Player Matchup

Awilix
Awilix
Gold IV
Airhead23
Awilix
Gold IV
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 188L
1,388 MMR
Solo
Sol
Sol
Bronze IV
BLU8804
Sol
Bronze IV
Level 128
God Stats
0W - 1L
1,618 SR
Queue Stats
1W - 5L
1,377 MMR
Solo
Bacchus
Bacchus
Gold IV
BambiGrlNickie
Bacchus
Gold IV
Level 180
God Stats
67W - 78L
1,483 SR
Queue Stats
320W - 318L
1,381 MMR
Solo
Vulcan
Vulcan
Gold V
oNyxous
Vulcan
Gold V
Level 131
God Stats
2W - 3L
1,461 SR
Queue Stats
177W - 186L
1,394 MMR
Solo
Cupid
Cupid
Bronze IV
zeldrislGl
Cupid
Bronze IV
Level 108
God Stats
0W - 2L
1,568 SR
Queue Stats
2W - 5L
1,374 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,526 SR
1,383 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,498 SR
1,401 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
Bronzzkid
Medusa
Gold III
Level 170
God Stats
10W - 10L
1,525 SR
Queue Stats
130W - 125L
1,354 MMR
Solo
Bastet
Bastet
Gold IV
Gotgmoney101
Bastet
Gold IV
Level 162
God Stats
28W - 24L
1,551 SR
Queue Stats
657W - 672L
1,413 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Logan942
Sun Wukong
Gold IV
Level 124
God Stats
4W - 0L
1,599 SR
Queue Stats
82W - 91L
1,354 MMR
Solo
Aphrodite
Aphrodite
Gold IV
SaltyJoey678820
Aphrodite
Gold IV
Level 156
God Stats
3W - 5L
1,317 SR
Queue Stats
203W - 213L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Airhead23
Awilix
5
0 / 1 / 1
3,132
626
1,849
4,290
876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
3
0 / 2 / 0
2,886
577
1,046
2,805
808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 1 / 1
3,134
627
1,039
3,743
2,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
oNyxous
Vulcan
5
1 / 2 / 0
3,331
666
3,022
3,538
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
5
1 / 2 / 0
3,302
660
413
2,316
514
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
MartichorasJanusPele

VS

Bans
KaliAo KuangArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
1 / 1 / 2
3,375
675
1,918
3,551
1,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Bronzzkid
Medusa
6
3 / 0 / 0
3,971
794
1,553
2,165
661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
5
0 / 2 / 1
3,371
674
2,460
4,774
1,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Logan942
Sun Wukong
7
2 / 0 / 0
4,418
884
1,767
3,135
1,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
SaltyJoey678820
Aphrodite
6
1 / 0 / 3
3,521
704
2,086
3,062
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
7
8
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
2
2
L
Awilix
Airhead23
Awilix
0
1
1
0.5
L
Sol
0
2
0
0
L
0
1
1
0.5
W
Medusa
Bronzzkid
Medusa
3
0
0
3
W
Bastet
0
2
1
0.25
W
Sun Wukong
Logan942
Sun Wukong
2
0
0
2
W
Aphrodite
SaltyJoey678820
Aphrodite
1
0
3
2.5
L
Vulcan
oNyxous
Vulcan
1
2
0
0.5
L
Cupid
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,369
Damage
9,784
16,692
Taken
16,687
5,286
Mitigated
5,440
4,001
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,918
1,093
0
1,000
3,551
1,001
0
1,565
1,986
0
11,493
L
Awilix
Airhead23
Awilix
1,849
652
0
787
4,290
876
0
0
4,290
0
12,782
L
Sol
1,046
329
0
1,162
2,805
808
0
0
2,805
9,383
1,506
L
1,039
267
0
848
3,743
2,113
0
440
3,230
6,522
0
W
Medusa
Bronzzkid
Medusa
1,553
576
0
363
2,165
661
0
0
2,165
0
18,488
W
Bastet
2,460
657
0
1,267
4,774
1,365
0
1,087
3,687
0
21,709
W
Sun Wukong
Logan942
Sun Wukong
1,767
544
0
1,316
3,135
1,416
0
989
2,146
0
25,344
W
Aphrodite
SaltyJoey678820
Aphrodite
2,086
403
415
1,761
3,062
997
0
1,409
1,653
10,095
0
L
Vulcan
oNyxous
Vulcan
3,022
1,587
0
750
3,538
975
0
1,099
2,315
17,035
0
L
Cupid
413
232
0
454
2,316
514
0
314
1,966
0
11,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,785
Gold Earned
18,656
102
Minions Killed
144
0
Camps Cleared
0
479,688
Distance Traveled
500,243
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,375
675
24
5
0
97,561
0
L
Awilix
3,132
626
18
4
0
112,973
0
L
Sol
2,886
577
20
4
0
52,185
0
L
Bacchus
3,134
627
14
3
0
114,728
1
W
Medusa
3,971
794
32
6
0
98,484
0
W
Bastet
3,371
674
31
6
0
111,381
0
W
Sun Wukong
4,418
884
40
8
0
95,606
0
W
Aphrodite
3,521
704
17
3
0
97,211
0
L
Vulcan
3,331
666
34
7
0
101,785
0
L
Cupid
3,302
660
16
3
0
98,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role