Player Matchup

Sylvanus
Sylvanus
Beaurregard
Sylvanus
Level 115
God Stats
1W - 1L
1,718 SR
Queue Stats
374W - 381L
1,407 Elo+
Solo
Arachne
Arachne
Birdflukilla709
Arachne
Level 51
God Stats
42W - 27L
1,569 SR
Queue Stats
187W - 162L
1,494 Elo+
Solo
Osiris
Osiris
KingDrew30
Osiris
Level 165
God Stats
7W - 21L
1,594 SR
Queue Stats
257W - 295L
1,463 Elo+
Solo
Cliodhna
Cliodhna
Pïxïê
Cliodhna
Level 109
God Stats
1W - 5L
1,446 SR
Queue Stats
641W - 395L
1,715 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ratagillna
Morgan Le Fay
Level 141
God Stats
35W - 29L
1,601 SR
Queue Stats
1,019W - 781L
1,660 Elo+
Party 1
Team Averages
Level 116
1,586 SR
1,548 Elo+

VS

Team Averages
Level 90
1,485 SR
1,503 Elo+
Charon
Charon
 
Charon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BigBurrr
Mulan
Level 59
God Stats
31W - 24L
1,596 SR
Queue Stats
176W - 191L
1,479 Elo+
Party 2
Skadi
Skadi
GingerShane
Skadi
Level 121
God Stats
194W - 143L
1,620 SR
Queue Stats
206W - 147L
1,620 Elo+
Solo
Set
Set
slyseph
Set
Level 44
God Stats
2W - 2L
1,466 SR
Queue Stats
38W - 40L
1,491 Elo+
Party 2
Merlin
Merlin
thedarkshogun619
Merlin
Level 76
God Stats
2W - 2L
1,244 SR
Queue Stats
31W - 35L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beaurregard
Sylvanus
12
0 / 3 / 3
7,329
1,222
2,869
11,108
8,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 3 / 1
6,675
1,113
1,691
4,424
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
KingDrew30
Osiris
11
1 / 2 / 2
6,768
1,128
2,242
9,042
5,485
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cliodhna
Pïxïê
Cliodhna
12
3 / 1 / 4
7,748
1,291
11,044
10,773
6,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Ratagillna
Morgan Le Fay
13
2 / 1 / 4
8,276
1,379
12,128
4,683
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

303

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
2 / 1 / 3
7,506
1,251
6,556
5,949
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
BigBurrr
Mulan
13
0 / 1 / 7
7,409
1,235
5,516
8,115
6,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 0 / 5
7,744
1,291
6,611
4,649
1,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Set
12
6 / 3 / 2
8,438
1,406
10,860
9,216
6,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 8
7,667
1,278
6,404
4,347
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
7
Kills
10
10
Deaths
7
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
1
3
3.5
L
Sylvanus
Beaurregard
Sylvanus
0
3
3
0.5
W
Mulan
BigBurrr
Mulan
0
1
7
3.5
L
1
3
1
0.5
W
1
0
5
3.5
L
Osiris
KingDrew30
Osiris
1
2
2
1
L
Cliodhna
Pïxïê
Cliodhna
3
1
4
5
L
Morgan Le Fay
Ratagillna
Morgan Le Fay
2
1
4
4
W
Set
6
3
2
2.33
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,974
Damage
35,947
40,030
Taken
32,276
25,043
Mitigated
19,763
6,572
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,556
396
0
1,940
5,949
3,891
0
2,481
3,468
12,356
0
L
Sylvanus
Beaurregard
Sylvanus
2,869
909
1,345
1,296
11,108
8,931
0
3,766
7,212
8,646
0
W
Mulan
BigBurrr
Mulan
5,516
755
164
811
8,115
6,001
0
4,438
3,677
0
8,796
L
1,691
1,266
0
294
4,424
2,432
0
1,317
3,031
0
6,048
W
6,611
3,472
0
650
4,649
1,630
0
1,101
3,548
0
30,377
L
Osiris
KingDrew30
Osiris
2,242
1,011
0
1,720
9,042
5,485
0
2,218
6,490
0
4,057
L
Cliodhna
Pïxïê
Cliodhna
11,044
1,533
0
1,666
10,773
6,163
0
3,263
7,264
0
20,637
L
Morgan Le Fay
Ratagillna
Morgan Le Fay
12,128
769
0
251
4,683
2,032
0
1,574
2,773
31,219
0
W
Set
10,860
4,532
0
1,274
9,216
6,688
0
5,005
4,061
0
17,862
W
6,404
401
0
22
4,347
1,553
0
1,972
2,375
17,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,796
Gold Earned
38,764
116
Minions Killed
152
3
Camps Cleared
9
545,854
Distance Traveled
651,649
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,506
1,251
17
3
2
135,123
0
L
Sylvanus
7,329
1,222
12
2
0
113,775
0
W
Mulan
7,409
1,235
6
1
0
129,593
0
L
Arachne
6,675
1,113
11
2
1
61,730
0
W
Skadi
7,744
1,291
70
12
4
135,800
1
L
Osiris
6,768
1,128
6
1
0
85,253
0
L
Cliodhna
7,748
1,291
25
4
1
151,894
0
L
Morgan Le Fay
8,276
1,379
62
10
1
133,202
0
W
Set
8,438
1,406
27
5
1
122,354
0
W
Merlin
7,667
1,278
32
5
2
128,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role