Player Matchup

Ares
Ares
DONT C ME COMIN
Ares
Level 35
God Stats
1W - 5L
1,500 SR
Queue Stats
377W - 359L
1,515 Elo+
Solo
Hou Yi
Hou Yi
JayShmooZe
Hou Yi
Level 160
God Stats
4W - 3L
1,267 SR
Queue Stats
360W - 392L
1,492 Elo+
Solo
Ne Zha
Ne Zha
ZippedPilot531
Ne Zha
Level 124
God Stats
1W - 2L
1,510 SR
Queue Stats
119W - 125L
1,448 Elo+
Solo
Terra
Terra
jay-man_878
Terra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 141L
1,436 Elo+
Solo
Neith
Neith
tsmileydom
Neith
Level 125
God Stats
2W - 3L
1,891 SR
Queue Stats
184W - 169L
1,505 Elo+
Solo
Team Averages
Level 109
1,534 SR
1,479 Elo+

VS

Team Averages
Level 112
1,527 SR
1,455 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
DldoBaggins
Ix Chel
Level 165
God Stats
4W - 3L
1,448 SR
Queue Stats
381W - 392L
1,446 Elo+
Solo
Cernunnos
Cernunnos
Dredarie
Cernunnos
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 56L
1,502 Elo+
Party 1
Nike
Nike
daril_the_killer
Nike
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
242W - 218L
1,444 Elo+
Solo
Achilles
Achilles
mYaaaa66
Achilles
Level 27
God Stats
2W - 0L
1,688 SR
Queue Stats
21W - 36L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 6
7,703
700
6,873
11,912
12,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
JayShmooZe
Hou Yi
14
0 / 2 / 4
7,608
692
5,175
5,608
2,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 3 / 4
7,572
688
10,991
8,471
4,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 3 / 6
7,286
662
5,670
8,098
7,506
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
16
7 / 3 / 0
9,423
857
18,752
11,900
5,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
1 / 1 / 14
9,624
875
13,557
6,252
3,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ix Chel
DldoBaggins
Ix Chel
15
1 / 3 / 11
8,736
794
6,431
10,673
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cernunnos
Dredarie
Cernunnos
15
2 / 2 / 7
8,573
779
5,096
11,796
5,723
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
6 / 3 / 7
9,333
848
8,085
15,859
15,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
mYaaaa66
Achilles
16
5 / 2 / 5
9,478
862
7,003
15,149
19,390
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
11
Kills
15
16
Deaths
11
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
14
8
L
1
5
6
0.8
W
Ix Chel
DldoBaggins
Ix Chel
1
3
11
2.17
W
Cernunnos
Dredarie
Cernunnos
2
2
7
2.75
L
Hou Yi
JayShmooZe
Hou Yi
0
2
4
1
L
1
3
4
1
W
6
3
7
3.17
L
2
3
6
1.67
W
Achilles
mYaaaa66
Achilles
5
2
5
3.75
L
Neith
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,461
Damage
40,172
45,989
Taken
59,729
33,574
Mitigated
48,609
13,296
Healing
21,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,557
464
1,184
1,157
6,252
3,018
1,484
1,554
4,698
38,374
0
L
6,873
248
488
979
11,912
12,748
0
4,637
6,905
9,556
0
W
Ix Chel
DldoBaggins
Ix Chel
6,431
910
6,658
2,962
10,673
4,861
773
2,617
8,056
19,802
0
W
Cernunnos
Dredarie
Cernunnos
5,096
2,090
1,822
2,242
11,796
5,723
1,651
1,885
9,911
0
14,661
L
Hou Yi
JayShmooZe
Hou Yi
5,175
515
164
497
5,608
2,706
0
3,240
2,291
0
16,786
L
10,991
1,166
1,256
1,703
8,471
4,829
0
3,473
4,870
0
20,560
W
8,085
225
1,261
1,138
15,859
15,617
54
2,268
13,591
0
11,905
L
5,670
723
1,670
1,865
8,098
7,506
0
3,955
3,931
9,434
0
W
Achilles
mYaaaa66
Achilles
7,003
1,258
1,235
1,970
15,149
19,390
534
4,219
10,930
0
10,648
L
Neith
18,752
3,338
275
4,399
11,900
5,785
36
4,683
7,014
0
37,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,592
Gold Earned
45,744
102
Minions Killed
140
0
Camps Cleared
0
909,701
Distance Traveled
1,063,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,624
875
60
5
0
221,430
0
L
Ares
7,703
700
2
0
0
176,252
0
W
Ix Chel
8,736
794
38
3
0
211,065
0
W
Cernunnos
8,573
779
23
2
0
220,380
0
L
Hou Yi
7,608
692
36
3
0
176,221
0
L
Ne Zha
7,572
688
18
2
0
216,287
0
W
Nike
9,333
848
11
1
0
216,544
0
L
Terra
7,286
662
5
0
0
145,797
0
W
Achilles
9,478
862
8
1
0
194,298
0
L
Neith
9,423
857
41
4
0
195,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role