Player Matchup

Mercury
Mercury
IISSORAII
Mercury
Level 128
God Stats
7W - 7L
1,495 SR
Queue Stats
628W - 587L
1,475 Elo+
Party 3
Khepri
Khepri
Kingvoodoo17
Khepri
Level 149
God Stats
6W - 10L
1,553 SR
Queue Stats
78W - 104L
1,463 Elo+
Party 1
Ymir
Ymir
RukiasPeach22
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,474 Elo+
Party 1
Apollo
Apollo
ShiranagiKitsura
Apollo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,565 Elo+
Party 1
Janus
Janus
ll-Ludwig-ll
Janus
Level 154
God Stats
19W - 17L
1,455 SR
Queue Stats
518W - 488L
1,445 Elo+
Party 3
Team Averages
Level 121
1,501 SR
1,484 Elo+

VS

Team Averages
Level 119
1,588 SR
1,498 Elo+
Vulcan
Vulcan
Dildõ
Vulcan
Level 129
God Stats
11W - 6L
1,915 SR
Queue Stats
79W - 70L
1,539 Elo+
Party 2
Fafnir
Fafnir
Nstrate
Fafnir
Level 153
God Stats
3W - 0L
1,479 SR
Queue Stats
41W - 43L
1,524 Elo+
Solo
Ne Zha
Ne Zha
QebraK
Ne Zha
Level 88
God Stats
6W - 2L
1,396 SR
Queue Stats
126W - 117L
1,527 Elo+
Party 2
Skadi
Skadi
alejandrossd8
Skadi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 69L
1,455 Elo+
Solo
Surtr
Surtr
tumadre3624
Surtr
Level 138
God Stats
28W - 18L
1,650 SR
Queue Stats
157W - 149L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IISSORAII
Mercury
13
0 / 3 / 1
7,170
478
1,652
15,482
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
11
0 / 0 / 0
6,872
458
1,682
8,730
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 1 / 0
10,051
670
11,227
11,204
7,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
0 / 2 / 1
6,753
450
3,119
8,906
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 4 / 0
7,507
500
2,880
8,164
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dildõ
Vulcan
15
4 / 0 / 3
8,675
578
13,363
3,980
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Nstrate
Fafnir
11
1 / 0 / 2
7,702
513
3,536
6,300
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
QebraK
Ne Zha
15
5 / 1 / 1
8,677
578
3,109
11,367
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 3
7,487
499
10,445
7,519
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 0
7,417
494
4,554
14,017
7,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
8
Kills
10
10
Deaths
8
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Dildõ
Vulcan
4
0
3
5.5
L
Mercury
IISSORAII
Mercury
0
3
1
0.17
L
Khepri
0
0
0
0
W
Fafnir
Nstrate
Fafnir
1
0
2
2
W
Ne Zha
QebraK
Ne Zha
5
1
1
5.5
L
7
1
0
7
L
0
2
1
0.25
W
0
2
3
0.75
L
1
4
0
0.25
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,560
Damage
35,007
52,486
Taken
43,183
26,551
Mitigated
23,069
19,505
Healing
18,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Dildõ
Vulcan
13,363
6,446
0
2,000
3,980
1,657
562
1,505
2,395
71,621
0
L
Mercury
IISSORAII
Mercury
1,652
174
0
7,144
15,482
6,129
0
5,232
10,250
0
59,173
L
Khepri
1,682
184
0
4,532
8,730
6,534
0
4,291
4,439
26,322
0
W
Fafnir
Nstrate
Fafnir
3,536
544
0
3,108
6,300
6,160
8
1,549
4,723
10,995
0
W
Ne Zha
QebraK
Ne Zha
3,109
397
0
6,945
11,367
4,991
1,523
2,089
9,114
0
65,200
L
11,227
2,821
0
3,575
11,204
7,119
495
1,222
9,982
74,800
1,467
L
3,119
2,107
0
2,310
8,906
3,557
0
696
8,210
0
45,201
W
10,445
3,154
0
1,236
7,519
3,105
621
3,093
4,350
0
69,511
L
2,880
45
0
1,944
8,164
3,212
0
5,632
2,532
52,936
0
W
4,554
1,194
0
4,881
14,017
7,156
405
6,814
6,845
321
53,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,353
Gold Earned
39,958
457
Minions Killed
439
0
Camps Cleared
0
1,467,727
Distance Traveled
1,501,418
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,675
578
123
8
0
337,410
4
L
Mercury
7,170
478
86
6
0
351,918
0
L
Khepri
6,872
458
27
2
0
299,854
0
W
Fafnir
7,702
513
19
1
0
308,570
3
W
Ne Zha
8,677
578
94
6
0
334,354
2
L
Ymir
10,051
670
147
10
0
282,696
4
L
Apollo
6,753
450
86
6
0
251,572
1
W
Skadi
7,487
499
112
7
0
271,278
0
L
Janus
7,507
500
111
7
0
281,687
2
W
Surtr
7,417
494
91
6
0
249,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role