Player Matchup

Ra
Ra
 
Ra
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Auriculus
Geb
Level 129
God Stats
31W - 17L
1,674 SR
Queue Stats
253W - 213L
1,607 Elo+
Party 1
Arachne
Arachne
ColostomyBag
Arachne
Level 157
God Stats
7W - 3L
1,824 SR
Queue Stats
347W - 285L
1,597 Elo+
Party 1
Hou Yi
Hou Yi
FoldableChair
Hou Yi
Level 129
God Stats
3W - 3L
1,706 SR
Queue Stats
141W - 108L
1,546 Elo+
Solo
Horus
Horus
l Cawker l
Horus
Level 154
God Stats
4W - 3L
1,479 SR
Queue Stats
83W - 84L
1,514 Elo+
Solo
Team Averages
Level 148
1,637 SR
1,553 Elo+

VS

Team Averages
Level 116
1,649 SR
1,606 Elo+
Agni
Agni
NotRelevant
Agni
Level 110
God Stats
65W - 39L
1,660 SR
Queue Stats
84W - 64L
1,564 Elo+
Solo
Pele
Pele
SkylineNope
Pele
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 64L
1,628 Elo+
Solo
Mulan
Mulan
TowerTakinTerry
Mulan
Level 58
God Stats
2W - 1L
1,580 SR
Queue Stats
39W - 24L
1,596 Elo+
Party 2
Izanami
Izanami
emptybagg
Izanami
Level 163
God Stats
3W - 1L
1,896 SR
Queue Stats
125W - 93L
1,680 Elo+
Party 2
Kuzenbo
Kuzenbo
oChickypoox
Kuzenbo
Level 126
God Stats
1W - 0L
1,607 SR
Queue Stats
130W - 114L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 2 / 2
7,970
797
4,741
6,923
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 4
7,079
708
5,281
12,581
9,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
ColostomyBag
Arachne
13
2 / 3 / 1
6,976
698
8,685
12,342
6,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 3
7,426
743
6,749
8,293
3,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
12
1 / 3 / 3
6,531
653
5,238
11,358
9,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
8,685
869
14,128
5,004
1,901
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

13
0 / 2 / 7
7,218
722
6,358
8,349
3,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
4 / 1 / 5
7,939
794
10,052
10,800
7,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
emptybagg
Izanami
16
5 / 0 / 2
8,622
862
8,624
5,776
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
oChickypoox
Kuzenbo
13
0 / 1 / 7
7,210
721
5,014
7,304
6,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
4
Kills
14
14
Deaths
4
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
2
1
L
0
4
4
0.5
L
Arachne
ColostomyBag
Arachne
2
3
1
0.83
L
0
2
3
0.75
W
5
0
7
8.5
W
0
2
7
1.75
W
4
1
5
6.5
W
Izanami
emptybagg
Izanami
5
0
2
6
L
Horus
1
3
3
0.83
W
Kuzenbo
oChickypoox
Kuzenbo
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,694
Damage
44,176
51,497
Taken
37,233
33,025
Mitigated
21,620
14,462
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,741
611
727
2,835
6,923
3,354
606
1,112
5,777
43,269
0
L
5,281
434
1,120
779
12,581
9,540
0
5,853
6,568
8,762
0
L
Arachne
ColostomyBag
Arachne
8,685
5,266
0
3,670
12,342
6,733
0
3,447
8,815
0
21,418
L
6,749
3,795
0
1,016
8,293
3,552
138
2,702
5,507
0
32,991
W
14,128
1,692
322
1,149
5,004
1,901
1,244
1,183
3,610
36,489
0
W
6,358
359
0
1,378
8,349
3,205
0
2,679
5,553
0
28,946
W
10,052
1,557
0
2,423
10,800
7,570
349
3,011
7,701
0
22,051
W
Izanami
emptybagg
Izanami
8,624
5,188
0
2,179
5,776
2,555
2,528
1,359
4,334
0
43,471
L
Horus
5,238
2,318
1,527
2,788
11,358
9,846
0
5,466
5,688
0
10,964
W
Kuzenbo
oChickypoox
Kuzenbo
5,014
1,553
0
1,266
7,304
6,389
66
1,729
5,250
17,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,982
Gold Earned
39,674
224
Minions Killed
268
0
Camps Cleared
0
1,087,978
Distance Traveled
1,054,901
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,970
797
99
10
0
213,856
0
L
Geb
7,079
708
4
0
0
214,055
0
L
Arachne
6,976
698
29
3
0
226,639
0
L
Hou Yi
7,426
743
73
7
0
208,020
0
W
Agni
8,685
869
72
7
0
206,729
4
W
Pele
7,218
722
51
5
0
217,303
0
W
Mulan
7,939
794
30
3
0
224,215
2
W
Izanami
8,622
862
83
8
0
202,861
0
L
Horus
6,531
653
19
2
0
225,408
0
W
Kuzenbo
7,210
721
32
3
0
203,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role