Player Matchup

Kukulkan
Kukulkan
Heeh19954
Kukulkan
Level 18
God Stats
0W - 2L
1,290 SR
Queue Stats
5W - 5L
1,401 Elo+
Party 1
Izanami
Izanami
NekosuneUwU
Izanami
Level 64
God Stats
0W - 2L
1,290 SR
Queue Stats
38W - 24L
1,496 Elo+
Party 1
Surtr
Surtr
RAUK20
Surtr
Level 125
God Stats
0W - 3L
1,085 SR
Queue Stats
71W - 77L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
ShadowHunterr18
Baron Samedi
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Kali
Kali
londonrick
Kali
Level 57
God Stats
3W - 1L
1,742 SR
Queue Stats
29W - 18L
1,518 Elo+
Party 1
Team Averages
Level 53
1,381 SR
1,488 Elo+

VS

Team Averages
Level 110
1,676 SR
1,485 Elo+
Tsukuyomi
Tsukuyomi
BossIlMietitore
Tsukuyomi
Level 141
God Stats
8W - 1L
1,941 SR
Queue Stats
203W - 201L
1,523 Elo+
Party 2
Mulan
Mulan
Dark_sparrowhawk
Mulan
Level 125
God Stats
10W - 3L
1,652 SR
Queue Stats
133W - 104L
1,530 Elo+
Party 2
Achilles
Achilles
SarahDuck53
Achilles
Level 88
God Stats
19W - 15L
1,459 SR
Queue Stats
216W - 208L
1,414 Elo+
Solo
Neith
Neith
Zignet
Neith
Level 129
God Stats
10W - 2L
1,827 SR
Queue Stats
239W - 238L
1,489 Elo+
Solo
Anubis
Anubis
antonx1010
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Heeh19954
Kukulkan
11
1 / 6 / 4
7,491
468
7,603
11,719
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
NekosuneUwU
Izanami
14
2 / 3 / 0
8,646
540
8,587
10,894
3,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
RAUK20
Surtr
13
3 / 7 / 0
8,519
532
10,511
18,064
15,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
ShadowHunterr18
Baron Samedi
11
0 / 6 / 1
7,204
450
4,246
12,634
9,038
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 5 / 2
7,716
482
6,911
13,787
5,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BossIlMietitore
Tsukuyomi
16
14 / 1 / 5
10,367
648
15,536
10,874
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 2
10,053
628
11,709
15,650
12,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
SarahDuck53
Achilles
13
4 / 0 / 12
9,255
578
6,339
13,554
13,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Zignet
Neith
14
2 / 1 / 5
8,425
527
7,110
10,311
4,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
antonx1010
Anubis
13
2 / 4 / 5
8,104
507
5,521
8,424
3,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
9
Kills
27
27
Deaths
9
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BossIlMietitore
Tsukuyomi
14
1
5
16.5
W
5
3
2
2
L
Kukulkan
Heeh19954
Kukulkan
1
6
4
0.5
L
Izanami
NekosuneUwU
Izanami
2
3
0
0.67
L
Surtr
RAUK20
Surtr
3
7
0
0.43
W
Achilles
SarahDuck53
Achilles
4
0
12
10
L
Baron Samedi
ShadowHunterr18
Baron Samedi
0
6
1
0.08
W
Neith
Zignet
Neith
2
1
5
4.5
W
Anubis
antonx1010
Anubis
2
4
5
1.13
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,858
Damage
46,215
67,098
Taken
58,813
36,627
Mitigated
38,615
10,950
Healing
20,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BossIlMietitore
Tsukuyomi
15,536
4,459
0
3,169
10,874
4,675
398
1,831
8,831
0
69,287
W
11,709
1,496
0
6,242
15,650
12,669
832
465
14,215
1,464
77,140
L
Kukulkan
Heeh19954
Kukulkan
7,603
1,141
0
744
11,719
2,981
270
2,859
8,860
48,070
0
L
Izanami
NekosuneUwU
Izanami
8,587
6,415
0
1,402
10,894
3,795
0
629
10,265
0
70,723
L
Surtr
RAUK20
Surtr
10,511
3,723
0
4,619
18,064
15,337
0
1,907
16,157
1,006
62,929
W
Achilles
SarahDuck53
Achilles
6,339
954
105
3,489
13,554
13,291
90
4,173
9,143
0
27,306
L
Baron Samedi
ShadowHunterr18
Baron Samedi
4,246
1,064
193
1,954
12,634
9,038
0
182
12,452
31,030
0
W
Neith
Zignet
Neith
7,110
2,872
0
5,028
10,311
4,148
448
1,385
8,926
0
72,748
W
Anubis
antonx1010
Anubis
5,521
94
0
2,335
8,424
3,832
68
4,171
4,204
39,735
0
L
6,911
3,140
0
2,038
13,787
5,476
0
542
13,245
0
53,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,576
Gold Earned
46,204
398
Minions Killed
415
0
Camps Cleared
0
1,396,698
Distance Traveled
1,619,580
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,367
648
86
5
0
391,266
0
W
Mulan
10,053
628
131
8
0
296,145
0
L
Kukulkan
7,491
468
79
5
0
268,559
0
L
Izanami
8,646
540
117
7
0
289,392
0
L
Surtr
8,519
532
92
6
0
265,963
1
W
Achilles
9,255
578
34
2
0
354,198
3
L
Baron Samedi
7,204
450
46
3
0
259,510
0
W
Neith
8,425
527
102
6
0
288,112
0
W
Anubis
8,104
507
62
4
0
289,859
0
L
Kali
7,716
482
64
4
0
313,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role