Player Matchup

Pele
Pele
AWize
Pele
Level 127
God Stats
4W - 5L
1,534 SR
Queue Stats
197W - 187L
1,464 Elo+
Party 1
Izanami
Izanami
ItsRaider69420
Izanami
Level 11
God Stats
2W - 1L
1,698 SR
Queue Stats
2W - 2L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
TheSwaatyGenji
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 201L
1,520 Elo+
Party 1
Team Averages
Level 88
1,577 SR
1,526 Elo+

VS

Team Averages
Level 109
1,375 SR
1,619 Elo+
Sol
Sol
IMMTGV
Sol
Level 82
God Stats
2W - 1L
1,264 SR
Queue Stats
11W - 10L
1,706 Elo+
Party 2
Athena
Athena
LALAEGUER
Athena
Level 108
God Stats
1W - 0L
1,337 SR
Queue Stats
9W - 10L
1,632 Elo+
Party 2
Achilles
Achilles
PapaFransisco
Achilles
Level 137
God Stats
71W - 37L
1,525 SR
Queue Stats
441W - 421L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AWize
Pele
12
4 / 3 / 1
8,859
805
9,106
12,910
7,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
2 / 5 / 3
7,839
713
6,634
8,480
3,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 6
7,800
709
8,236
12,920
9,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
IMMTGV
Sol
12
4 / 1 / 8
9,805
891
15,344
9,535
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
LALAEGUER
Athena
12
0 / 2 / 11
8,580
780
5,581
14,199
13,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
PapaFransisco
Achilles
13
8 / 3 / 4
10,061
915
11,168
15,007
14,600
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
12
12
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
AWize
Pele
4
3
1
1.5
W
Sol
IMMTGV
Sol
4
1
8
8
L
2
5
3
0.7
W
Athena
LALAEGUER
Athena
0
2
11
2.75
W
Achilles
PapaFransisco
Achilles
8
3
4
3.33
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,976
Damage
32,093
34,310
Taken
38,741
21,214
Mitigated
31,045
2,956
Healing
12,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
AWize
Pele
9,106
1,396
0
1,648
12,910
7,812
0
8,112
4,798
0
31,631
W
Sol
IMMTGV
Sol
15,344
5,930
0
5,738
9,535
3,413
1,897
2,925
6,184
62,422
0
L
6,634
3,040
0
0
8,480
3,570
0
5,212
3,268
0
18,777
W
Athena
LALAEGUER
Athena
5,581
1,836
0
2,879
14,199
13,032
163
2,378
10,998
22,340
0
W
Achilles
PapaFransisco
Achilles
11,168
865
0
4,127
15,007
14,600
52
2,588
11,410
0
29,291
L
8,236
292
257
1,051
12,920
9,832
0
7,850
5,070
19,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,498
Gold Earned
28,446
100
Minions Killed
141
0
Camps Cleared
0
613,345
Distance Traveled
653,157
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,859
805
46
4
0
225,897
2
W
Sol
9,805
891
86
8
0
200,539
0
L
Izanami
7,839
713
25
2
0
164,867
0
W
Athena
8,580
780
37
3
0
227,763
0
W
Achilles
10,061
915
18
2
0
224,855
3
L
Cthulhu
7,800
709
29
3
0
222,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role