Player Matchup

Ares
Ares
Gold IV
 
Ares
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Platinum II
LokiEvolution
Bastet
Platinum II
Level 153
God Stats
7W - 3L
1,777 SR
Queue Stats
265W - 248L
1,860 MMR
Solo
Martichoras
Martichoras
Gold II
SubtleAsSaSsIn3
Martichoras
Gold II
Level 128
God Stats
1W - 1L
1,710 SR
Queue Stats
69W - 64L
1,661 MMR
Party 1
Janus
Janus
Gold II
TheJohnBonPony
Janus
Gold II
Level 156
God Stats
10W - 6L
1,529 SR
Queue Stats
52W - 48L
1,730 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
elambia32
Erlang Shen
Platinum IV
Level 149
God Stats
48W - 47L
1,555 SR
Queue Stats
475W - 479L
1,776 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,614 SR
1,705 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,632 SR
1,717 MMR
Sun Wukong
Sun Wukong
Platinum II
GetMyBuffPlz
Sun Wukong
Platinum II
Level 98
God Stats
3W - 5L
1,442 SR
Queue Stats
134W - 123L
1,895 MMR
Solo
Tiamat
Tiamat
Platinum II
Gorilla990918
Tiamat
Platinum II
Level 128
God Stats
13W - 19L
1,496 SR
Queue Stats
565W - 547L
1,852 MMR
Solo
Odin
Odin
Gold I
K1023255
Odin
Gold I
Level 155
God Stats
3W - 2L
1,737 SR
Queue Stats
270W - 261L
1,572 MMR
Solo
Serqet
Serqet
Platinum II
Leapedparrot
Serqet
Platinum II
Level 175
God Stats
20W - 20L
1,550 SR
Queue Stats
636W - 631L
1,719 MMR
Solo
Chiron
Chiron
Gold I
MildlyBuzzing
Chiron
Gold I
Level 89
God Stats
3W - 1L
1,933 SR
Queue Stats
204W - 201L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 1 / 11
9,183
540
7,933
12,846
12,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
10 / 0 / 6
10,467
616
14,214
15,267
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Martichoras
SubtleAsSaSsIn3
Martichoras
16
2 / 2 / 6
9,769
575
7,981
10,228
5,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 0 / 7
9,723
572
9,948
7,849
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
elambia32
Erlang Shen
16
4 / 3 / 4
10,375
610
10,216
18,079
17,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CharonRaijinArachne

VS

Bans
Ao KuangTyrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GetMyBuffPlz
Sun Wukong
16
2 / 4 / 1
9,749
573
12,918
20,461
26,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
0 / 4 / 0
9,439
555
7,388
12,033
6,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
9
1 / 5 / 1
6,700
394
4,811
16,887
10,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
14
1 / 4 / 3
8,242
485
4,939
14,327
6,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 3 / 2
8,761
515
9,521
11,390
4,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
20
Kills
5
6
Deaths
20
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
11
7.5
L
Sun Wukong
GetMyBuffPlz
Sun Wukong
2
4
1
0.63
L
0
4
0
0
L
Odin
1
5
1
0.3
L
Serqet
1
4
3
0.63
W
10
0
6
13
L
1
3
2
0.67
W
Martichoras
SubtleAsSaSsIn3
Martichoras
2
2
6
2.5
W
2
0
7
5.5
W
Erlang Shen
elambia32
Erlang Shen
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,292
Damage
39,577
64,269
Taken
75,098
45,625
Mitigated
54,088
22,310
Healing
11,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,933
1,174
0
3,234
12,846
12,826
107
2,610
10,236
22,675
0
L
Sun Wukong
GetMyBuffPlz
Sun Wukong
12,918
3,201
0
3,147
20,461
26,383
598
1,909
18,488
1,477
81,105
L
7,388
653
0
2,343
12,033
6,872
0
4,159
7,705
90,030
0
L
Odin
4,811
488
340
1,133
16,887
10,476
0
6,564
10,245
0
23,994
L
Serqet
4,939
1,272
0
500
14,327
6,163
0
3,517
10,708
0
71,137
W
14,214
5,357
0
9,414
15,267
6,246
0
2,454
12,075
0
82,190
L
9,521
2,823
197
3,546
11,390
4,194
817
1,319
10,027
0
68,180
W
Martichoras
SubtleAsSaSsIn3
Martichoras
7,981
2,749
0
3,141
10,228
5,034
1,383
212
9,695
0
77,816
W
9,948
542
0
681
7,849
3,725
352
2,258
5,591
88,798
0
W
Erlang Shen
elambia32
Erlang Shen
10,216
6,024
0
5,840
18,079
17,794
471
1,533
16,546
0
77,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,517
Gold Earned
42,891
536
Minions Killed
548
0
Camps Cleared
0
1,861,418
Distance Traveled
1,656,670
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,183
540
15
1
0
368,310
2
L
Sun Wukong
9,749
573
135
8
0
286,484
4
L
Tiamat
9,439
555
164
10
0
323,391
0
L
Odin
6,700
394
29
2
0
332,088
1
L
Serqet
8,242
485
99
6
0
401,234
2
W
Bastet
10,467
616
94
6
0
438,781
0
L
Chiron
8,761
515
121
7
0
313,473
2
W
Martichoras
9,769
575
126
7
0
310,006
5
W
Janus
9,723
572
181
11
0
391,286
3
W
Erlang Shen
10,375
610
120
7
0
353,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role