Player Matchup

Agni
Agni
A1_GaMeR234
Agni
Level 99
God Stats
5W - 3L
1,322 SR
Queue Stats
270W - 289L
1,397 Elo+
Party 1
Bellona
Bellona
HULK_1973_GR
Bellona
Level 159
God Stats
187W - 191L
1,515 SR
Queue Stats
977W - 990L
1,507 Elo+
Solo
Ganesha
Ganesha
IDark Sirius
Ganesha
Level 154
God Stats
80W - 68L
1,571 SR
Queue Stats
389W - 388L
1,493 Elo+
Solo
Nemesis
Nemesis
JayParkel
Nemesis
Level 66
God Stats
16W - 16L
1,501 SR
Queue Stats
136W - 137L
1,371 Elo+
Solo
Danzaburou
Danzaburou
valdehansen
Danzaburou
Level 87
God Stats
34W - 25L
1,601 SR
Queue Stats
211W - 237L
1,394 Elo+
Party 1
Team Averages
Level 113
1,502 SR
1,432 Elo+

VS

Team Averages
Level 90
1,477 SR
1,460 Elo+
Ishtar
Ishtar
 
Ishtar
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DripLiteyear
Chang'e
Level 41
God Stats
14W - 7L
1,577 SR
Queue Stats
28W - 18L
1,494 Elo+
Solo
Da Ji
Da Ji
NobleNtNt
Da Ji
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
341W - 351L
1,373 Elo+
Solo
Anubis
Anubis
Star_Lord_n_Co
Anubis
Level 155
God Stats
55W - 45L
1,533 SR
Queue Stats
532W - 549L
1,428 Elo+
Solo
Skadi
Skadi
TBP Arthemys
Skadi
Level 87
God Stats
1W - 7L
1,275 SR
Queue Stats
422W - 403L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
8,960
560
9,542
7,222
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
HULK_1973_GR
Bellona
14
5 / 0 / 3
8,834
552
12,326
16,396
17,111
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
IDark Sirius
Ganesha
14
0 / 1 / 11
8,234
515
8,122
10,445
8,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
JayParkel
Nemesis
14
8 / 1 / 4
8,920
558
9,302
13,846
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
valdehansen
Danzaburou
14
4 / 3 / 4
8,426
527
8,918
13,432
5,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 2 / 2
7,904
494
6,192
9,582
4,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
DripLiteyear
Chang'e
11
0 / 4 / 0
6,043
378
7,393
10,969
3,565
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
NobleNtNt
Da Ji
11
2 / 4 / 1
7,237
452
8,117
13,016
9,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 8 / 3
8,258
516
10,322
15,573
6,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 1
7,347
459
9,603
14,771
5,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
21
Kills
6
6
Deaths
21
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
2
1
W
4
1
6
7
L
Chang'e
DripLiteyear
Chang'e
0
4
0
0
W
Bellona
HULK_1973_GR
Bellona
5
0
3
6.5
W
Ganesha
IDark Sirius
Ganesha
0
1
11
5.5
W
Nemesis
JayParkel
Nemesis
8
1
4
10
L
Da Ji
NobleNtNt
Da Ji
2
4
1
0.63
L
1
8
3
0.31
L
2
3
1
0.83
W
Danzaburou
valdehansen
Danzaburou
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,210
Damage
41,627
61,341
Taken
63,911
39,394
Mitigated
29,126
18,006
Healing
18,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,192
4,441
0
2,941
9,582
4,021
0
2,149
7,377
0
66,302
W
9,542
1,060
0
2,335
7,222
3,198
304
292
6,930
53,160
0
L
Chang'e
DripLiteyear
Chang'e
7,393
1,229
1,336
4,351
10,969
3,565
0
2,120
8,744
27,325
0
W
Bellona
HULK_1973_GR
Bellona
12,326
2,161
0
4,023
16,396
17,111
363
8,664
7,732
0
57,765
W
Ganesha
IDark Sirius
Ganesha
8,122
1,121
0
871
10,445
8,066
0
5,730
4,715
54,015
0
W
Nemesis
JayParkel
Nemesis
9,302
3,772
0
4,528
13,846
5,438
0
3,133
10,713
0
57,814
L
Da Ji
NobleNtNt
Da Ji
8,117
1,714
0
2,082
13,016
9,425
0
3,110
9,800
328
16,135
L
10,322
526
0
5,172
15,573
6,224
322
5,965
9,553
64,765
0
L
9,603
3,571
0
2,817
14,771
5,891
0
3,797
10,773
0
56,681
W
Danzaburou
valdehansen
Danzaburou
8,918
3,251
58
6,191
13,432
5,581
2,214
224
13,208
0
62,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,374
Gold Earned
36,789
409
Minions Killed
369
0
Camps Cleared
0
1,524,864
Distance Traveled
1,418,971
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,904
494
118
7
0
280,306
0
W
Agni
8,960
560
97
6
0
296,414
3
L
Chang'e
6,043
378
47
3
0
288,089
0
W
Bellona
8,834
552
83
5
0
315,528
0
W
Ganesha
8,234
515
58
4
0
310,749
2
W
Nemesis
8,920
558
99
6
0
350,145
1
L
Da Ji
7,237
452
20
1
0
301,102
5
L
Anubis
8,258
516
105
7
0
234,909
4
L
Skadi
7,347
459
79
5
0
314,565
0
W
Danzaburou
8,426
527
72
5
0
252,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role