Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bignutts4u
Artemis
Level 84
God Stats
4W - 5L
1,680 SR
Queue Stats
335W - 327L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
ElMonoLocoAlv21
Ao Kuang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 67L
1,413 Elo+
Solo
Terra
Terra
McGangbank
Terra
Level 44
God Stats
1W - 1L
1,758 SR
Queue Stats
30W - 39L
1,391 Elo+
Solo
Chernobog
Chernobog
Mirriorzzz
Chernobog
Level 38
God Stats
2W - 5L
1,500 SR
Queue Stats
101W - 103L
1,447 Elo+
Solo
Team Averages
Level 61
1,588 SR
1,441 Elo+

VS

Team Averages
Level 71
1,585 SR
1,470 Elo+
Thor
Thor
InvestedFire
Thor
Level 79
God Stats
12W - 10L
1,531 SR
Queue Stats
389W - 388L
1,446 Elo+
Solo
Freya
Freya
OldManGoose
Freya
Level 83
God Stats
9W - 5L
1,604 SR
Queue Stats
188W - 151L
1,491 Elo+
Party 1
Arachne
Arachne
THCpLuNgEr
Arachne
Level 69
God Stats
14W - 6L
1,648 SR
Queue Stats
198W - 199L
1,485 Elo+
Party 2
Bellona
Bellona
ThaHighGuy
Bellona
Level 69
God Stats
2W - 1L
1,575 SR
Queue Stats
151W - 168L
1,447 Elo+
Party 2
Jormungandr
Jormungandr
ollathirs
Jormungandr
Level 56
God Stats
32W - 20L
1,566 SR
Queue Stats
75W - 52L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 5 / 1
8,171
545
7,337
9,715
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Bignutts4u
Artemis
14
2 / 5 / 2
8,495
566
5,433
12,296
5,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
11
3 / 9 / 2
7,516
501
5,534
15,704
5,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
3
0 / 2 / 0
5,285
352
365
4,069
1,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Mirriorzzz
Chernobog
13
3 / 6 / 1
8,430
562
11,460
14,321
5,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 4
9,530
635
15,144
9,558
4,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 6
9,176
612
10,451
9,830
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
THCpLuNgEr
Arachne
15
7 / 3 / 3
9,751
650
6,579
12,552
5,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
ThaHighGuy
Bellona
13
3 / 3 / 5
7,803
520
4,362
14,761
11,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
ollathirs
Jormungandr
14
3 / 0 / 13
9,638
643
5,233
10,022
10,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
10
Kills
26
27
Deaths
10
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
1
0.5
L
Artemis
Bignutts4u
Artemis
2
5
2
0.6
L
Ao Kuang
3
9
2
0.44
W
8
2
4
5
L
Terra
0
2
0
0
L
Chernobog
Mirriorzzz
Chernobog
3
6
1
0.58
W
5
2
6
4
W
Arachne
THCpLuNgEr
Arachne
7
3
3
2.83
W
Bellona
ThaHighGuy
Bellona
3
3
5
1.83
W
Jormungandr
ollathirs
Jormungandr
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,129
Damage
41,769
56,105
Taken
56,723
22,938
Mitigated
35,110
9,614
Healing
14,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,337
383
160
1,914
9,715
4,655
0
2,364
7,351
52,369
0
L
Artemis
Bignutts4u
Artemis
5,433
2,606
0
2,823
12,296
5,147
0
5,271
7,025
0
51,086
L
Ao Kuang
5,534
689
0
1,139
15,704
5,738
0
4,109
11,595
38,475
0
W
15,144
1,799
0
746
9,558
4,011
1,552
1,398
8,160
0
68,469
L
Terra
365
91
279
883
4,069
1,491
0
2,270
1,799
3,000
0
L
Chernobog
Mirriorzzz
Chernobog
11,460
6,581
0
2,416
14,321
5,907
0
1,613
12,708
0
63,250
W
10,451
3,347
0
5,288
9,830
4,725
335
1,655
8,175
67,133
4,985
W
Arachne
THCpLuNgEr
Arachne
6,579
3,669
0
1,697
12,552
5,009
866
2,531
10,021
0
61,989
W
Bellona
ThaHighGuy
Bellona
4,362
707
0
5,033
14,761
11,248
712
6,398
8,363
0
32,837
W
Jormungandr
ollathirs
Jormungandr
5,233
1,344
0
1,911
10,022
10,117
675
1,254
8,768
40,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,897
Gold Earned
45,898
360
Minions Killed
389
0
Camps Cleared
0
1,156,645
Distance Traveled
1,529,118
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,171
545
83
6
0
251,297
8
L
Artemis
8,495
566
95
6
0
265,548
0
L
Ao Kuang
7,516
501
61
4
0
301,893
0
W
Thor
9,530
635
84
6
0
296,742
0
L
Terra
5,285
352
6
0
0
70,493
0
L
Chernobog
8,430
562
115
8
0
267,414
0
W
Freya
9,176
612
108
7
0
299,591
3
W
Arachne
9,751
650
88
6
0
346,238
0
W
Bellona
7,803
520
51
3
0
301,064
3
W
Jormungandr
9,638
643
58
4
0
285,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role