Player Matchup

Ares
Ares
Gold V
CessGil15
Ares
Gold V
Level 89
God Stats
18W - 16L
1,578 SR
Queue Stats
29W - 35L
1,310 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
DottierGolf2
Sun Wukong
Silver IV
Level 120
God Stats
1W - 2L
1,533 SR
Queue Stats
93W - 100L
1,399 MMR
Party 1
Thoth
Thoth
Silver II
Eneskilic5667
Thoth
Silver II
Level 65
God Stats
6W - 3L
1,525 SR
Queue Stats
44W - 50L
1,294 MMR
Solo
Set
Set
Gold V
Epic Of Troy
Set
Gold V
Level 125
God Stats
2W - 4L
1,612 SR
Queue Stats
313W - 315L
1,198 MMR
Party 1
Charybdis
Charybdis
Gold V
Jaraxxus3253
Charybdis
Gold V
Level 129
God Stats
1W - 3L
1,719 SR
Queue Stats
159W - 161L
1,307 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,593 SR
1,301 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 153
1,529 SR
1,301 MMR
Amaterasu
Amaterasu
Gold IV
GODDESS 0F KAOS
Amaterasu
Gold IV
Level 183
God Stats
23W - 26L
1,583 SR
Queue Stats
788W - 804L
1,290 MMR
Solo
Artemis
Artemis
Gold V
ModerateSwing
Artemis
Gold V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 147L
1,292 MMR
Solo
Artio
Artio
Silver II
Rigby900
Artio
Silver II
Level 143
God Stats
1W - 1L
1,281 SR
Queue Stats
38W - 43L
1,315 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
StopMeaw
Ratatoskr
Gold V
Level 138
God Stats
32W - 24L
1,584 SR
Queue Stats
347W - 339L
1,299 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
xthugnificense
Zhong Kui
Silver I
Level 147
God Stats
4W - 2L
1,695 SR
Queue Stats
220W - 237L
1,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 5 / 0
6,739
449
5,609
16,280
12,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
DottierGolf2
Sun Wukong
15
4 / 2 / 0
8,996
600
8,329
13,779
9,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 0
7,438
496
10,581
8,090
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 1
7,254
484
3,871
14,389
7,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Jaraxxus3253
Charybdis
14
1 / 3 / 0
8,282
552
6,242
12,039
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CharonThorMartichoras

VS

Bans
ChernobogAo KuangArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GODDESS 0F KAOS
Amaterasu
13
0 / 0 / 5
8,440
563
7,156
12,004
11,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
16
4 / 1 / 1
9,692
646
8,943
8,024
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
Rigby900
Artio
14
2 / 3 / 3
8,349
557
9,877
16,826
11,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
StopMeaw
Ratatoskr
17
10 / 0 / 2
10,089
673
11,040
13,060
5,801
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
xthugnificense
Zhong Kui
13
1 / 1 / 3
7,945
530
9,058
11,493
9,509
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
5
Kills
17
17
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
0
5
0
0
L
Sun Wukong
DottierGolf2
Sun Wukong
4
2
0
2
L
0
3
0
0
L
0
4
1
0.13
W
Amaterasu
GODDESS 0F KAOS
Amaterasu
0
0
5
2.5
L
Charybdis
Jaraxxus3253
Charybdis
1
3
0
0.33
W
Artemis
4
1
1
4.5
W
Artio
Rigby900
Artio
2
3
3
1.17
W
Ratatoskr
StopMeaw
Ratatoskr
10
0
2
11
W
Zhong Kui
xthugnificense
Zhong Kui
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,632
Damage
46,074
64,577
Taken
61,407
36,331
Mitigated
42,242
10,210
Healing
24,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,609
416
60
3,752
16,280
12,482
0
6,353
9,857
16,904
0
L
Sun Wukong
DottierGolf2
Sun Wukong
8,329
873
0
2,104
13,779
9,675
0
6,193
6,219
2,634
59,780
L
10,581
116
0
772
8,090
2,905
0
2,399
5,691
64,228
0
L
3,871
2,444
0
1,751
14,389
7,173
0
1,585
12,672
0
58,210
W
Amaterasu
GODDESS 0F KAOS
Amaterasu
7,156
3,680
0
3,853
12,004
11,533
0
5,034
6,970
0
28,314
L
Charybdis
Jaraxxus3253
Charybdis
6,242
3,155
0
1,771
12,039
4,096
355
753
11,203
0
67,823
W
Artemis
8,943
3,964
0
4,705
8,024
4,042
4,112
699
7,325
0
88,890
W
Artio
Rigby900
Artio
9,877
1,016
650
6,724
16,826
11,357
0
1,730
15,096
47,458
0
W
Ratatoskr
StopMeaw
Ratatoskr
11,040
2,551
0
2,799
13,060
5,801
0
2,089
10,971
0
99,534
W
Zhong Kui
xthugnificense
Zhong Kui
9,058
348
0
6,180
11,493
9,509
201
8,534
2,959
67,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,709
Gold Earned
44,515
450
Minions Killed
484
0
Camps Cleared
0
1,506,861
Distance Traveled
1,538,419
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,739
449
18
1
0
298,098
3
L
Sun Wukong
8,996
600
99
7
0
291,780
1
L
Thoth
7,438
496
135
9
0
319,853
2
L
Set
7,254
484
78
5
0
325,623
2
W
Amaterasu
8,440
563
41
3
0
307,116
2
L
Charybdis
8,282
552
120
8
0
271,507
2
W
Artemis
9,692
646
125
8
0
281,254
1
W
Artio
8,349
557
69
5
0
285,464
5
W
Ratatoskr
10,089
673
126
8
0
372,595
0
W
Zhong Kui
7,945
530
123
8
0
291,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role