Player Matchup

Agni
Agni
 
Agni
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Brothus
Cabrakan
Level 123
God Stats
1W - 1L
1,365 SR
Queue Stats
24W - 22L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
RealCeffe
Sun Wukong
Level 67
God Stats
12W - 8L
1,347 SR
Queue Stats
93W - 79L
1,507 Elo+
Solo
Anhur
Anhur
Récognize
Anhur
Level 89
God Stats
1W - 2L
1,292 SR
Queue Stats
35W - 31L
1,506 Elo+
Solo
Thor
Thor
twembledore
Thor
Level 139
God Stats
3W - 3L
1,155 SR
Queue Stats
129W - 124L
1,492 Elo+
Party 2
Team Averages
Level 111
1,332 SR
1,511 Elo+

VS

Team Averages
Level 96
1,549 SR
1,554 Elo+
Baron Samedi
Baron Samedi
Filodal
Baron Samedi
Level 47
God Stats
11W - 10L
1,509 SR
Queue Stats
131W - 161L
1,479 Elo+
Solo
Ne Zha
Ne Zha
KungFuBanana
Ne Zha
Level 127
God Stats
1W - 4L
1,453 SR
Queue Stats
99W - 80L
1,587 Elo+
Solo
King Arthur
King Arthur
SillyPup6889565
King Arthur
Level 116
God Stats
4W - 3L
1,781 SR
Queue Stats
25W - 23L
1,461 Elo+
Party 1
Anubis
Anubis
ianci5200
Anubis
Level 58
God Stats
199W - 169L
1,572 SR
Queue Stats
271W - 270L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
xXSilentXx99
Zhong Kui
Level 133
God Stats
2W - 2L
1,428 SR
Queue Stats
15W - 8L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
5 / 1 / 2
6,270
627
4,549
5,460
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Brothus
Cabrakan
9
0 / 3 / 4
5,340
534
1,855
9,616
6,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
RealCeffe
Sun Wukong
12
2 / 0 / 0
6,910
691
3,996
5,979
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
9
1 / 1 / 0
5,368
537
1,612
5,260
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 2 / 4
6,064
606
3,385
7,564
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Filodal
Baron Samedi
9
1 / 1 / 2
5,750
575
1,777
3,526
3,146
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
11
3 / 3 / 1
6,027
603
5,165
9,992
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
SillyPup6889565
King Arthur
8
0 / 2 / 0
4,371
437
926
6,726
2,722
Anubis
ianci5200
Anubis
9
2 / 3 / 2
5,425
543
7,857
7,196
3,032
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
xXSilentXx99
Zhong Kui
11
1 / 0 / 2
6,058
606
4,664
3,749
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
8
Kills
7
7
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
2
6
W
Cabrakan
Brothus
Cabrakan
0
3
4
0.67
L
Baron Samedi
Filodal
Baron Samedi
1
1
2
2
L
Ne Zha
3
3
1
1.17
W
Sun Wukong
RealCeffe
Sun Wukong
2
0
0
2
W
Anhur
1
1
0
1
L
King Arthur
SillyPup6889565
King Arthur
0
2
0
0
L
Anubis
ianci5200
Anubis
2
3
2
1
W
0
2
4
1
L
Zhong Kui
xXSilentXx99
Zhong Kui
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,397
Damage
20,389
33,879
Taken
31,189
15,636
Mitigated
15,276
12,565
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,549
312
0
2,028
5,460
1,383
0
3,138
2,322
35,445
0
W
Cabrakan
Brothus
Cabrakan
1,855
231
1,254
1,618
9,616
6,890
0
5,327
4,289
8,039
0
L
Baron Samedi
Filodal
Baron Samedi
1,777
476
121
1,018
3,526
3,146
0
781
2,745
24,593
0
L
Ne Zha
5,165
1,742
0
2,427
9,992
3,458
0
1,077
8,915
0
44,592
W
Sun Wukong
RealCeffe
Sun Wukong
3,996
564
0
2,613
5,979
3,268
0
383
5,596
0
52,532
W
Anhur
1,612
933
0
1,914
5,260
1,866
0
2,469
2,791
0
33,167
L
King Arthur
SillyPup6889565
King Arthur
926
96
0
0
6,726
2,722
0
1,014
5,712
0
15,708
L
Anubis
ianci5200
Anubis
7,857
221
0
2,415
7,196
3,032
0
3,051
4,145
31,170
0
W
3,385
708
0
3,138
7,564
2,229
0
2,528
5,036
0
43,929
L
Zhong Kui
xXSilentXx99
Zhong Kui
4,664
1,926
0
1,644
3,749
2,918
605
481
3,268
45,096
8,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,952
Gold Earned
27,631
322
Minions Killed
257
0
Camps Cleared
0
1,001,459
Distance Traveled
932,250
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,270
627
77
8
0
216,596
2
W
Cabrakan
5,340
534
2
0
0
207,756
4
L
Baron Samedi
5,750
575
33
3
0
161,470
0
L
Ne Zha
6,027
603
64
6
0
217,853
0
W
Sun Wukong
6,910
691
103
10
0
183,577
0
W
Anhur
5,368
537
70
7
0
175,486
2
L
King Arthur
4,371
437
17
2
0
209,375
0
L
Anubis
5,425
543
53
5
0
170,441
0
W
Thor
6,064
606
70
7
0
218,044
0
L
Zhong Kui
6,058
606
90
9
0
173,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role