Player Matchup

Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold V
Atomic_L1nk
Anubis
Gold V
Level 122
God Stats
78W - 72L
1,526 SR
Queue Stats
803W - 848L
1,413 MMR
Solo
Izanami
Izanami
Silver IV
Rand0mFrog
Izanami
Silver IV
Level 89
God Stats
5W - 13L
1,535 SR
Queue Stats
9W - 18L
1,401 MMR
Party 1
Cerberus
Cerberus
Silver IV
px40physicist
Cerberus
Silver IV
Level 87
God Stats
8W - 17L
1,415 SR
Queue Stats
9W - 18L
1,401 MMR
Party 1
Ao Kuang
Ao Kuang
Silver III
weighty_pan
Ao Kuang
Silver III
Level 43
God Stats
1W - 4L
1,741 SR
Queue Stats
75W - 90L
1,357 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,543 SR
1,414 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,559 SR
1,407 MMR
Janus
Janus
Gold I
MildlyBuzzing
Janus
Gold I
Level 89
God Stats
42W - 46L
1,511 SR
Queue Stats
204W - 201L
1,504 MMR
Solo
Serqet
Serqet
Gold III
Nova422
Serqet
Gold III
Level 105
God Stats
7W - 8L
1,662 SR
Queue Stats
216W - 227L
1,392 MMR
Solo
Charon
Charon
Silver I
Rigby900
Charon
Silver I
Level 143
God Stats
4W - 2L
1,799 SR
Queue Stats
38W - 43L
1,361 MMR
Solo
Geb
Geb
Gold V
SkrowTheKrow
Geb
Gold V
Level 169
God Stats
4W - 7L
1,220 SR
Queue Stats
281W - 280L
1,334 MMR
Solo
Danzaburou
Danzaburou
Bronze III
TheRapyMelons
Danzaburou
Bronze III
Level 127
God Stats
54W - 40L
1,600 SR
Queue Stats
76W - 72L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 1 / 0
9,388
447
5,528
17,036
8,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Anubis
16
1 / 8 / 1
10,720
510
10,157
19,997
10,646
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Rand0mFrog
Izanami
18
0 / 5 / 0
10,665
508
8,565
16,321
6,773
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
px40physicist
Cerberus
13
1 / 7 / 1
8,664
413
2,986
21,065
18,349
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
weighty_pan
Ao Kuang
14
1 / 8 / 2
9,577
456
8,874
18,067
7,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Morgan Le FayRaijinBacchusThor

VS

Bans
KaliApolloPeleAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 13
12,222
582
21,831
9,316
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
Nova422
Serqet
19
10 / 2 / 7
12,893
614
15,156
17,084
8,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charon
Rigby900
Charon
17
2 / 0 / 1
10,566
503
8,405
12,242
11,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 1 / 11
11,219
534
10,998
20,482
20,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TheRapyMelons
Danzaburou
20
10 / 0 / 7
14,484
690
10,772
12,312
5,547
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
67
3
Kills
28
29
Deaths
3
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
L
Anubis
1
8
1
0.19
W
4
0
13
10.5
W
Serqet
Nova422
Serqet
10
2
7
6.75
L
Izanami
Rand0mFrog
Izanami
0
5
0
0
W
Charon
Rigby900
Charon
2
0
1
2.5
W
2
1
11
7.5
W
Danzaburou
TheRapyMelons
Danzaburou
10
0
7
13.5
L
Cerberus
px40physicist
Cerberus
1
7
1
0.21
L
Ao Kuang
weighty_pan
Ao Kuang
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,110
Damage
67,162
92,486
Taken
71,436
51,449
Mitigated
49,621
28,177
Healing
18,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,528
115
0
9,423
17,036
8,424
0
5,581
9,855
0
68,249
L
Anubis
10,157
450
0
8,564
19,997
10,646
224
9,764
9,617
97,671
0
W
21,831
518
0
1,759
9,316
3,768
524
3,651
5,665
116,785
0
W
Serqet
Nova422
Serqet
15,156
6,410
0
1,019
17,084
8,415
305
3,384
13,700
0
118,300
L
Izanami
Rand0mFrog
Izanami
8,565
6,751
0
3,538
16,321
6,773
1,679
5,245
10,944
0
107,889
W
Charon
Rigby900
Charon
8,405
1,378
0
3,877
12,242
11,777
1,590
2,336
9,906
63,455
0
W
10,998
1,245
2,850
3,494
20,482
20,114
0
9,344
11,138
31,090
0
W
Danzaburou
TheRapyMelons
Danzaburou
10,772
5,645
0
5,739
12,312
5,547
4,926
3,371
8,941
0
140,709
L
Cerberus
px40physicist
Cerberus
2,986
129
70
4,885
21,065
18,349
125
12,480
7,698
21,838
0
L
Ao Kuang
weighty_pan
Ao Kuang
8,874
1,783
0
1,697
18,067
7,257
0
5,982
11,669
59,848
2,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,014
Gold Earned
61,384
579
Minions Killed
639
0
Camps Cleared
0
1,884,919
Distance Traveled
2,177,266
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,388
447
103
5
0
357,342
5
L
Anubis
10,720
510
151
7
0
335,841
10
W
Janus
12,222
582
189
9
0
474,317
3
W
Serqet
12,893
614
137
7
0
488,288
0
L
Izanami
10,665
508
210
10
0
404,334
0
W
Charon
10,566
503
88
4
0
359,537
3
W
Geb
11,219
534
32
2
0
446,737
4
W
Danzaburou
14,484
690
193
9
0
408,387
0
L
Cerberus
8,664
413
30
1
0
390,208
0
L
Ao Kuang
9,577
456
85
4
0
397,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role