Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DriPpyDeOblO
Chaac
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
OGBK420KUSH
Baron Samedi
Level 108
God Stats
1W - 1L
1,483 SR
Queue Stats
40W - 35L
1,409 Elo+
Party 1
Ah Puch
Ah Puch
UgghhghNifty
Ah Puch
Level 126
God Stats
2W - 5L
1,698 SR
Queue Stats
104W - 110L
1,495 Elo+
Party 1
King Arthur
King Arthur
danmarcjim4
King Arthur
Level 123
God Stats
5W - 3L
1,635 SR
Queue Stats
137W - 136L
1,480 Elo+
Solo
Team Averages
Level 93
1,563 SR
1,477 Elo+

VS

Team Averages
Level 87
1,430 SR
1,457 Elo+
Cthulhu
Cthulhu
CaliKilo01
Cthulhu
Level 107
God Stats
15W - 9L
1,617 SR
Queue Stats
89W - 81L
1,489 Elo+
Solo
Raijin
Raijin
DripGod_EJ
Raijin
Level 119
God Stats
2W - 2L
1,199 SR
Queue Stats
317W - 307L
1,440 Elo+
Solo
The Morrigan
The Morrigan
Lumeheart
The Morrigan
Level 61
God Stats
2W - 2L
1,243 SR
Queue Stats
109W - 109L
1,486 Elo+
Solo
Chang'e
Chang'e
Nagaram42
Chang'e
Level 81
God Stats
28W - 20L
1,491 SR
Queue Stats
164W - 156L
1,412 Elo+
Solo
Chernobog
Chernobog
ProtecG
Chernobog
Level 69
God Stats
19W - 16L
1,602 SR
Queue Stats
229W - 229L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
3
0 / 2 / 0
4,328
333
329
2,196
604
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
1 / 3 / 3
5,670
436
3,560
12,288
5,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
OGBK420KUSH
Baron Samedi
11
2 / 2 / 3
6,220
478
8,315
6,962
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
UgghhghNifty
Ah Puch
12
2 / 1 / 0
6,798
523
11,514
5,907
2,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
danmarcjim4
King Arthur
12
2 / 4 / 1
6,933
533
8,003
16,342
11,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaliKilo01
Cthulhu
10
1 / 2 / 3
7,059
543
5,565
14,563
10,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
DripGod_EJ
Raijin
13
2 / 2 / 0
7,225
556
5,794
8,165
3,540
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Lumeheart
The Morrigan
14
4 / 1 / 3
7,962
612
8,934
10,128
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Nagaram42
Chang'e
12
1 / 0 / 4
7,184
553
2,678
7,525
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
ProtecG
Chernobog
11
4 / 2 / 3
6,985
537
6,214
10,507
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
12
12
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
2
0
0
W
Cthulhu
CaliKilo01
Cthulhu
1
2
3
1.25
L
1
3
3
0.83
W
Raijin
DripGod_EJ
Raijin
2
2
0
1
W
The Morrigan
Lumeheart
The Morrigan
4
1
3
5.5
W
Chang'e
Nagaram42
Chang'e
1
0
4
3
L
Baron Samedi
OGBK420KUSH
Baron Samedi
2
2
3
1.75
W
Chernobog
ProtecG
Chernobog
4
2
3
2.75
L
Ah Puch
UgghhghNifty
Ah Puch
2
1
0
2
L
King Arthur
danmarcjim4
King Arthur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,721
Damage
29,185
43,695
Taken
50,888
23,012
Mitigated
25,905
14,082
Healing
23,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
329
60
0
353
2,196
604
0
999
1,197
0
4,379
W
Cthulhu
CaliKilo01
Cthulhu
5,565
228
1,429
3,914
14,563
10,665
26
7,168
7,395
24,110
0
L
3,560
663
0
2,327
12,288
5,238
268
5,080
7,208
0
14,933
W
Raijin
DripGod_EJ
Raijin
5,794
1,024
0
1,915
8,165
3,540
274
0
8,165
55,505
0
W
The Morrigan
Lumeheart
The Morrigan
8,934
1,760
104
4,317
10,128
4,313
306
1,683
8,445
60,292
0
W
Chang'e
Nagaram42
Chang'e
2,678
226
1,760
5,654
7,525
2,910
908
5,341
2,184
33,571
0
L
Baron Samedi
OGBK420KUSH
Baron Samedi
8,315
279
2,185
2,662
6,962
2,992
287
3,103
3,859
40,389
0
W
Chernobog
ProtecG
Chernobog
6,214
3,785
0
4,456
10,507
4,477
262
5,637
4,870
0
41,242
L
Ah Puch
UgghhghNifty
Ah Puch
11,514
177
231
3,226
5,907
2,250
447
4,174
1,733
57,475
0
L
King Arthur
danmarcjim4
King Arthur
8,003
1,008
0
3,098
16,342
11,928
0
9,615
6,727
0
50,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,949
Gold Earned
36,415
225
Minions Killed
341
0
Camps Cleared
0
1,115,885
Distance Traveled
1,213,429
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
4,328
333
6
0
0
50,879
0
W
Cthulhu
7,059
543
34
3
0
261,103
0
L
Chaac
5,670
436
24
2
0
310,848
0
W
Raijin
7,225
556
86
7
0
191,181
0
W
The Morrigan
7,962
612
89
7
0
239,736
1
W
Chang'e
7,184
553
80
6
0
290,701
0
L
Baron Samedi
6,220
478
53
4
0
256,481
0
W
Chernobog
6,985
537
52
4
0
230,708
1
L
Ah Puch
6,798
523
84
6
0
262,473
0
L
King Arthur
6,933
533
58
4
0
235,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role