Player Matchup

Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
GAVtheDEMONIC
Set
Level 105
God Stats
2W - 0L
1,702 SR
Queue Stats
63W - 36L
1,637 Elo+
Solo
Athena
Athena
Synastate
Athena
Level 120
God Stats
4W - 3L
1,701 SR
Queue Stats
119W - 103L
1,389 Elo+
Party 1
Hades
Hades
iSniffSaltz
Hades
Level 17
God Stats
15W - 16L
1,335 SR
Queue Stats
77W - 98L
1,193 Elo+
Party 1
Heimdallr
Heimdallr
morthus22
Heimdallr
Level 129
God Stats
3W - 6L
1,294 SR
Queue Stats
313W - 327L
1,472 Elo+
Solo
Team Averages
Level 99
1,506 SR
1,438 Elo+

VS

Team Averages
Level 113
1,477 SR
1,482 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IKARIxKING
Kumbhakarna
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,424 Elo+
Party 2
Raijin
Raijin
MIGHTBECLUTCH
Raijin
Level 148
God Stats
3W - 6L
1,537 SR
Queue Stats
531W - 513L
1,509 Elo+
Solo
Maui
Maui
naawdahC
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 80L
1,493 Elo+
Party 2
King Arthur
King Arthur
xL3gendx3
King Arthur
Level 148
God Stats
3W - 6L
1,349 SR
Queue Stats
431W - 509L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 1 / 3
8,209
631
7,873
5,892
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 0 / 2
8,698
669
6,587
12,177
5,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Synastate
Athena
12
3 / 0 / 8
7,828
602
5,959
7,594
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 0
7,229
556
4,167
13,235
7,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
morthus22
Heimdallr
13
5 / 1 / 3
8,258
635
8,717
9,454
4,029
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 5 / 0
6,968
536
7,285
10,796
6,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
IKARIxKING
Kumbhakarna
10
1 / 4 / 0
6,268
482
3,810
11,265
5,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 4 / 1
7,467
574
4,289
10,846
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
10
0 / 5 / 1
5,842
449
3,193
12,343
5,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
xL3gendx3
King Arthur
13
3 / 3 / 0
8,054
620
8,255
12,071
10,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
21
Kills
5
5
Deaths
21
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
3
4.5
L
Sylvanus
 
Sylvanus
1
5
0
0.2
W
8
0
2
9
L
Kumbhakarna
IKARIxKING
Kumbhakarna
1
4
0
0.25
L
0
4
1
0.13
W
Athena
Synastate
Athena
3
0
8
7
W
2
3
0
0.67
W
Heimdallr
morthus22
Heimdallr
5
1
3
6.5
L
Maui
0
5
1
0.1
L
King Arthur
xL3gendx3
King Arthur
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,303
Damage
26,832
48,352
Taken
57,321
25,346
Mitigated
32,015
13,300
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,873
1,719
0
1,052
5,892
2,254
320
3,555
2,337
57,166
0
L
Sylvanus
 
Sylvanus
7,285
3,851
617
3,002
10,796
6,124
911
1,266
9,530
34,710
13,103
W
6,587
2,542
0
2,076
12,177
5,859
0
2,874
9,303
0
78,382
L
Kumbhakarna
IKARIxKING
Kumbhakarna
3,810
872
0
1,903
11,265
5,702
0
3,209
7,914
24,834
7,832
L
4,289
360
0
1,180
10,846
3,840
0
5,839
4,743
62,225
0
W
Athena
Synastate
Athena
5,959
1,774
247
2,105
7,594
5,788
0
4,522
3,072
20,169
0
W
4,167
861
255
3,333
13,235
7,416
0
909
12,326
40,720
0
W
Heimdallr
morthus22
Heimdallr
8,717
4,830
0
4,232
9,454
4,029
732
5,687
3,767
0
68,921
L
Maui
3,193
1,134
0
1,487
12,343
5,706
234
2,104
10,217
34,281
0
L
King Arthur
xL3gendx3
King Arthur
8,255
1,256
0
750
12,071
10,643
0
5,153
6,918
0
59,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,222
Gold Earned
34,599
408
Minions Killed
395
0
Camps Cleared
0
1,326,448
Distance Traveled
1,324,439
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,209
631
104
8
0
258,659
0
L
Sylvanus
6,968
536
94
7
0
277,145
0
W
Set
8,698
669
115
9
0
304,163
1
L
Kumbhakarna
6,268
482
48
4
0
286,206
0
L
Raijin
7,467
574
112
9
0
237,229
2
W
Athena
7,828
602
21
2
0
281,454
0
W
Hades
7,229
556
67
5
0
239,823
0
W
Heimdallr
8,258
635
101
8
0
242,349
0
L
Maui
5,842
449
36
3
0
308,264
0
L
King Arthur
8,054
620
105
8
0
215,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role