Player Matchup

Arachne
Arachne
Amapol
Arachne
Level 146
God Stats
2W - 2L
1,569 SR
Queue Stats
208W - 192L
1,529 Elo+
Solo
Freya
Freya
CharlySSJ
Freya
Level 138
God Stats
4W - 2L
1,634 SR
Queue Stats
127W - 127L
1,466 Elo+
Party 2
Charon
Charon
alesx98
Charon
Level 118
God Stats
0W - 3L
1,225 SR
Queue Stats
116W - 113L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
un1que1012
Danzaburou
Level 124
God Stats
28W - 41L
1,445 SR
Queue Stats
227W - 210L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
zptamdre
Cu Chulainn
Level 88
God Stats
6W - 7L
1,443 SR
Queue Stats
330W - 301L
1,506 Elo+
Party 2
Team Averages
Level 123
1,463 SR
1,495 Elo+

VS

Team Averages
Level 93
1,575 SR
1,480 Elo+
Jing Wei
Jing Wei
Astrayed-
Jing Wei
Level 123
God Stats
143W - 105L
1,600 SR
Queue Stats
391W - 335L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
BabyCentaurs
Baron Samedi
Level 62
God Stats
3W - 1L
1,700 SR
Queue Stats
273W - 286L
1,468 Elo+
Party 1
Anubis
Anubis
FenrirDaddy
Anubis
Level 29
God Stats
6W - 7L
1,556 SR
Queue Stats
144W - 138L
1,439 Elo+
Party 1
Horus
Horus
Lagss
Horus
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
132W - 125L
1,508 Elo+
Party 1
Janus
Janus
Viniluck
Janus
Level 140
God Stats
30W - 26L
1,517 SR
Queue Stats
1,102W - 1,007L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Amapol
Arachne
10
4 / 3 / 0
6,166
617
4,102
9,722
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Freya
CharlySSJ
Freya
9
0 / 4 / 2
5,500
550
3,315
7,451
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
alesx98
Charon
9
1 / 1 / 0
5,805
581
2,495
6,246
3,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
un1que1012
Danzaburou
9
0 / 1 / 1
5,231
523
2,024
3,835
1,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cu Chulainn
zptamdre
Cu Chulainn
11
2 / 2 / 2
6,414
641
4,108
10,081
7,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Astrayed-
Jing Wei
11
0 / 0 / 2
6,101
610
3,511
4,229
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
BabyCentaurs
Baron Samedi
10
1 / 4 / 0
5,758
576
5,910
6,529
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
11
6 / 1 / 1
6,680
668
4,477
7,115
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Lagss
Horus
9
2 / 1 / 3
6,036
604
2,564
7,189
5,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Viniluck
Janus
10
2 / 1 / 4
6,379
638
8,542
4,447
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
11
11
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
Amapol
Arachne
4
3
0
1.33
W
Jing Wei
Astrayed-
Jing Wei
0
0
2
1
W
Baron Samedi
BabyCentaurs
Baron Samedi
1
4
0
0.25
L
Freya
CharlySSJ
Freya
0
4
2
0.25
W
Anubis
6
1
1
6.5
W
Horus
Lagss
Horus
2
1
3
3.5
W
Janus
Viniluck
Janus
2
1
4
4
L
Charon
alesx98
Charon
1
1
0
1
L
Danzaburou
un1que1012
Danzaburou
0
1
1
0.5
L
Cu Chulainn
zptamdre
Cu Chulainn
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,044
Damage
25,004
37,335
Taken
29,509
17,902
Mitigated
15,540
11,319
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Amapol
Arachne
4,102
2,796
0
4,184
9,722
3,715
0
3,774
5,848
0
39,690
W
Jing Wei
Astrayed-
Jing Wei
3,511
2,432
0
2,126
4,229
1,729
52
426
3,803
0
54,700
W
Baron Samedi
BabyCentaurs
Baron Samedi
5,910
972
0
1,091
6,529
3,520
0
164
6,365
33,347
0
L
Freya
CharlySSJ
Freya
3,315
590
0
1,460
7,451
2,180
0
5,428
1,615
28,949
0
W
Anubis
4,477
73
0
4,168
7,115
3,379
0
2,220
4,767
40,045
0
W
Horus
Lagss
Horus
2,564
891
681
2,777
7,189
5,577
0
1,194
5,955
0
17,524
W
Janus
Viniluck
Janus
8,542
312
0
1,352
4,447
1,335
0
1,396
2,809
48,891
0
L
Charon
alesx98
Charon
2,495
363
141
1,344
6,246
3,679
0
2,405
3,681
14,887
0
L
Danzaburou
un1que1012
Danzaburou
2,024
508
0
1,527
3,835
1,216
0
297
3,538
0
32,123
L
Cu Chulainn
zptamdre
Cu Chulainn
4,108
893
0
2,663
10,081
7,112
0
6,357
3,724
0
39,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,116
Gold Earned
30,954
263
Minions Killed
340
0
Camps Cleared
0
1,029,993
Distance Traveled
1,026,185
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,166
617
60
6
0
243,853
0
W
Jing Wei
6,101
610
116
12
0
197,735
0
W
Baron Samedi
5,758
576
60
6
0
181,481
2
L
Freya
5,500
550
69
7
0
192,712
4
W
Anubis
6,680
668
66
7
0
227,733
0
W
Horus
6,036
604
12
1
0
205,835
0
W
Janus
6,379
638
86
9
0
213,401
0
L
Charon
5,805
581
12
1
0
201,022
4
L
Danzaburou
5,231
523
59
6
0
186,769
1
L
Cu Chulainn
6,414
641
63
6
0
205,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role