Player Matchup

Jing Wei
Jing Wei
Diamond II
BlinkThenFeed
Jing Wei
Diamond II
Level 120
God Stats
41W - 35L
1,633 SR
Queue Stats
392W - 340L
2,325 MMR
Solo
Bacchus
Bacchus
Diamond II
Dormant
Bacchus
Diamond II
Level 159
God Stats
4W - 5L
1,704 SR
Queue Stats
184W - 150L
2,397 MMR
Solo
Vulcan
Vulcan
Diamond I
Lión
Vulcan
Diamond I
Level 168
God Stats
1W - 3L
1,232 SR
Queue Stats
173W - 139L
2,407 MMR
Solo
King Arthur
King Arthur
Diamond II
Rxpidz OG
King Arthur
Diamond II
Level 152
God Stats
32W - 24L
1,710 SR
Queue Stats
144W - 114L
2,327 MMR
Solo
Awilix
Awilix
Diamond III
TeamCobble
Awilix
Diamond III
Level 155
God Stats
5W - 2L
1,665 SR
Queue Stats
407W - 378L
2,319 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,589 SR
2,355 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,679 SR
2,186 MMR
Arachne
Arachne
Masters
 
Arachne
Masters
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond I
Aіdan
Anhur
Diamond I
Level 146
God Stats
20W - 27L
1,753 SR
Queue Stats
329W - 303L
2,453 MMR
Party 1
Ares
Ares
Diamond I
Bleckus
Ares
Diamond I
Level 153
God Stats
3W - 1L
1,952 SR
Queue Stats
147W - 116L
2,428 MMR
Party 1
Yu Huang
Yu Huang
Masters
japanesebrekfast
Yu Huang
Masters
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 98L
2,519 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
llerej
Sun Wukong
Platinum III
Level 129
God Stats
4W - 4L
1,688 SR
Queue Stats
85W - 63L
2,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlinkThenFeed
Jing Wei
6
0 / 0 / 0
3,442
688
1,615
1,411
241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Dormant
Bacchus
6
0 / 0 / 0
3,589
718
1,432
3,329
1,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Lión
Vulcan
7
0 / 0 / 0
4,030
806
619
1,297
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Rxpidz OG
King Arthur
7
0 / 0 / 0
4,010
802
841
2,040
1,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
TeamCobble
Awilix
5
0 / 0 / 0
3,297
659
498
3,759
1,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KaliKhepriChernobogAthena

VS

Bans
PeleCharonGebThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
1
0 / 0 / 0
2,437
487
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anhur
Aіdan
Anhur
5
0 / 0 / 0
3,065
613
1,565
2,222
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
Bleckus
Ares
5
0 / 0 / 0
3,276
655
645
3,583
2,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 0
3,657
731
991
1,629
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
llerej
Sun Wukong
6
0 / 0 / 0
3,189
638
617
3,142
1,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
L
Anhur
Aіdan
Anhur
0
0
0
0
L
Ares
Bleckus
Ares
0
0
0
0
W
Jing Wei
BlinkThenFeed
Jing Wei
0
0
0
0
W
Bacchus
Dormant
Bacchus
0
0
0
0
W
Vulcan
Lión
Vulcan
0
0
0
0
W
King Arthur
Rxpidz OG
King Arthur
0
0
0
0
W
Awilix
TeamCobble
Awilix
0
0
0
0
L
0
0
0
0
L
Sun Wukong
llerej
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,005
Damage
3,818
11,836
Taken
10,576
4,687
Mitigated
4,696
5,368
Healing
4,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
Aіdan
Anhur
1,565
1,232
0
1,608
2,222
600
0
681
1,541
0
14,243
L
Ares
Bleckus
Ares
645
51
0
1,460
3,583
2,094
0
751
2,832
12,122
0
W
Jing Wei
BlinkThenFeed
Jing Wei
1,615
1,197
0
915
1,411
241
0
240
1,171
0
21,999
W
Bacchus
Dormant
Bacchus
1,432
258
0
2,117
3,329
1,781
0
339
2,990
10,860
0
W
Vulcan
Lión
Vulcan
619
110
0
648
1,297
448
81
764
533
27,586
0
W
King Arthur
Rxpidz OG
King Arthur
841
202
0
865
2,040
1,116
0
0
2,040
0
25,579
W
Awilix
TeamCobble
Awilix
498
328
0
823
3,759
1,101
0
293
3,466
0
18,870
L
991
88
0
500
1,629
501
0
619
1,010
24,676
0
L
Sun Wukong
llerej
Sun Wukong
617
179
0
1,321
3,142
1,501
0
0
3,142
0
15,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,368
Gold Earned
15,624
197
Minions Killed
127
0
Camps Cleared
0
562,385
Distance Traveled
391,798
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,437
487
1
0
0
14,370
0
L
Anhur
3,065
613
30
6
0
88,948
0
L
Ares
3,276
655
20
4
0
96,762
1
W
Jing Wei
3,442
688
44
9
0
102,443
0
W
Bacchus
3,589
718
10
2
0
121,771
0
W
Vulcan
4,030
806
62
12
0
97,955
0
W
King Arthur
4,010
802
46
9
0
107,300
0
W
Awilix
3,297
659
35
7
0
132,916
0
L
Yu Huang
3,657
731
48
10
0
89,284
0
L
Sun Wukong
3,189
638
28
6
0
102,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role