Player Matchup

Chiron
Chiron
HonouredSpectre
Chiron
Level 28
God Stats
3W - 10L
1,293 SR
Queue Stats
47W - 82L
1,270 Elo+
Party 1
Poseidon
Poseidon
L3VI FTW
Poseidon
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 31L
1,500 Elo+
Party 1
Fenrir
Fenrir
MistakenRelic
Fenrir
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 96L
1,270 Elo+
Party 1
Kuzenbo
Kuzenbo
Noahisnotsure
Kuzenbo
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
11W - 39L
1,270 Elo+
Party 1
Cerberus
Cerberus
SethMethod3394
Cerberus
Level 26
God Stats
5W - 15L
1,293 SR
Queue Stats
14W - 48L
1,270 Elo+
Party 1
Team Averages
Level 27
1,417 SR
1,316 Elo+

VS

Team Averages
Level 60
1,458 SR
1,442 Elo+
Yemoja
Yemoja
 
Yemoja
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
MachoKen
Atlas
Level 63
God Stats
1W - 1L
1,293 SR
Queue Stats
30W - 34L
1,411 Elo+
Solo
Surtr
Surtr
TruOni
Surtr
Level 38
God Stats
10W - 18L
1,428 SR
Queue Stats
78W - 114L
1,332 Elo+
Solo
Izanami
Izanami
UwUKaizenUwU
Izanami
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 97L
1,500 Elo+
Party 2
Chang'e
Chang'e
andrewk-89
Chang'e
Level 161
God Stats
20W - 20L
1,568 SR
Queue Stats
783W - 758L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,352
454
4,242
8,318
2,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
L3VI FTW
Poseidon
9
0 / 6 / 0
5,733
410
1,677
10,922
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 1
6,175
441
5,122
13,118
4,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
12
2 / 1 / 0
6,661
476
5,872
9,261
10,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
9
0 / 1 / 0
6,218
444
2,795
10,184
7,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 0 / 4
7,289
521
2,615
2,814
1,556
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atlas
MachoKen
Atlas
12
1 / 1 / 6
7,573
541
5,646
14,957
7,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
TruOni
Surtr
15
1 / 2 / 1
8,909
636
5,159
10,788
5,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
UwUKaizenUwU
Izanami
12
5 / 0 / 0
7,616
544
9,510
7,643
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
andrewk-89
Chang'e
14
9 / 1 / 1
9,313
665
10,107
11,631
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
16
16
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
4
2
L
1
3
0
0.33
L
Poseidon
L3VI FTW
Poseidon
0
6
0
0
W
Atlas
MachoKen
Atlas
1
1
6
4
L
1
5
1
0.3
L
Kuzenbo
2
1
0
2
L
Cerberus
0
1
0
0
W
Surtr
TruOni
Surtr
1
2
1
0.75
W
Izanami
UwUKaizenUwU
Izanami
5
0
0
5
W
Chang'e
andrewk-89
Chang'e
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,708
Damage
33,037
51,803
Taken
47,833
28,888
Mitigated
22,020
10,719
Healing
25,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,615
697
4,123
784
2,814
1,556
179
730
2,037
11,158
0
L
4,242
1,465
420
1,115
8,318
2,907
0
1,689
6,629
0
32,870
L
Poseidon
L3VI FTW
Poseidon
1,677
139
0
1,345
10,922
2,991
0
5,397
5,525
27,178
0
W
Atlas
MachoKen
Atlas
5,646
2,120
0
8,460
14,957
7,455
0
1,357
13,504
51,018
0
L
5,122
1,205
0
1,967
13,118
4,887
0
5,800
7,318
0
38,786
L
Kuzenbo
5,872
2,064
0
1,655
9,261
10,239
56
2,121
7,140
32,314
0
L
Cerberus
2,795
0
0
4,217
10,184
7,864
0
3,540
6,644
18,457
0
W
Surtr
TruOni
Surtr
5,159
1,445
0
3,561
10,788
5,949
224
3,751
6,389
707
69,849
W
Izanami
UwUKaizenUwU
Izanami
9,510
6,153
0
1,836
7,643
2,737
717
1,888
5,755
0
67,814
W
Chang'e
andrewk-89
Chang'e
10,107
1,820
467
5,957
11,631
4,323
287
1,733
9,804
68,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,139
Gold Earned
40,700
243
Minions Killed
422
0
Camps Cleared
0
1,322,121
Distance Traveled
1,335,288
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,289
521
15
1
0
260,210
0
L
Chiron
6,352
454
54
4
0
214,756
0
L
Poseidon
5,733
410
39
3
0
279,061
0
W
Atlas
7,573
541
74
5
0
268,623
2
L
Fenrir
6,175
441
55
4
0
285,272
0
L
Kuzenbo
6,661
476
66
5
0
301,354
0
L
Cerberus
6,218
444
29
2
0
241,678
0
W
Surtr
8,909
636
123
9
0
262,583
0
W
Izanami
7,616
544
109
8
0
253,543
1
W
Chang'e
9,313
665
101
7
0
290,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role