Player Matchup

Bellona
Bellona
BeamingTonic
Bellona
Level 129
God Stats
1W - 1L
1,314 SR
Queue Stats
94W - 104L
1,531 Elo+
Party 1
Aphrodite
Aphrodite
DaBirbalist
Aphrodite
Level 125
God Stats
1W - 1L
1,733 SR
Queue Stats
109W - 118L
1,553 Elo+
Party 1
Scylla
Scylla
FireBall2245
Scylla
Level 52
God Stats
6W - 10L
1,425 SR
Queue Stats
17W - 27L
1,513 Elo+
Party 1
Rama
Rama
MikeIsBack
Rama
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
289W - 274L
1,552 Elo+
Solo
Thanatos
Thanatos
Raven80
Thanatos
Level 39
God Stats
1W - 6L
1,494 SR
Queue Stats
5W - 12L
1,431 Elo+
Party 1
Team Averages
Level 101
1,493 SR
1,516 Elo+

VS

Team Averages
Level 115
1,635 SR
1,516 Elo+
Arachne
Arachne
GhostNYaMachine
Arachne
Level 182
God Stats
21W - 14L
1,567 SR
Queue Stats
275W - 259L
1,546 Elo+
Solo
Amaterasu
Amaterasu
GryphonR
Amaterasu
Level 85
God Stats
1W - 4L
1,336 SR
Queue Stats
237W - 205L
1,533 Elo+
Party 2
Baba Yaga
Baba Yaga
MarshyPup
Baba Yaga
Level 26
God Stats
3W - 3L
1,784 SR
Queue Stats
9W - 15L
1,438 Elo+
Party 2
Poseidon
Poseidon
NuruhuineDagnir
Poseidon
Level 137
God Stats
12W - 11L
1,541 SR
Queue Stats
451W - 411L
1,511 Elo+
Party 2
Chronos
Chronos
Phoenixmage13
Chronos
Level 145
God Stats
7W - 2L
1,946 SR
Queue Stats
339W - 307L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeamingTonic
Bellona
8
0 / 4 / 0
4,933
493
5,585
11,563
6,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
DaBirbalist
Aphrodite
7
0 / 1 / 0
5,104
510
1,132
4,956
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Scylla
11
1 / 1 / 0
6,027
603
3,112
4,141
1,200
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 0 / 0
6,756
676
6,417
6,338
2,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thanatos
Raven80
Thanatos
5
0 / 4 / 0
4,142
414
270
7,359
2,297
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,942
594
4,185
10,381
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
GryphonR
Amaterasu
9
2 / 0 / 3
6,275
628
4,155
6,098
4,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
MarshyPup
Baba Yaga
10
1 / 1 / 2
6,181
618
2,127
4,660
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
12
5 / 0 / 1
7,211
721
5,267
4,320
1,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
11
1 / 0 / 0
6,173
617
3,685
7,255
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
10
10
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
BeamingTonic
Bellona
0
4
0
0
L
Aphrodite
DaBirbalist
Aphrodite
0
1
0
0
L
Scylla
1
1
0
1
W
1
1
3
2.5
W
Amaterasu
GryphonR
Amaterasu
2
0
3
3.5
W
Baba Yaga
MarshyPup
Baba Yaga
1
1
2
2
L
1
0
0
1
W
Poseidon
5
0
1
5.5
W
Chronos
1
0
0
1
L
Thanatos
Raven80
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,516
Damage
19,419
34,357
Taken
32,714
16,301
Mitigated
17,227
12,728
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BeamingTonic
Bellona
5,585
2,794
0
2,727
11,563
6,978
0
3,677
7,886
0
37,557
L
Aphrodite
DaBirbalist
Aphrodite
1,132
301
1,663
2,369
4,956
3,353
0
1,976
2,980
16,524
0
L
Scylla
3,112
468
0
625
4,141
1,200
0
1,538
2,603
42,158
0
W
4,185
2,962
0
4,069
10,381
4,121
0
803
9,578
0
45,735
W
Amaterasu
GryphonR
Amaterasu
4,155
828
0
2,433
6,098
4,756
0
517
5,577
226
14,600
W
Baba Yaga
MarshyPup
Baba Yaga
2,127
0
0
1,420
4,660
2,072
0
2,453
2,090
40,804
0
L
6,417
3,920
0
3,762
6,338
2,473
810
3,517
2,821
0
56,197
W
Poseidon
5,267
1,468
0
2,784
4,320
1,916
0
350
3,970
55,639
5,474
W
Chronos
3,685
666
0
2,176
7,255
4,362
0
0
7,255
45,506
147
L
Thanatos
Raven80
Thanatos
270
72
0
1,582
7,359
2,297
0
262
7,097
0
9,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,962
Gold Earned
31,782
292
Minions Killed
350
0
Camps Cleared
0
1,030,863
Distance Traveled
1,110,166
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,933
493
61
6
0
241,873
0
L
Aphrodite
5,104
510
39
4
0
189,769
2
L
Scylla
6,027
603
79
8
0
201,805
0
W
Arachne
5,942
594
57
6
0
238,039
0
W
Amaterasu
6,275
628
21
2
0
243,828
3
W
Baba Yaga
6,181
618
78
8
0
205,502
0
L
Rama
6,756
676
99
10
0
188,035
0
W
Poseidon
7,211
721
114
11
0
226,117
1
W
Chronos
6,173
617
80
8
0
196,680
0
L
Thanatos
4,142
414
14
1
0
209,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role