Player Matchup

Ymir
Ymir
Boxinwriter49
Ymir
Level 61
God Stats
17W - 12L
1,472 SR
Queue Stats
19W - 15L
1,373 Elo+
Party 1
The Morrigan
The Morrigan
WingedSereph
The Morrigan
Level 65
God Stats
14W - 10L
1,417 SR
Queue Stats
61W - 61L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xernade
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 64L
1,483 Elo+
Party 1
Team Averages
Level 52
1,463 SR
1,438 Elo+

VS

Team Averages
Level 52
1,497 SR
1,368 Elo+
Surtr
Surtr
MrDeeppockets67
Surtr
Level 33
God Stats
2W - 3L
1,500 SR
Queue Stats
100W - 123L
1,404 Elo+
Solo
Danzaburou
Danzaburou
SpotEmShotEm01
Danzaburou
Level 46
God Stats
96W - 94L
1,478 SR
Queue Stats
117W - 130L
1,334 Elo+
Solo
Hera
Hera
wayland420
Hera
Level 78
God Stats
11W - 5L
1,514 SR
Queue Stats
156W - 153L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
9,156
704
4,450
9,806
9,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
WingedSereph
The Morrigan
13
5 / 2 / 2
10,500
808
5,501
5,779
2,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
xernade
Tsukuyomi
13
1 / 3 / 4
9,554
735
6,383
8,313
3,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
9,775
752
5,186
14,321
11,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SpotEmShotEm01
Danzaburou
3
0 / 0 / 0
7,064
543
70
68
22
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
2 / 4 / 2
9,513
732
11,146
8,479
3,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
7
Kills
6
7
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
4
3
1
1.5
L
Danzaburou
SpotEmShotEm01
Danzaburou
0
0
0
0
W
The Morrigan
WingedSereph
The Morrigan
5
2
2
3
L
2
4
2
0.75
W
Tsukuyomi
xernade
Tsukuyomi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,334
Damage
16,402
23,898
Taken
22,868
15,432
Mitigated
15,301
2,882
Healing
4,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,450
724
0
1,941
9,806
9,709
252
5,094
4,712
15,988
0
L
5,186
1,581
0
3,112
14,321
11,593
0
5,130
9,191
327
33,216
L
Danzaburou
SpotEmShotEm01
Danzaburou
70
0
0
0
68
22
0
18
50
0
1,278
W
The Morrigan
WingedSereph
The Morrigan
5,501
790
0
118
5,779
2,262
611
2,816
2,963
40,295
4,180
L
11,146
3,383
0
1,601
8,479
3,686
102
4,659
3,820
49,295
0
W
Tsukuyomi
xernade
Tsukuyomi
6,383
1,183
0
823
8,313
3,461
841
3,797
4,516
0
40,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,210
Gold Earned
26,352
150
Minions Killed
114
0
Camps Cleared
0
615,945
Distance Traveled
447,762
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,156
704
20
2
0
188,746
0
L
Surtr
9,775
752
37
3
0
235,207
0
L
Danzaburou
7,064
543
1
0
0
19,215
0
W
The Morrigan
10,500
808
70
5
0
192,144
3
L
Hera
9,513
732
76
6
0
193,340
0
W
Tsukuyomi
9,554
735
60
5
0
235,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role