Player Matchup

Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GoodOlJohn
Yemoja
Level 103
God Stats
29W - 26L
1,585 SR
Queue Stats
203W - 166L
1,639 Elo+
Solo
Gilgamesh
Gilgamesh
ShawnZShiny
Gilgamesh
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,272 Elo+
Solo
Janus
Janus
Warningsignz
Janus
Level 158
God Stats
105W - 115L
1,514 SR
Queue Stats
252W - 266L
1,472 Elo+
Solo
Team Averages
Level 125
1,520 SR
1,477 Elo+

VS

Team Averages
Level 134
1,444 SR
1,527 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GojiraKing54
Merlin
Level 157
God Stats
0W - 1L
1,338 SR
Queue Stats
103W - 110L
1,559 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RAWCJ13
Cu Chulainn
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 109L
1,509 Elo+
Party 1
Rama
Rama
SenseiEntei
Rama
Level 112
God Stats
0W - 4L
1,500 SR
Queue Stats
85W - 76L
1,575 Elo+
Solo
Nemesis
Nemesis
jcaxlive
Nemesis
Level 155
God Stats
0W - 3L
1,383 SR
Queue Stats
93W - 100L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
3 / 0 / 3
6,743
843
6,146
6,599
3,006
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
 
Ishtar
13
1 / 1 / 2
6,564
821
4,950
7,402
3,017
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
GoodOlJohn
Yemoja
12
0 / 0 / 6
6,534
817
985
4,116
2,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ShawnZShiny
Gilgamesh
12
1 / 0 / 1
6,265
783
4,275
9,736
5,019
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 0 / 3
6,733
842
9,646
2,926
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 0 / 0
6,245
781
1,399
4,516
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
14
1 / 0 / 0
6,837
855
5,774
4,273
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
RAWCJ13
Cu Chulainn
12
0 / 3 / 0
5,941
743
7,887
11,622
6,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 3 / 0
5,991
749
3,803
7,456
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
jcaxlive
Nemesis
12
0 / 0 / 0
5,934
742
3,414
4,687
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
6
Kills
1
1
Deaths
6
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
3
4.5
W
Ishtar
 
Ishtar
1
1
2
2
L
Sylvanus
 
Sylvanus
0
0
0
0
L
Merlin
1
0
0
1
W
Yemoja
GoodOlJohn
Yemoja
0
0
6
3
L
Cu Chulainn
RAWCJ13
Cu Chulainn
0
3
0
0
L
0
3
0
0
W
Gilgamesh
ShawnZShiny
Gilgamesh
1
0
1
1.5
W
1
0
3
2.5
L
Nemesis
jcaxlive
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,002
Damage
22,277
30,779
Taken
32,554
14,620
Mitigated
16,687
18,858
Healing
3,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,146
377
3,325
3,370
6,599
3,006
339
424
6,119
25,877
0
W
Ishtar
 
Ishtar
4,950
3,484
0
1,326
7,402
3,017
1,290
2,650
4,576
0
23,881
L
Sylvanus
 
Sylvanus
1,399
694
456
940
4,516
3,280
245
1,299
3,105
9,466
0
L
Merlin
5,774
50
0
0
4,273
1,587
123
1,498
2,675
27,067
0
W
Yemoja
GoodOlJohn
Yemoja
985
589
8,256
1,940
4,116
2,138
176
1,011
2,963
2,822
0
L
Cu Chulainn
RAWCJ13
Cu Chulainn
7,887
584
0
790
11,622
6,662
0
6,491
4,865
0
21,191
L
3,803
2,442
0
448
7,456
2,965
21
4,558
2,798
0
15,708
W
Gilgamesh
ShawnZShiny
Gilgamesh
4,275
887
0
128
9,736
5,019
175
1,844
7,786
0
15,629
W
9,646
352
0
513
2,926
1,440
721
690
2,162
33,297
0
L
Nemesis
jcaxlive
Nemesis
3,414
694
0
877
4,687
2,193
0
2,279
2,334
0
11,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,839
Gold Earned
30,948
194
Minions Killed
181
0
Camps Cleared
0
976,835
Distance Traveled
911,668
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,743
843
54
7
0
196,759
0
W
Ishtar
6,564
821
50
6
0
180,825
0
L
Sylvanus
6,245
781
25
3
0
139,103
1
L
Merlin
6,837
855
65
8
0
186,389
0
W
Yemoja
6,534
817
4
1
0
183,589
0
L
Cu Chulainn
5,941
743
36
5
0
208,433
0
L
Rama
5,991
749
32
4
0
175,335
0
W
Gilgamesh
6,265
783
28
4
0
201,382
0
W
Janus
6,733
842
58
7
0
214,280
0
L
Nemesis
5,934
742
23
3
0
202,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role