Player Matchup

Ix Chel
Ix Chel
C_ROADSTER96
Ix Chel
Level 28
God Stats
1W - 1L
1,789 SR
Queue Stats
47W - 70L
1,441 Elo+
Party 1
Apollo
Apollo
SinTheSiren
Apollo
Level 104
God Stats
5W - 3L
1,684 SR
Queue Stats
79W - 92L
1,474 Elo+
Party 1
Mulan
Mulan
memeing21
Mulan
Level 77
God Stats
1W - 1L
1,328 SR
Queue Stats
34W - 26L
1,528 Elo+
Party 1
Mercury
Mercury
talleywackin101
Mercury
Level 127
God Stats
8W - 8L
1,554 SR
Queue Stats
159W - 187L
1,514 Elo+
Party 1
Sobek
Sobek
theBurkzy
Sobek
Level 88
God Stats
2W - 1L
1,825 SR
Queue Stats
52W - 60L
1,440 Elo+
Party 1
Team Averages
Level 85
1,636 SR
1,480 Elo+

VS

Team Averages
Level 163
1,421 SR
1,470 Elo+
Bacchus
Bacchus
BAMF Clarky
Bacchus
Level 123
God Stats
4W - 0L
1,884 SR
Queue Stats
64W - 66L
1,461 Elo+
Party 2
Cernunnos
Cernunnos
CoreyJoker
Cernunnos
Level 269
God Stats
1W - 0L
1,301 SR
Queue Stats
102W - 118L
1,422 Elo+
Solo
Persephone
Persephone
Cthulhuhelps
Persephone
Level 182
God Stats
11W - 8L
1,306 SR
Queue Stats
234W - 253L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
RayneDrop3
Guan Yu
Level 121
God Stats
4W - 2L
1,475 SR
Queue Stats
344W - 324L
1,478 Elo+
Solo
Poseidon
Poseidon
RenegadeBeaver9
Poseidon
Level 122
God Stats
6W - 2L
1,140 SR
Queue Stats
136W - 126L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
C_ROADSTER96
Ix Chel
18
1 / 6 / 5
10,335
574
5,186
16,788
7,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
15
3 / 11 / 5
10,394
577
12,535
22,813
11,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
memeing21
Mulan
15
1 / 13 / 5
9,701
539
9,342
28,555
24,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 4 / 5
11,749
653
19,472
14,227
7,140
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
theBurkzy
Sobek
20
3 / 6 / 7
12,146
675
10,087
30,188
44,840
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BAMF Clarky
Bacchus
20
11 / 0 / 19
13,289
738
10,762
15,729
22,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
CoreyJoker
Cernunnos
20
6 / 3 / 24
12,608
700
19,260
14,075
8,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Cthulhuhelps
Persephone
20
7 / 2 / 24
14,201
789
39,136
12,735
8,666
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
RayneDrop3
Guan Yu
19
2 / 6 / 25
12,972
721
4,476
27,166
26,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
20
11 / 4 / 16
13,595
755
30,987
15,335
7,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
145
13
Kills
37
40
Deaths
15
27
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BAMF Clarky
Bacchus
11
0
19
20.5
L
Ix Chel
C_ROADSTER96
Ix Chel
1
6
5
0.58
W
Cernunnos
CoreyJoker
Cernunnos
6
3
24
6
W
Persephone
Cthulhuhelps
Persephone
7
2
24
9.5
W
Guan Yu
RayneDrop3
Guan Yu
2
6
25
2.42
W
Poseidon
11
4
16
4.75
L
Apollo
3
11
5
0.5
L
Mulan
memeing21
Mulan
1
13
5
0.27
L
5
4
5
1.88
L
Sobek
theBurkzy
Sobek
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,622
Damage
104,621
112,571
Taken
85,040
95,546
Mitigated
74,614
29,922
Healing
38,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BAMF Clarky
Bacchus
10,762
321
2,138
4,482
15,729
22,808
548
2,737
12,992
12,915
0
L
Ix Chel
C_ROADSTER96
Ix Chel
5,186
775
4,958
2,738
16,788
7,734
0
13,286
3,464
25,056
0
W
Cernunnos
CoreyJoker
Cernunnos
19,260
11,915
1,654
2,256
14,075
8,678
4,106
2,884
11,191
0
35,870
W
Persephone
Cthulhuhelps
Persephone
39,136
701
2,329
3,680
12,735
8,666
993
1,346
11,359
83,096
0
W
Guan Yu
RayneDrop3
Guan Yu
4,476
350
9,030
10,461
27,166
26,512
594
4,833
21,849
0
11,811
W
Poseidon
30,987
3,601
408
2,401
15,335
7,950
2,353
3,473
11,862
65,218
0
L
Apollo
12,535
7,322
1,771
1,690
22,813
11,763
0
16,278
6,179
0
21,820
L
Mulan
memeing21
Mulan
9,342
1,078
1,631
3,250
28,555
24,069
0
19,929
8,152
0
25,095
L
19,472
3,115
846
1,782
14,227
7,140
0
9,856
4,219
0
42,633
L
Sobek
theBurkzy
Sobek
10,087
720
2,371
8,885
30,188
44,840
0
19,991
9,672
21,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,325
Gold Earned
66,665
166
Minions Killed
204
0
Camps Cleared
0
1,407,695
Distance Traveled
1,741,439
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,289
738
9
1
0
407,133
0
L
Ix Chel
10,335
574
34
2
0
252,338
0
W
Cernunnos
12,608
700
43
2
0
284,636
0
W
Persephone
14,201
789
82
5
0
349,520
0
W
Guan Yu
12,972
721
11
1
0
382,462
0
W
Poseidon
13,595
755
59
3
0
317,688
5
L
Apollo
10,394
577
24
1
0
208,450
0
L
Mulan
9,701
539
35
2
0
265,331
0
L
Mercury
11,749
653
59
3
0
370,576
0
L
Sobek
12,146
675
14
1
0
311,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role