Player Matchup

Janus
Janus
Ace_Arsham
Janus
Level 61
God Stats
1W - 4L
1,221 SR
Queue Stats
66W - 60L
1,410 Elo+
Party 1
Neith
Neith
Kriptoul
Neith
Level 48
God Stats
2W - 5L
1,571 SR
Queue Stats
91W - 101L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
asot0001monash
Zhong Kui
Level 88
God Stats
60W - 61L
1,461 SR
Queue Stats
124W - 144L
1,377 Elo+
Party 1
Surtr
Surtr
navidnrzz
Surtr
Level 29
God Stats
3W - 5L
1,258 SR
Queue Stats
5W - 14L
1,109 Elo+
Party 1
Bakasura
Bakasura
thushithan2001
Bakasura
Level 156
God Stats
9W - 5L
1,714 SR
Queue Stats
307W - 298L
1,485 Elo+
Solo
Team Averages
Level 76
1,445 SR
1,375 Elo+

VS

Team Averages
Level 104
1,435 SR
1,411 Elo+
Loki
Loki
Auzz I 23
Loki
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 198L
1,497 Elo+
Solo
Danzaburou
Danzaburou
IFaiTrz
Danzaburou
Level 67
God Stats
2W - 4L
1,512 SR
Queue Stats
34W - 45L
1,420 Elo+
Solo
Cthulhu
Cthulhu
Krayonzz3398
Cthulhu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,214 Elo+
Solo
Chronos
Chronos
holysatan666
Chronos
Level 172
God Stats
2W - 2L
1,468 SR
Queue Stats
11W - 10L
1,468 Elo+
Solo
King Arthur
King Arthur
iKAISER_15
King Arthur
Level 81
God Stats
1W - 4L
1,193 SR
Queue Stats
148W - 154L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 0 / 4
7,931
567
4,626
4,100
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Kriptoul
Neith
11
1 / 0 / 5
7,647
546
5,234
9,086
6,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
asot0001monash
Zhong Kui
14
2 / 1 / 6
9,086
649
10,352
9,338
8,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
navidnrzz
Surtr
11
1 / 4 / 2
6,854
490
3,750
11,079
7,726
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
18
8 / 0 / 1
10,388
742
9,339
10,981
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 4 / 2
6,530
466
4,644
12,040
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
IFaiTrz
Danzaburou
12
4 / 2 / 0
8,031
574
8,760
8,171
3,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Krayonzz3398
Cthulhu
10
0 / 1 / 2
6,639
474
6,094
12,612
8,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Chronos
holysatan666
Chronos
5
0 / 0 / 0
5,171
369
792
1,392
310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
iKAISER_15
King Arthur
10
1 / 6 / 0
6,165
440
5,495
16,567
9,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
5
5
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
1
0
4
3
L
Loki
0
4
2
0.25
L
Danzaburou
IFaiTrz
Danzaburou
4
2
0
2
L
Cthulhu
Krayonzz3398
Cthulhu
0
1
2
1
W
Neith
Kriptoul
Neith
1
0
5
3.5
W
Zhong Kui
asot0001monash
Zhong Kui
2
1
6
5
L
Chronos
holysatan666
Chronos
0
0
0
0
L
King Arthur
iKAISER_15
King Arthur
1
6
0
0.17
W
Surtr
navidnrzz
Surtr
1
4
2
0.5
W
Bakasura
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,301
Damage
25,785
44,584
Taken
50,782
29,787
Mitigated
25,654
13,689
Healing
13,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
4,626
288
0
0
4,100
1,509
1,144
671
3,429
57,650
0
L
Loki
4,644
1,169
0
4,986
12,040
4,048
0
2,512
9,081
0
44,186
L
Danzaburou
IFaiTrz
Danzaburou
8,760
4,655
0
2,554
8,171
3,143
594
468
7,333
0
56,947
L
Cthulhu
Krayonzz3398
Cthulhu
6,094
441
1,270
2,231
12,612
8,154
0
2,605
9,337
29,096
0
W
Neith
Kriptoul
Neith
5,234
1,555
0
2,596
9,086
6,547
135
2,390
6,696
0
25,149
W
Zhong Kui
asot0001monash
Zhong Kui
10,352
2,492
0
4,160
9,338
8,256
1,273
468
8,870
64,545
10,610
L
Chronos
holysatan666
Chronos
792
293
0
573
1,392
310
0
135
1,237
12,066
0
L
King Arthur
iKAISER_15
King Arthur
5,495
637
0
2,260
16,567
9,999
0
8,731
7,094
0
30,727
W
Surtr
navidnrzz
Surtr
3,750
1,455
296
1,752
11,079
7,726
115
2,512
8,567
310
28,723
W
Bakasura
9,339
5,853
0
4,885
10,981
5,749
2,273
845
10,136
0
98,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,906
Gold Earned
32,536
466
Minions Killed
290
0
Camps Cleared
0
1,446,997
Distance Traveled
1,121,616
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,931
567
97
7
0
248,479
0
L
Loki
6,530
466
79
6
0
259,335
0
L
Danzaburou
8,031
574
106
8
0
253,300
3
L
Cthulhu
6,639
474
41
3
0
273,380
0
W
Neith
7,647
546
32
2
0
254,770
3
W
Zhong Kui
9,086
649
98
7
0
259,994
0
L
Chronos
5,171
369
34
2
0
88,941
0
L
King Arthur
6,165
440
30
2
0
246,660
0
W
Surtr
6,854
490
53
4
0
304,089
0
W
Bakasura
10,388
742
186
13
0
379,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role