Player Matchup

King Arthur
King Arthur
ImChaoticNeutral
King Arthur
Level 151
God Stats
1W - 0L
1,409 SR
Queue Stats
33W - 33L
1,535 Elo+
Party 2
Maui
Maui
Kr4sh3d
Maui
Level 86
God Stats
1W - 1L
1,337 SR
Queue Stats
24W - 28L
1,467 Elo+
Party 2
Chiron
Chiron
Menon836
Chiron
Level 127
God Stats
2W - 0L
1,585 SR
Queue Stats
21W - 18L
1,554 Elo+
Party 2
Kukulkan
Kukulkan
Puddingpie2756
Kukulkan
Level 82
God Stats
36W - 48L
1,441 SR
Queue Stats
38W - 52L
1,397 Elo+
Solo
Mercury
Mercury
ttdhades
Mercury
Level 148
God Stats
1W - 0L
1,579 SR
Queue Stats
151W - 161L
1,523 Elo+
Party 2
Team Averages
Level 119
1,470 SR
1,495 Elo+

VS

Team Averages
Level 56
1,414 SR
1,386 Elo+
Atlas
Atlas
ArcadeMemories
Atlas
Level 19
God Stats
1W - 1L
1,512 SR
Queue Stats
36W - 46L
1,298 Elo+
Party 1
Scylla
Scylla
SWTFU_210
Scylla
Level 67
God Stats
1W - 1L
1,646 SR
Queue Stats
5W - 9L
1,337 Elo+
Party 1
Ne Zha
Ne Zha
WASABl_BOB
Ne Zha
Level 106
God Stats
0W - 1L
1,235 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
dreamycow
Charybdis
Level 17
God Stats
6W - 7L
1,462 SR
Queue Stats
17W - 35L
1,292 Elo+
Party 1
Sun Wukong
Sun Wukong
狗子222
Sun Wukong
Level 69
God Stats
1W - 3L
1,218 SR
Queue Stats
89W - 90L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImChaoticNeutral
King Arthur
15
5 / 2 / 11
8,694
790
14,906
13,692
12,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
Kr4sh3d
Maui
15
1 / 0 / 14
9,003
818
5,258
8,784
8,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Menon836
Chiron
16
9 / 1 / 7
9,627
875
13,433
11,114
5,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
14
1 / 2 / 2
7,707
701
8,103
6,506
2,813
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
ttdhades
Mercury
16
6 / 2 / 8
9,078
825
7,470
9,981
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
7,885
717
10,611
15,687
14,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
SWTFU_210
Scylla
13
0 / 2 / 3
7,129
648
6,707
6,355
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
WASABl_BOB
Ne Zha
14
2 / 6 / 3
7,978
725
5,062
10,589
5,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
dreamycow
Charybdis
13
1 / 5 / 2
7,229
657
4,594
9,675
6,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
狗子222
Sun Wukong
13
1 / 6 / 4
7,452
677
7,600
16,160
11,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
22
Kills
7
7
Deaths
22
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
King Arthur
ImChaoticNeutral
King Arthur
5
2
11
5.25
W
Maui
Kr4sh3d
Maui
1
0
14
8
W
Chiron
Menon836
Chiron
9
1
7
12.5
W
Kukulkan
1
2
2
1
L
Scylla
SWTFU_210
Scylla
0
2
3
0.75
L
Ne Zha
WASABl_BOB
Ne Zha
2
6
3
0.58
L
Charybdis
dreamycow
Charybdis
1
5
2
0.4
W
Mercury
ttdhades
Mercury
6
2
8
5
L
Sun Wukong
狗子222
Sun Wukong
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,170
Damage
34,574
50,077
Taken
58,466
33,274
Mitigated
40,145
8,360
Healing
6,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,611
2,915
281
2,126
15,687
14,830
387
4,156
11,531
26,364
348
W
King Arthur
ImChaoticNeutral
King Arthur
14,906
1,178
0
750
13,692
12,630
0
4,793
8,899
373
27,636
W
Maui
Kr4sh3d
Maui
5,258
772
0
1,632
8,784
8,132
631
3,800
4,984
13,299
0
W
Chiron
Menon836
Chiron
13,433
6,017
430
3,142
11,114
5,178
1,062
4,680
6,434
0
46,534
W
Kukulkan
8,103
950
149
598
6,506
2,813
480
560
5,946
32,625
0
L
Scylla
SWTFU_210
Scylla
6,707
805
179
160
6,355
2,526
0
738
5,617
23,329
0
L
Ne Zha
WASABl_BOB
Ne Zha
5,062
885
0
280
10,589
5,322
0
2,541
8,048
0
22,009
L
Charybdis
dreamycow
Charybdis
4,594
1,444
241
1,910
9,675
6,135
0
2,644
7,031
0
14,577
W
Mercury
ttdhades
Mercury
7,470
3,844
0
1,659
9,981
4,521
0
3,329
6,652
0
32,924
L
Sun Wukong
狗子222
Sun Wukong
7,600
1,206
0
1,744
16,160
11,332
46
3,655
12,505
246
22,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,109
Gold Earned
37,673
235
Minions Killed
166
0
Camps Cleared
0
1,256,475
Distance Traveled
1,012,579
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,885
717
31
3
0
216,323
0
W
King Arthur
8,694
790
30
3
0
262,678
0
W
Maui
9,003
818
20
2
0
254,658
0
W
Chiron
9,627
875
81
7
0
245,427
0
W
Kukulkan
7,707
701
44
4
0
214,123
4
L
Scylla
7,129
648
46
4
0
209,573
0
L
Ne Zha
7,978
725
33
3
0
201,099
0
L
Charybdis
7,229
657
17
2
0
175,642
0
W
Mercury
9,078
825
60
5
0
279,589
0
L
Sun Wukong
7,452
677
39
4
0
209,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role