Player Matchup

Anhur
Anhur
DukeVulberon
Anhur
Level 46
God Stats
0W - 1L
1,329 SR
Queue Stats
7W - 8L
1,460 Elo+
Party 1
Amaterasu
Amaterasu
Habarai40
Amaterasu
Level 11
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Mithrilp3bble
Cthulhu
Level 27
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 2L
1,472 Elo+
Party 1
Team Averages
Level 28
1,442 SR
1,477 Elo+

VS

Team Averages
Level 71
1,482 SR
1,416 Elo+
Danzaburou
Danzaburou
D4A2G0
Danzaburou
Level 109
God Stats
17W - 16L
1,415 SR
Queue Stats
52W - 53L
1,387 Elo+
Solo
Sobek
Sobek
ToofPickVic
Sobek
Level 47
God Stats
2W - 2L
1,607 SR
Queue Stats
14W - 14L
1,491 Elo+
Solo
Merlin
Merlin
zombiebest21
Merlin
Level 56
God Stats
8W - 10L
1,425 SR
Queue Stats
8W - 11L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
8,497
772
7,771
11,449
4,891
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Habarai40
Amaterasu
10
0 / 4 / 4
7,655
696
1,320
11,963
9,796
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
10
1 / 5 / 2
7,668
697
4,478
15,158
11,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D4A2G0
Danzaburou
14
9 / 3 / 6
10,475
952
17,402
7,674
3,318
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 3 / 12
9,362
851
5,126
12,315
12,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
11
4 / 0 / 8
9,132
830
7,937
3,917
1,308
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
4
Kills
15
15
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
D4A2G0
Danzaburou
9
3
6
4
L
3
6
2
0.67
L
Amaterasu
Habarai40
Amaterasu
0
4
4
0.5
L
Cthulhu
1
5
2
0.4
W
2
3
12
2.67
W
Merlin
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,569
Damage
30,465
38,570
Taken
23,906
26,265
Mitigated
17,230
2,992
Healing
1,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
D4A2G0
Danzaburou
17,402
7,973
0
1,022
7,674
3,318
2,109
2,075
5,599
0
59,554
L
7,771
5,229
0
640
11,449
4,891
0
4,394
7,055
0
22,052
L
Amaterasu
Habarai40
Amaterasu
1,320
796
0
2,222
11,963
9,796
0
3,668
8,295
0
11,086
L
Cthulhu
4,478
561
130
0
15,158
11,578
0
5,688
9,470
21,091
0
W
5,126
1,075
0
915
12,315
12,604
153
1,934
10,381
14,350
0
W
Merlin
7,937
448
0
0
3,917
1,308
387
1,068
2,849
24,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,820
Gold Earned
28,969
76
Minions Killed
108
0
Camps Cleared
0
503,769
Distance Traveled
546,806
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,475
952
72
7
0
177,293
0
L
Anhur
8,497
772
31
3
0
170,158
0
L
Amaterasu
7,655
696
19
2
0
173,995
0
L
Cthulhu
7,668
697
26
2
0
159,616
0
W
Sobek
9,362
851
12
1
0
193,920
2
W
Merlin
9,132
830
24
2
0
175,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role