Player Matchup

Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
Anaanu-Na-Anansi
Baba Yaga
Gold V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
482W - 508L
1,419 MMR
Solo
Charon
Charon
Silver II
Babayagakw
Charon
Silver II
Level 141
God Stats
1W - 3L
1,620 SR
Queue Stats
211W - 222L
1,329 MMR
Solo
Pele
Pele
Gold V
CripplingDe
Pele
Gold V
Level 126
God Stats
4W - 7L
1,309 SR
Queue Stats
208W - 216L
1,310 MMR
Solo
Nemesis
Nemesis
Silver IV
bybrothers2113
Nemesis
Silver IV
Level 117
God Stats
0W - 2L
1,324 SR
Queue Stats
20W - 24L
1,330 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,451 SR
1,378 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,562 SR
1,388 MMR
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold IV
 
Ah Puch
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold IV
Perilios99
Freya
Gold IV
Level 159
God Stats
6W - 8L
1,540 SR
Queue Stats
262W - 264L
1,357 MMR
Solo
Hades
Hades
Gold IV
Wetean
Hades
Gold IV
Level 123
God Stats
3W - 1L
1,644 SR
Queue Stats
348W - 357L
1,346 MMR
Solo
Thanatos
Thanatos
Silver I
starker-berg150
Thanatos
Silver I
Level 85
God Stats
20W - 12L
1,625 SR
Queue Stats
321W - 345L
1,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 3 / 0
5,214
521
4,728
7,580
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
9
0 / 2 / 0
4,922
492
3,313
5,342
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
Babayagakw
Charon
8
0 / 0 / 0
5,058
506
2,799
5,857
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 0
5,573
557
8,130
11,717
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 0
4,964
496
3,573
9,126
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Sun WukongArachneJanusBakasura

VS

Bans
Ao KuangAnubisAresSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 0 / 3
6,327
633
5,899
6,330
3,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ah Puch
 
Ah Puch
10
1 / 0 / 3
5,831
583
4,164
3,156
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
10
2 / 0 / 3
6,239
624
6,145
6,861
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Wetean
Hades
11
3 / 0 / 1
6,645
665
7,746
11,454
4,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
10
4 / 0 / 1
6,029
603
3,036
8,465
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
12
12
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
0
0
W
Ne Zha
 
Ne Zha
2
0
3
3.5
W
Ah Puch
 
Ah Puch
1
0
3
2.5
L
Baba Yaga
0
2
0
0
L
Charon
Babayagakw
Charon
0
0
0
0
L
0
4
0
0
W
Freya
2
0
3
3.5
W
Hades
Wetean
Hades
3
0
1
3.5
L
0
3
0
0
W
Thanatos
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,543
Damage
26,990
39,622
Taken
36,266
16,475
Mitigated
14,780
10,582
Healing
20,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,728
3,285
0
995
7,580
2,931
0
4,565
2,933
0
37,015
W
Ne Zha
 
Ne Zha
5,899
1,195
0
1,899
6,330
3,750
0
1,834
4,420
0
28,696
W
Ah Puch
 
Ah Puch
4,164
45
0
1,230
3,156
1,149
0
1,412
1,656
41,526
0
L
Baba Yaga
3,313
288
0
1,871
5,342
2,037
0
1,991
3,193
30,565
316
L
Charon
Babayagakw
Charon
2,799
621
0
2,326
5,857
3,892
0
2,066
3,725
10,699
0
L
8,130
2,739
0
3,801
11,717
4,377
0
6,553
5,164
0
48,551
W
Freya
6,145
2,547
0
3,312
6,861
2,069
312
675
6,186
40,133
0
W
Hades
Wetean
Hades
7,746
1,044
265
6,987
11,454
4,491
0
228
11,194
54,068
0
L
3,573
1,534
0
1,589
9,126
3,238
0
2,520
6,552
0
32,063
W
Thanatos
3,036
1,272
0
6,375
8,465
3,321
0
1,515
6,824
0
42,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,731
Gold Earned
31,071
287
Minions Killed
344
0
Camps Cleared
0
957,064
Distance Traveled
1,047,326
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,214
521
77
8
0
166,713
0
W
Ne Zha
6,327
633
22
2
0
228,201
2
W
Ah Puch
5,831
583
78
8
0
200,728
2
L
Baba Yaga
4,922
492
65
7
0
195,687
0
L
Charon
5,058
506
15
2
0
204,066
0
L
Pele
5,573
557
72
7
0
188,521
0
W
Freya
6,239
624
84
8
0
202,068
3
W
Hades
6,645
665
91
9
0
178,317
0
L
Nemesis
4,964
496
58
6
0
202,077
0
W
Thanatos
6,029
603
69
7
0
238,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role