Player Matchup

Sylvanus
Sylvanus
OssiAnubis
Sylvanus
Level 77
God Stats
11W - 12L
1,368 SR
Queue Stats
185W - 154L
1,500 Elo+
Party 2
Skadi
Skadi
Rudi4546578
Skadi
Level 21
God Stats
4W - 6L
1,500 SR
Queue Stats
75W - 76L
1,471 Elo+
Party 2
Arachne
Arachne
kirua-zoaldiek
Arachne
Level 62
God Stats
10W - 5L
1,527 SR
Queue Stats
33W - 22L
1,521 Elo+
Solo
Merlin
Merlin
refizcz
Merlin
Level 96
God Stats
1W - 0L
1,505 SR
Queue Stats
13W - 10L
1,530 Elo+
Solo
Amaterasu
Amaterasu
trmully
Amaterasu
Level 69
God Stats
5W - 3L
1,604 SR
Queue Stats
375W - 390L
1,502 Elo+
Solo
Team Averages
Level 65
1,501 SR
1,505 Elo+

VS

Team Averages
Level 58
1,549 SR
1,455 Elo+
Kumbhakarna
Kumbhakarna
BrutusDeLaVega
Kumbhakarna
Level 39
God Stats
5W - 4L
1,684 SR
Queue Stats
26W - 30L
1,488 Elo+
Party 1
Cupid
Cupid
Zecknoïdus
Cupid
Level 37
God Stats
3W - 2L
1,750 SR
Queue Stats
25W - 29L
1,464 Elo+
Party 1
Anubis
Anubis
dashth1st
Anubis
Level 82
God Stats
4W - 2L
1,360 SR
Queue Stats
141W - 130L
1,410 Elo+
Party 3
Ne Zha
Ne Zha
ggggiop
Ne Zha
Level 87
God Stats
3W - 5L
1,367 SR
Queue Stats
339W - 328L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
mldgy-
Baron Samedi
Level 44
God Stats
2W - 2L
1,582 SR
Queue Stats
142W - 135L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
OssiAnubis
Sylvanus
15
1 / 2 / 9
9,966
554
6,838
16,700
14,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
1 / 1 / 4
9,495
528
9,076
8,916
3,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
12 / 1 / 3
11,354
631
15,509
20,886
9,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
refizcz
Merlin
15
2 / 3 / 5
9,214
512
11,827
7,832
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
trmully
Amaterasu
19
3 / 1 / 5
11,843
658
9,008
12,323
10,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BrutusDeLaVega
Kumbhakarna
16
0 / 4 / 0
9,996
555
3,647
14,661
10,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
4 / 2 / 0
10,311
573
12,769
14,055
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
dashth1st
Anubis
16
4 / 6 / 0
10,090
561
11,945
19,796
10,265
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
ggggiop
Ne Zha
5
0 / 2 / 0
6,109
339
2,013
4,138
1,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
mldgy-
Baron Samedi
13
0 / 5 / 2
8,290
461
5,389
20,075
18,982
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
19
Kills
8
8
Deaths
19
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BrutusDeLaVega
Kumbhakarna
0
4
0
0
W
Sylvanus
OssiAnubis
Sylvanus
1
2
9
2.75
W
1
1
4
3
L
4
2
0
2
L
Anubis
dashth1st
Anubis
4
6
0
0.67
L
Ne Zha
ggggiop
Ne Zha
0
2
0
0
W
12
1
3
13.5
L
Baron Samedi
mldgy-
Baron Samedi
0
5
2
0.2
W
Merlin
refizcz
Merlin
2
3
5
1.5
W
Amaterasu
trmully
Amaterasu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,258
Damage
35,763
66,657
Taken
72,725
40,840
Mitigated
46,372
21,241
Healing
26,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BrutusDeLaVega
Kumbhakarna
3,647
575
0
1,910
14,661
10,441
0
1,763
12,898
66,366
23
W
Sylvanus
OssiAnubis
Sylvanus
6,838
2,101
1,897
4,494
16,700
14,773
60
7,266
9,416
39,697
0
W
9,076
4,233
0
0
8,916
3,880
648
1,100
7,816
0
83,525
L
12,769
5,955
790
7,004
14,055
5,653
1,059
2,213
11,842
0
71,414
L
Anubis
dashth1st
Anubis
11,945
169
0
8,969
19,796
10,265
462
9,387
10,409
92,946
0
L
Ne Zha
ggggiop
Ne Zha
2,013
1,111
0
2,043
4,138
1,031
0
768
3,370
0
11,080
W
15,509
11,060
0
8,250
20,886
9,213
0
6,074
14,802
0
114,722
L
Baron Samedi
mldgy-
Baron Samedi
5,389
708
298
5,377
20,075
18,982
0
5,914
14,161
30,921
0
W
Merlin
refizcz
Merlin
11,827
266
0
750
7,832
2,392
638
5,540
2,292
66,517
0
W
Amaterasu
trmully
Amaterasu
9,008
4,016
0
5,850
12,323
10,582
0
4,363
7,688
0
101,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,872
Gold Earned
44,796
575
Minions Killed
498
0
Camps Cleared
0
1,717,808
Distance Traveled
1,274,857
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,996
555
169
9
0
236,994
0
W
Sylvanus
9,966
554
41
2
0
340,749
4
W
Skadi
9,495
528
140
8
0
349,261
2
L
Cupid
10,311
573
125
7
0
320,136
0
L
Anubis
10,090
561
143
8
0
318,067
0
L
Ne Zha
6,109
339
23
1
0
94,186
0
W
Arachne
11,354
631
119
7
0
400,922
0
L
Baron Samedi
8,290
461
38
2
0
305,474
0
W
Merlin
9,214
512
114
6
0
354,755
0
W
Amaterasu
11,843
658
161
9
0
272,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role