Player Matchup

Janus
Janus
 
Janus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
EyeAmLethal
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,622 Elo+
Solo
Hun Batz
Hun Batz
MalkinDragon
Hun Batz
Level 85
God Stats
2W - 3L
1,386 SR
Queue Stats
110W - 111L
1,459 Elo+
Solo
Vulcan
Vulcan
MysticChaox
Vulcan
Level 127
God Stats
1W - 3L
1,142 SR
Queue Stats
127W - 180L
1,379 Elo+
Party 2
Martichoras
Martichoras
superwey125
Martichoras
Level 139
God Stats
6W - 5L
1,725 SR
Queue Stats
491W - 483L
1,491 Elo+
Solo
Team Averages
Level 96
1,451 SR
1,490 Elo+

VS

Team Averages
Level 113
1,624 SR
1,458 Elo+
Camazotz
Camazotz
 
Camazotz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
CAAAAAAPSLOCK
Achilles
Level 153
God Stats
4W - 3L
1,762 SR
Queue Stats
475W - 470L
1,474 Elo+
Solo
Pele
Pele
RickTheWizard
Pele
Level 77
God Stats
3W - 1L
1,857 SR
Queue Stats
124W - 122L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
bth2701
Danzaburou
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 90L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 2 / 12
8,344
834
9,095
5,617
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
EyeAmLethal
Sun Wukong
12
1 / 2 / 6
7,274
727
7,008
7,961
9,766
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
MalkinDragon
Hun Batz
16
7 / 3 / 7
10,019
1,002
9,272
7,382
3,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
15
4 / 2 / 10
9,120
912
15,020
5,660
2,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
superwey125
Martichoras
15
5 / 3 / 7
8,712
871
9,615
6,955
3,178
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
6 / 3 / 4
8,589
859
10,267
15,617
8,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
 
Tyr
13
3 / 1 / 3
7,374
737
1,174
11,097
7,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
CAAAAAAPSLOCK
Achilles
13
2 / 7 / 4
7,679
768
7,159
14,634
14,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 5 / 7
7,011
701
4,036
11,011
4,368
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
bth2701
Danzaburou
12
0 / 3 / 6
6,814
681
4,421
5,792
2,374
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
19
Kills
11
12
Deaths
19
42
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
12
4
L
Camazotz
 
Camazotz
6
3
4
2.67
L
Tyr
 
Tyr
3
1
3
4.5
L
Achilles
CAAAAAAPSLOCK
Achilles
2
7
4
0.57
W
Sun Wukong
EyeAmLethal
Sun Wukong
1
2
6
2
W
Hun Batz
MalkinDragon
Hun Batz
7
3
7
3.5
W
Vulcan
4
2
10
4.5
L
0
5
7
0.7
L
Danzaburou
bth2701
Danzaburou
0
3
6
1
W
Martichoras
superwey125
Martichoras
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,010
Damage
27,057
33,575
Taken
58,151
21,179
Mitigated
36,946
8,456
Healing
19,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,095
743
605
1,485
5,617
1,951
748
0
5,445
15,722
0
L
Camazotz
 
Camazotz
10,267
2,160
338
7,478
15,617
8,588
0
4,010
11,469
0
21,163
L
Tyr
 
Tyr
1,174
218
1,530
5,631
11,097
7,232
0
4,885
5,998
0
4,805
L
Achilles
CAAAAAAPSLOCK
Achilles
7,159
1,346
131
1,684
14,634
14,384
0
5,927
8,445
0
14,442
W
Sun Wukong
EyeAmLethal
Sun Wukong
7,008
1,760
515
1,226
7,961
9,766
153
0
7,873
0
13,649
W
Hun Batz
MalkinDragon
Hun Batz
9,272
894
347
850
7,382
3,571
801
0
7,263
0
17,688
W
Vulcan
15,020
10,365
418
1,271
5,660
2,713
808
0
5,456
26,369
0
L
4,036
298
460
1,716
11,011
4,368
0
5,426
5,459
0
15,856
L
Danzaburou
bth2701
Danzaburou
4,421
1,386
78
579
5,792
2,374
0
3,055
2,665
0
13,173
W
Martichoras
superwey125
Martichoras
9,615
2,202
778
961
6,955
3,178
1,370
0
6,772
0
20,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,469
Gold Earned
37,467
110
Minions Killed
82
0
Camps Cleared
0
922,773
Distance Traveled
849,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,344
834
19
2
0
198,314
0
L
Camazotz
8,589
859
31
3
0
177,947
0
L
Tyr
7,374
737
9
1
0
168,698
0
L
Achilles
7,679
768
4
0
0
185,105
0
W
Sun Wukong
7,274
727
7
1
0
191,210
0
W
Hun Batz
10,019
1,002
27
3
0
180,509
0
W
Vulcan
9,120
912
38
4
0
198,792
0
L
Pele
7,011
701
18
2
0
206,698
0
L
Danzaburou
6,814
681
20
2
0
110,768
0
W
Martichoras
8,712
871
19
2
0
153,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role