Player Matchup

Osiris
Osiris
Catmongo
Osiris
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 98L
1,583 Elo+
Solo
Tiamat
Tiamat
Combichrist1
Tiamat
Level 86
God Stats
3W - 5L
1,443 SR
Queue Stats
243W - 237L
1,444 Elo+
Solo
Hou Yi
Hou Yi
amjad7
Hou Yi
Level 158
God Stats
14W - 15L
1,760 SR
Queue Stats
675W - 647L
1,544 Elo+
Solo
Ishtar
Ishtar
rzn110
Ishtar
Level 116
God Stats
1W - 3L
1,244 SR
Queue Stats
169W - 119L
1,563 Elo+
Solo
Guan Yu
Guan Yu
tagir001
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,308 Elo+
Solo
Team Averages
Level 109
1,489 SR
1,488 Elo+

VS

Team Averages
Level 122
1,406 SR
1,471 Elo+
Nox
Nox
Anthony270294
Nox
Level 155
God Stats
15W - 17L
1,479 SR
Queue Stats
1,158W - 1,234L
1,479 Elo+
Solo
Fenrir
Fenrir
Hawaii_sodaa
Fenrir
Level 82
God Stats
12W - 12L
1,545 SR
Queue Stats
712W - 748L
1,455 Elo+
Solo
Chang'e
Chang'e
RideMyArrow
Chang'e
Level 151
God Stats
10W - 8L
1,324 SR
Queue Stats
503W - 537L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jokerhd157
Ah Muzen Cab
Level 120
God Stats
11W - 6L
1,440 SR
Queue Stats
378W - 405L
1,485 Elo+
Solo
Nike
Nike
oluwalock10
Nike
Level 104
God Stats
1W - 1L
1,242 SR
Queue Stats
28W - 26L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Catmongo
Osiris
17
1 / 5 / 7
10,299
687
10,431
18,391
33,696
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
15
0 / 7 / 8
8,902
593
14,684
18,025
12,355
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
amjad7
Hou Yi
19
5 / 6 / 4
10,985
732
21,399
17,065
8,856
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ishtar
rzn110
Ishtar
16
4 / 11 / 3
10,064
671
22,561
22,874
11,847
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
tagir001
Guan Yu
15
2 / 8 / 7
8,993
600
8,921
25,496
22,559
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 15
12,054
804
12,299
13,462
7,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
15
3 / 5 / 17
10,205
680
7,243
21,871
21,510
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
RideMyArrow
Chang'e
20
7 / 1 / 24
12,076
805
20,347
22,827
21,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Muzen Cab
jokerhd157
Ah Muzen Cab
20
5 / 1 / 24
12,582
839
30,614
16,679
10,766
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
17 / 3 / 16
12,977
865
21,499
33,772
36,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
133
12
Kills
37
37
Deaths
13
29
Assists
96
Player
Kills
Deaths
Assists
KDA
W
5
3
15
4.17
L
Osiris
Catmongo
Osiris
1
5
7
0.9
L
Tiamat
0
7
8
0.57
W
Fenrir
3
5
17
2.3
W
Chang'e
RideMyArrow
Chang'e
7
1
24
19
L
Hou Yi
amjad7
Hou Yi
5
6
4
1.17
W
Ah Muzen Cab
jokerhd157
Ah Muzen Cab
5
1
24
17
W
17
3
16
8.33
L
Ishtar
rzn110
Ishtar
4
11
3
0.5
L
Guan Yu
tagir001
Guan Yu
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,996
Damage
92,002
101,851
Taken
108,611
89,313
Mitigated
97,749
25,162
Healing
52,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,299
262
2,714
1,207
13,462
7,404
471
1,249
12,051
26,858
0
L
Osiris
Catmongo
Osiris
10,431
1,367
2,667
3,310
18,391
33,696
0
6,239
12,152
424
19,402
L
Tiamat
14,684
904
0
1,781
18,025
12,355
54
5,556
12,469
30,945
0
W
Fenrir
7,243
1,377
1,887
3,262
21,871
21,510
1,021
3,359
18,512
0
12,574
W
Chang'e
RideMyArrow
Chang'e
20,347
849
18,576
13,866
22,827
21,230
1,467
3,532
19,295
40,622
0
L
Hou Yi
amjad7
Hou Yi
21,399
11,128
137
1,855
17,065
8,856
504
6,729
10,336
0
44,620
W
Ah Muzen Cab
jokerhd157
Ah Muzen Cab
30,614
11,311
675
3,271
16,679
10,766
2,904
2,327
14,352
0
69,794
W
21,499
2,213
585
6,537
33,772
36,839
586
4,546
29,226
0
28,946
L
Ishtar
rzn110
Ishtar
22,561
15,284
436
3,023
22,874
11,847
420
5,876
16,998
0
34,026
L
Guan Yu
tagir001
Guan Yu
8,921
806
6,886
5,067
25,496
22,559
0
8,246
17,250
0
13,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,243
Gold Earned
59,894
152
Minions Killed
175
0
Camps Cleared
0
1,218,599
Distance Traveled
1,419,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,054
804
41
3
0
283,129
0
L
Osiris
10,299
687
9
1
0
278,417
0
L
Tiamat
8,902
593
37
2
0
262,255
0
W
Fenrir
10,205
680
15
1
0
224,187
0
W
Chang'e
12,076
805
30
2
0
330,901
0
L
Hou Yi
10,985
732
71
5
0
209,256
0
W
Ah Muzen Cab
12,582
839
75
5
0
293,652
0
W
Nike
12,977
865
14
1
0
288,128
0
L
Ishtar
10,064
671
27
2
0
206,577
0
L
Guan Yu
8,993
600
8
1
0
262,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role