Player Matchup

Cu Chulainn
Cu Chulainn
NoTactTinaBestAP
Cu Chulainn
Level 26
God Stats
3W - 0L
1,792 SR
Queue Stats
16W - 18L
1,429 Elo+
Party 1
Artemis
Artemis
Slappik
Artemis
Level 233
God Stats
10W - 9L
1,701 SR
Queue Stats
488W - 481L
1,499 Elo+
Solo
Bacchus
Bacchus
barcenia90
Bacchus
Level 8
God Stats
8W - 7L
1,455 SR
Queue Stats
9W - 11L
1,288 Elo+
Party 1
Arachne
Arachne
lPEGI
Arachne
Level 144
God Stats
4W - 0L
1,935 SR
Queue Stats
106W - 113L
1,496 Elo+
Solo
Ra
Ra
punk_gotosleep
Ra
Level 41
God Stats
21W - 20L
1,619 SR
Queue Stats
194W - 180L
1,381 Elo+
Party 1
Team Averages
Level 90
1,700 SR
1,419 Elo+

VS

Team Averages
Level 124
1,515 SR
1,465 Elo+
Sun Wukong
Sun Wukong
Caizo4102
Sun Wukong
Level 162
God Stats
47W - 26L
1,635 SR
Queue Stats
268W - 261L
1,443 Elo+
Solo
Bastet
Bastet
JoeNLO89
Bastet
Level 159
God Stats
0W - 1L
1,495 SR
Queue Stats
19W - 20L
1,452 Elo+
Solo
Chernobog
Chernobog
NitsuGod47
Chernobog
Level 37
God Stats
10W - 13L
1,448 SR
Queue Stats
36W - 61L
1,363 Elo+
Solo
Zeus
Zeus
ToastinMyWafles
Zeus
Level 155
God Stats
3W - 6L
1,500 SR
Queue Stats
426W - 451L
1,460 Elo+
Solo
Mulan
Mulan
Toxic-frostbyte
Mulan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NoTactTinaBestAP
Cu Chulainn
16
3 / 1 / 1
10,378
649
11,678
13,584
15,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Slappik
Artemis
16
8 / 5 / 0
10,236
640
15,473
14,965
6,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
barcenia90
Bacchus
13
0 / 0 / 5
8,429
527
3,303
9,802
9,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
lPEGI
Arachne
15
4 / 1 / 3
9,293
581
10,130
15,921
7,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 0
8,728
546
3,090
7,897
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Caizo4102
Sun Wukong
11
1 / 1 / 4
7,683
480
4,758
13,649
13,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
JoeNLO89
Bastet
14
7 / 0 / 1
8,676
542
8,315
10,171
4,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chernobog
NitsuGod47
Chernobog
12
0 / 7 / 3
7,475
467
4,179
13,951
5,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 2
8,005
500
8,528
10,059
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 4 / 0
7,794
487
5,089
15,214
9,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
17
Kills
10
10
Deaths
17
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Caizo4102
Sun Wukong
1
1
4
3
L
Bastet
JoeNLO89
Bastet
7
0
1
7.5
L
Chernobog
NitsuGod47
Chernobog
0
7
3
0.21
W
Cu Chulainn
NoTactTinaBestAP
Cu Chulainn
3
1
1
3.5
W
Artemis
Slappik
Artemis
8
5
0
1.6
L
1
5
2
0.4
L
1
4
0
0.25
W
Bacchus
barcenia90
Bacchus
0
0
5
2.5
W
Arachne
lPEGI
Arachne
4
1
3
5.5
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,674
Damage
30,869
62,169
Taken
63,044
41,470
Mitigated
36,845
22,892
Healing
16,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Caizo4102
Sun Wukong
4,758
1,145
0
3,490
13,649
13,644
0
3,571
9,967
0
36,741
L
Bastet
JoeNLO89
Bastet
8,315
1,700
0
3,031
10,171
4,072
0
1,778
8,393
0
62,586
L
Chernobog
NitsuGod47
Chernobog
4,179
2,423
0
2,144
13,951
5,886
1,700
438
13,513
0
52,719
W
Cu Chulainn
NoTactTinaBestAP
Cu Chulainn
11,678
1,791
0
3,627
13,584
15,056
0
0
13,584
1,036
69,295
W
Artemis
Slappik
Artemis
15,473
7,764
0
3,568
14,965
6,686
2,198
1,494
13,471
0
86,819
L
8,528
544
169
1,848
10,059
3,558
45
495
9,564
62,454
0
L
5,089
859
0
5,328
15,214
9,685
0
400
13,626
0
50,652
W
Bacchus
barcenia90
Bacchus
3,303
222
0
4,160
9,802
9,557
175
548
9,254
18,923
0
W
Arachne
lPEGI
Arachne
10,130
7,463
0
7,327
15,921
7,112
61
4,822
11,099
0
94,080
W
3,090
155
1,742
2,468
7,897
3,059
479
2,334
5,563
58,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,064
Gold Earned
39,633
470
Minions Killed
436
0
Camps Cleared
0
1,587,762
Distance Traveled
1,519,687
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,683
480
54
3
0
336,114
0
L
Bastet
8,676
542
96
6
0
339,747
0
L
Chernobog
7,475
467
83
5
0
252,353
0
W
Cu Chulainn
10,378
649
104
7
0
304,271
3
W
Artemis
10,236
640
125
8
0
273,047
3
L
Zeus
8,005
500
105
7
0
295,604
7
L
Mulan
7,794
487
98
6
0
295,869
4
W
Bacchus
8,429
527
24
2
0
335,268
0
W
Arachne
9,293
581
125
8
0
359,151
2
W
Ra
8,728
546
92
6
0
316,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role