Player Matchup

Cupid
Cupid
Axortagos21
Cupid
Level 125
God Stats
2W - 1L
1,681 SR
Queue Stats
63W - 55L
1,410 Elo+
Solo
Chaac
Chaac
GooLagoon_25
Chaac
Level 171
God Stats
0W - 3L
1,198 SR
Queue Stats
481W - 455L
1,531 Elo+
Solo
Janus
Janus
MrAgusIV
Janus
Level 158
God Stats
2W - 2L
1,512 SR
Queue Stats
211W - 170L
1,674 Elo+
Party 1
Yemoja
Yemoja
QueenOfKeta
Yemoja
Level 156
God Stats
13W - 9L
1,638 SR
Queue Stats
479W - 448L
1,608 Elo+
Solo
Ravana
Ravana
Samichu001
Ravana
Level 159
God Stats
2W - 4L
1,371 SR
Queue Stats
152W - 149L
1,543 Elo+
Party 1
Team Averages
Level 154
1,480 SR
1,553 Elo+

VS

Team Averages
Level 151
1,672 SR
1,559 Elo+
Hou Yi
Hou Yi
Ma2T3RM
Hou Yi
Level 158
God Stats
5W - 7L
1,889 SR
Queue Stats
154W - 142L
1,638 Elo+
Party 2
King Arthur
King Arthur
MarcelHard
King Arthur
Level 159
God Stats
15W - 15L
1,651 SR
Queue Stats
111W - 133L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
Tzugulobos
Baron Samedi
Level 108
God Stats
3W - 4L
1,816 SR
Queue Stats
283W - 264L
1,609 Elo+
Solo
Nemesis
Nemesis
XIDROM
Nemesis
Level 171
God Stats
7W - 5L
1,363 SR
Queue Stats
275W - 280L
1,377 Elo+
Solo
Geb
Geb
Кamas
Geb
Level 159
God Stats
11W - 8L
1,639 SR
Queue Stats
173W - 148L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,197
620
3,997
6,706
2,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

6
0 / 2 / 0
4,417
442
2,501
5,238
2,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
MrAgusIV
Janus
11
1 / 1 / 2
6,265
627
4,109
3,720
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
8
0 / 1 / 3
5,109
511
4,194
7,549
4,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Samichu001
Ravana
11
2 / 2 / 3
6,079
608
3,433
5,203
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ma2T3RM
Hou Yi
10
0 / 2 / 0
6,064
606
4,240
7,683
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MarcelHard
King Arthur
12
4 / 0 / 0
7,541
754
4,260
7,750
5,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Tzugulobos
Baron Samedi
10
0 / 3 / 2
5,976
598
2,656
8,325
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
XIDROM
Nemesis
11
2 / 0 / 2
6,300
630
4,286
5,975
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
Кamas
Geb
8
0 / 0 / 3
5,517
552
2,165
7,139
3,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
5
Kills
6
6
Deaths
5
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
0
2
0
0
W
Hou Yi
Ma2T3RM
Hou Yi
0
2
0
0
W
King Arthur
MarcelHard
King Arthur
4
0
0
4
L
Janus
MrAgusIV
Janus
1
1
2
2
L
Yemoja
0
1
3
1.5
L
Ravana
Samichu001
Ravana
2
2
3
1.75
W
Baron Samedi
Tzugulobos
Baron Samedi
0
3
2
0.33
W
Nemesis
XIDROM
Nemesis
2
0
2
3
W
Geb
Кamas
Geb
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,234
Damage
17,607
28,416
Taken
36,872
13,548
Mitigated
18,265
10,381
Healing
12,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,997
2,032
0
3,849
6,706
2,533
0
608
6,098
0
45,691
L
2,501
564
0
1,685
5,238
2,305
0
0
5,238
0
20,506
W
Hou Yi
Ma2T3RM
Hou Yi
4,240
2,458
0
3,141
7,683
2,712
0
789
6,894
0
48,334
W
King Arthur
MarcelHard
King Arthur
4,260
881
0
1,703
7,750
5,681
0
348
7,372
0
56,426
L
Janus
MrAgusIV
Janus
4,109
110
0
886
3,720
1,361
0
615
3,105
53,084
0
L
Yemoja
4,194
1,062
1,282
1,930
7,549
4,732
0
2,834
4,715
19,263
0
L
Ravana
Samichu001
Ravana
3,433
984
0
749
5,203
2,617
0
764
4,439
0
44,558
W
Baron Samedi
Tzugulobos
Baron Samedi
2,656
123
235
1,953
8,325
3,701
0
3,319
4,882
44,637
0
W
Nemesis
XIDROM
Nemesis
4,286
2,162
0
1,387
5,975
2,241
88
1,798
4,103
0
44,016
W
Geb
Кamas
Geb
2,165
447
1,334
2,424
7,139
3,930
0
1,789
5,318
9,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,067
Gold Earned
31,398
313
Minions Killed
369
0
Camps Cleared
0
1,064,421
Distance Traveled
1,057,925
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,197
620
89
9
0
196,108
0
L
Chaac
4,417
442
36
4
0
177,658
0
W
Hou Yi
6,064
606
94
9
0
185,451
1
W
King Arthur
7,541
754
103
10
0
229,940
0
L
Janus
6,265
627
91
9
0
233,496
2
L
Yemoja
5,109
511
27
3
0
207,064
3
L
Ravana
6,079
608
70
7
0
250,095
0
W
Baron Samedi
5,976
598
96
10
0
185,082
0
W
Nemesis
6,300
630
71
7
0
229,050
0
W
Geb
5,517
552
5
1
0
228,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role