Player Matchup

Horus
Horus
Bronze I
 
Horus
Bronze I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver V
 
Scylla
Silver V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Bronze I
temp-978893
Martichoras
Bronze I
Level 148
God Stats
8W - 5L
1,603 SR
Queue Stats
688W - 810L
470 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 149
1,534 SR
1,157 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,641 SR
1,484 MMR
King Arthur
King Arthur
Bronze III
Difaeco
King Arthur
Bronze III
Level 142
God Stats
1W - 0L
1,328 SR
Queue Stats
4W - 2L
1,563 MMR
Party 1
Medusa
Medusa
Bronze III
Dynxsty
Medusa
Bronze III
Level 77
God Stats
1W - 0L
1,703 SR
Queue Stats
2W - 2L
1,388 MMR
Party 1
Janus
Janus
Silver II
Exhaulties
Janus
Silver II
Level 117
God Stats
1W - 0L
1,892 SR
Queue Stats
5W - 4L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
1 / 3 / 3
7,184
718
2,509
8,138
4,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
 
Scylla
9
1 / 3 / 3
7,049
705
4,180
9,261
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
temp-978893
Martichoras
10
1 / 4 / 2
7,031
703
4,912
9,110
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
ThanatosAphroditeBaron SamediHerculesAres

VS

Bans
BacchusAh Muzen CabApolloGilgameshSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Difaeco
King Arthur
12
6 / 3 / 2
8,809
881
7,596
10,007
5,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Dynxsty
Medusa
11
0 / 0 / 9
7,976
798
6,313
3,817
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
11
4 / 1 / 6
8,795
880
9,834
3,966
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
3
Kills
10
10
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
3
0.83
L
Scylla
 
Scylla
1
3
3
0.83
W
King Arthur
Difaeco
King Arthur
6
3
2
2.33
W
Medusa
Dynxsty
Medusa
0
0
9
4.5
W
Janus
4
1
6
7
L
Martichoras
temp-978893
Martichoras
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,601
Damage
23,743
26,509
Taken
17,790
11,095
Mitigated
8,400
2,354
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,509
1,229
266
504
8,138
4,855
0
2,649
5,277
0
5,551
L
Scylla
 
Scylla
4,180
745
0
640
9,261
2,789
0
4,306
4,727
18,375
0
W
King Arthur
Difaeco
King Arthur
7,596
1,398
0
2,177
10,007
5,808
412
3,025
6,704
0
26,716
W
Medusa
Dynxsty
Medusa
6,313
2,811
0
2,590
3,817
1,341
1,660
818
2,883
0
31,145
W
Janus
9,834
1,247
0
914
3,966
1,251
225
506
3,460
36,472
0
L
Martichoras
temp-978893
Martichoras
4,912
593
0
944
9,110
3,451
0
2,400
6,540
0
22,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,264
Gold Earned
25,580
62
Minions Killed
134
0
Camps Cleared
0
454,157
Distance Traveled
557,210
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,184
718
3
0
0
114,152
0
L
Scylla
7,049
705
33
3
0
178,025
2
W
King Arthur
8,809
881
33
3
0
181,646
0
W
Medusa
7,976
798
47
5
0
194,527
0
W
Janus
8,795
880
54
5
0
181,037
0
L
Martichoras
7,031
703
26
3
0
161,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role