Player Matchup

Pele
Pele
BigMackBigSack
Pele
Level 38
God Stats
3W - 0L
1,880 SR
Queue Stats
26W - 24L
1,514 Elo+
Party 2
Ymir
Ymir
Majinez
Ymir
Level 13
God Stats
2W - 2L
1,517 SR
Queue Stats
4W - 8L
1,327 Elo+
Party 2
Hades
Hades
MrMan595
Hades
Level 58
God Stats
3W - 1L
1,793 SR
Queue Stats
65W - 56L
1,533 Elo+
Party 2
Neith
Neith
SirMamer
Neith
Level 4
God Stats
2W - 3L
1,280 SR
Queue Stats
3W - 5L
1,354 Elo+
Party 2
Zhong Kui
Zhong Kui
bigpapa3
Zhong Kui
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 71L
1,475 Elo+
Solo
Team Averages
Level 35
1,594 SR
1,441 Elo+

VS

Team Averages
Level 95
1,452 SR
1,398 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CasualSweat17
Cerberus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
461W - 405L
1,490 Elo+
Solo
Discordia
Discordia
Vomboclatt
Discordia
Level 29
God Stats
0W - 1L
1,443 SR
Queue Stats
1W - 4L
1,126 Elo+
Party 1
Danzaburou
Danzaburou
gerim_94
Danzaburou
Level 104
God Stats
78W - 67L
1,491 SR
Queue Stats
161W - 154L
1,392 Elo+
Solo
Freya
Freya
malbearto
Freya
Level 105
God Stats
2W - 4L
1,325 SR
Queue Stats
58W - 62L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
15 / 1 / 1
8,823
735
12,148
10,857
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
Majinez
Ymir
10
0 / 0 / 3
6,308
526
782
6,794
4,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
MrMan595
Hades
12
1 / 4 / 2
7,117
593
5,756
13,846
8,403
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
SirMamer
Neith
10
2 / 2 / 3
5,847
487
5,627
5,974
1,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
bigpapa3
Zhong Kui
12
1 / 2 / 5
7,267
606
6,015
9,141
6,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 4 / 1
7,818
652
10,811
11,705
9,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
CasualSweat17
Cerberus
4
0 / 1 / 0
4,708
392
1,267
3,304
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Vomboclatt
Discordia
10
1 / 5 / 0
5,717
476
3,773
7,378
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
gerim_94
Danzaburou
11
1 / 5 / 0
6,191
516
4,540
10,793
3,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
malbearto
Freya
13
3 / 4 / 3
7,590
633
6,005
11,018
4,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
19
Kills
8
9
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
4
1
0.88
W
15
1
1
15.5
L
Cerberus
CasualSweat17
Cerberus
0
1
0
0
W
Ymir
Majinez
Ymir
0
0
3
1.5
W
Hades
MrMan595
Hades
1
4
2
0.5
W
Neith
SirMamer
Neith
2
2
3
1.75
L
Discordia
Vomboclatt
Discordia
1
5
0
0.2
W
Zhong Kui
bigpapa3
Zhong Kui
1
2
5
1.75
L
Danzaburou
gerim_94
Danzaburou
1
5
0
0.2
L
Freya
malbearto
Freya
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,328
Damage
26,396
46,612
Taken
44,198
26,448
Mitigated
21,767
13,776
Healing
12,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,811
2,482
0
4,069
11,705
9,793
74
5,483
6,222
54,052
7,912
W
12,148
3,916
0
3,745
10,857
4,299
0
4,524
6,333
0
53,980
L
Cerberus
CasualSweat17
Cerberus
1,267
108
0
1,622
3,304
1,787
0
297
3,007
8,368
0
W
Ymir
Majinez
Ymir
782
347
0
1,077
6,794
4,837
522
1,275
5,519
21,626
0
W
Hades
MrMan595
Hades
5,756
1,228
0
5,695
13,846
8,403
0
9,493
4,353
49,388
0
W
Neith
SirMamer
Neith
5,627
1,636
0
1,014
5,974
1,910
261
515
5,459
0
32,785
L
Discordia
Vomboclatt
Discordia
3,773
296
0
1,002
7,378
2,112
0
1,746
5,632
27,592
0
W
Zhong Kui
bigpapa3
Zhong Kui
6,015
518
0
2,245
9,141
6,999
435
5,279
3,862
54,554
0
L
Danzaburou
gerim_94
Danzaburou
4,540
1,473
0
2,903
10,793
3,779
0
353
10,440
0
38,165
L
Freya
malbearto
Freya
6,005
2,249
0
2,554
11,018
4,296
0
4,674
6,344
49,947
3,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,362
Gold Earned
32,024
355
Minions Killed
295
0
Camps Cleared
0
1,204,018
Distance Traveled
1,005,808
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,818
652
87
7
0
198,852
4
W
Pele
8,823
735
72
6
0
295,761
0
L
Cerberus
4,708
392
23
2
0
75,360
0
W
Ymir
6,308
526
37
3
0
225,763
0
W
Hades
7,117
593
90
8
0
210,845
2
W
Neith
5,847
487
54
5
0
226,545
0
L
Discordia
5,717
476
43
4
0
222,135
0
W
Zhong Kui
7,267
606
102
9
0
245,104
2
L
Danzaburou
6,191
516
60
5
0
229,316
0
L
Freya
7,590
633
82
7
0
280,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role