Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Don_Jikos
Cernunnos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,585 Elo+
Party 1
Loki
Loki
Hansesh
Loki
Level 69
God Stats
1W - 4L
1,134 SR
Queue Stats
111W - 112L
1,477 Elo+
Solo
Hades
Hades
JakuGTI
Hades
Level 87
God Stats
2W - 0L
1,796 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Team Averages
Level 96
1,486 SR
1,513 Elo+

VS

Team Averages
Level 112
1,519 SR
1,443 Elo+
Bellona
Bellona
Flex0461
Bellona
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
398W - 391L
1,337 Elo+
Solo
Thor
Thor
Kalen14
Thor
Level 64
God Stats
1W - 2L
1,556 SR
Queue Stats
51W - 50L
1,496 Elo+
Solo
Vulcan
Vulcan
KnowYourRole262
Vulcan
Level 125
God Stats
12W - 12L
1,369 SR
Queue Stats
763W - 769L
1,489 Elo+
Solo
Thoth
Thoth
RohiniBAngerZ
Thoth
Level 122
God Stats
94W - 109L
1,478 SR
Queue Stats
608W - 583L
1,492 Elo+
Solo
Sobek
Sobek
terohe
Sobek
Level 141
God Stats
7W - 5L
1,693 SR
Queue Stats
115W - 120L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
1 / 1 / 1
5,500
550
1,891
6,375
3,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
 
Gilgamesh
10
0 / 0 / 0
5,475
548
3,055
6,124
4,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Don_Jikos
Cernunnos
10
1 / 1 / 1
5,533
553
4,547
5,892
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
Hansesh
Loki
10
2 / 0 / 1
5,651
565
2,926
5,925
2,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
JakuGTI
Hades
9
0 / 1 / 0
5,023
502
2,689
7,357
2,764
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flex0461
Bellona
10
0 / 0 / 0
5,446
545
3,232
6,806
5,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thor
Kalen14
Thor
9
0 / 1 / 1
5,114
511
1,033
6,904
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 0
5,271
527
4,402
3,895
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 2 / 1
4,629
463
4,490
3,880
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
terohe
Sobek
9
1 / 0 / 0
4,947
495
2,496
7,049
4,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
1
1
1.5
W
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Cernunnos
Don_Jikos
Cernunnos
1
1
1
1.5
L
Bellona
Flex0461
Bellona
0
0
0
0
W
Loki
Hansesh
Loki
2
0
1
2.5
W
Hades
JakuGTI
Hades
0
1
0
0
L
Thor
Kalen14
Thor
0
1
1
0.5
L
1
1
0
1
L
1
2
1
0.75
L
Sobek
terohe
Sobek
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,108
Damage
15,653
31,673
Taken
28,534
15,534
Mitigated
14,652
10,160
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,891
234
956
1,474
6,375
3,751
0
3,147
3,228
19,138
0
W
Gilgamesh
 
Gilgamesh
3,055
810
0
1,860
6,124
4,882
0
0
6,124
0
27,358
W
Cernunnos
Don_Jikos
Cernunnos
4,547
2,421
0
2,507
5,892
2,078
0
3,181
2,711
0
40,248
L
Bellona
Flex0461
Bellona
3,232
955
0
3,210
6,806
5,911
0
0
6,806
0
33,792
W
Loki
Hansesh
Loki
2,926
944
0
407
5,925
2,059
0
966
4,959
0
44,449
W
Hades
JakuGTI
Hades
2,689
148
0
2,956
7,357
2,764
45
4,094
3,263
34,958
0
L
Thor
Kalen14
Thor
1,033
143
0
783
6,904
2,217
0
690
6,214
0
33,686
L
4,402
2,236
0
613
3,895
1,216
0
2,487
1,408
37,049
0
L
4,490
446
0
931
3,880
924
0
522
3,358
20,372
0
L
Sobek
terohe
Sobek
2,496
361
0
3,548
7,049
4,384
0
881
6,168
17,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,182
Gold Earned
25,407
303
Minions Killed
239
0
Camps Cleared
0
949,352
Distance Traveled
873,161
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,500
550
9
1
0
194,566
0
W
Gilgamesh
5,475
548
57
6
0
187,640
2
W
Cernunnos
5,533
553
96
10
0
180,189
0
L
Bellona
5,446
545
66
7
0
194,825
0
W
Loki
5,651
565
67
7
0
194,608
0
W
Hades
5,023
502
74
7
0
192,349
2
L
Thor
5,114
511
61
6
0
206,750
0
L
Vulcan
5,271
527
63
6
0
154,727
2
L
Thoth
4,629
463
33
3
0
135,282
0
L
Sobek
4,947
495
16
2
0
181,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role