Player Matchup

Aphrodite
Aphrodite
Dartint
Aphrodite
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,500 Elo+
Party 1
Neith
Neith
Nαvi
Neith
Level 153
God Stats
3W - 3L
1,669 SR
Queue Stats
373W - 373L
1,599 Elo+
Solo
Chaac
Chaac
TheBakaOverlord
Chaac
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 22L
1,500 Elo+
Party 1
Team Averages
Level 113
1,556 SR
1,533 Elo+

VS

Team Averages
Level 121
1,495 SR
1,526 Elo+
Ishtar
Ishtar
DelAngel_01
Ishtar
Level 101
God Stats
5W - 4L
1,500 SR
Queue Stats
49W - 50L
1,502 Elo+
Solo
Kukulkan
Kukulkan
ISenSel
Kukulkan
Level 136
God Stats
76W - 54L
1,581 SR
Queue Stats
317W - 336L
1,519 Elo+
Solo
Sobek
Sobek
Tevens617
Sobek
Level 127
God Stats
0W - 2L
1,405 SR
Queue Stats
83W - 73L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dartint
Aphrodite
10
0 / 0 / 7
7,233
723
2,968
5,890
2,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Nαvi
Neith
11
5 / 2 / 3
8,534
853
9,397
7,502
3,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 1 / 4
8,322
832
11,012
10,289
10,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 6 / 3
6,818
682
6,923
9,830
3,470
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
ISenSel
Kukulkan
10
1 / 2 / 1
7,285
729
5,309
5,506
2,211
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Tevens617
Sobek
10
2 / 3 / 1
7,510
751
6,011
12,434
9,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
3
3
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Dartint
Aphrodite
0
0
7
3.5
L
Ishtar
0
6
3
0.25
L
Kukulkan
ISenSel
Kukulkan
1
2
1
0.75
W
Neith
Nαvi
Neith
5
2
3
3.25
L
Sobek
Tevens617
Sobek
2
3
1
0.83
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,377
Damage
18,243
23,681
Taken
27,770
17,475
Mitigated
15,182
13,736
Healing
7,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Dartint
Aphrodite
2,968
215
3,980
4,596
5,890
2,796
0
3,170
2,720
18,784
0
L
Ishtar
6,923
4,088
0
2,006
9,830
3,470
74
955
8,142
0
16,568
L
Kukulkan
ISenSel
Kukulkan
5,309
203
0
1,402
5,506
2,211
0
585
4,669
41,352
0
W
Neith
Nαvi
Neith
9,397
4,127
0
1,595
7,502
3,867
0
5,073
2,429
0
23,433
L
Sobek
Tevens617
Sobek
6,011
440
0
3,729
12,434
9,501
0
1,859
9,442
16,044
599
W
11,012
2,494
0
3,565
10,289
10,812
15
2,658
7,631
0
30,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,089
Gold Earned
21,613
92
Minions Killed
102
0
Camps Cleared
0
547,240
Distance Traveled
488,952
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,233
723
27
3
0
170,538
0
L
Ishtar
6,818
682
18
2
0
143,502
1
L
Kukulkan
7,285
729
64
6
0
177,149
0
W
Neith
8,534
853
41
4
0
168,657
0
L
Sobek
7,510
751
20
2
0
168,301
2
W
Chaac
8,322
832
24
2
0
208,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role