Player Matchup

Neith
Neith
Darkneko69
Neith
Level 122
God Stats
7W - 4L
1,516 SR
Queue Stats
108W - 102L
1,569 Elo+
Solo
Sol
Sol
Fåst
Sol
Level 67
God Stats
14W - 10L
1,551 SR
Queue Stats
125W - 84L
1,516 Elo+
Party 2
Arachne
Arachne
Iconuson
Arachne
Level 53
God Stats
29W - 23L
1,759 SR
Queue Stats
164W - 172L
1,488 Elo+
Solo
Camazotz
Camazotz
LordFrelin
Camazotz
Level 108
God Stats
3W - 1L
1,768 SR
Queue Stats
112W - 105L
1,531 Elo+
Solo
Athena
Athena
caspercrunch
Athena
Level 44
God Stats
2W - 0L
1,702 SR
Queue Stats
63W - 46L
1,487 Elo+
Party 2
Team Averages
Level 79
1,659 SR
1,518 Elo+

VS

Team Averages
Level 84
1,505 SR
1,446 Elo+
Hachiman
Hachiman
AngelUchiha2
Hachiman
Level 63
God Stats
3W - 1L
1,732 SR
Queue Stats
408W - 427L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
DGE Scoter
Kukulkan
Level 139
God Stats
3W - 3L
1,697 SR
Queue Stats
114W - 140L
1,466 Elo+
Party 1
Loki
Loki
EduRE
Loki
Level 107
God Stats
3W - 3L
1,390 SR
Queue Stats
166W - 177L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
Wraiilth
Jormungandr
Level 76
God Stats
0W - 4L
1,133 SR
Queue Stats
453W - 411L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
joemama111
Sun Wukong
Level 35
God Stats
40W - 32L
1,573 SR
Queue Stats
282W - 308L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 0 / 0
4,493
642
1,508
2,824
942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
Fåst
Sol
9
4 / 0 / 1
5,372
767
5,039
4,586
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Iconuson
Arachne
7
1 / 0 / 0
4,204
601
1,235
5,136
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Camazotz
LordFrelin
Camazotz
8
2 / 0 / 1
4,957
708
4,677
7,285
2,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Athena
7
1 / 2 / 3
4,740
677
712
4,727
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AngelUchiha2
Hachiman
8
1 / 2 / 1
4,485
641
1,474
4,508
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
DGE Scoter
Kukulkan
9
0 / 0 / 0
4,837
691
1,665
1,891
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Loki
EduRE
Loki
7
0 / 2 / 0
4,155
594
1,268
5,838
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Wraiilth
Jormungandr
2
0 / 2 / 0
3,047
435
569
2,365
1,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
joemama111
Sun Wukong
8
0 / 2 / 0
4,357
622
3,491
7,041
3,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
2
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AngelUchiha2
Hachiman
1
2
1
0.75
L
Kukulkan
DGE Scoter
Kukulkan
0
0
0
0
W
Neith
0
0
0
0
L
Loki
EduRE
Loki
0
2
0
0
W
Sol
Fåst
Sol
4
0
1
4.5
W
Arachne
Iconuson
Arachne
1
0
0
1
W
Camazotz
LordFrelin
Camazotz
2
0
1
2.5
L
Jormungandr
Wraiilth
Jormungandr
0
2
0
0
W
Athena
1
2
3
1.25
L
Sun Wukong
joemama111
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,171
Damage
8,467
24,558
Taken
21,643
10,540
Mitigated
8,979
10,490
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AngelUchiha2
Hachiman
1,474
779
0
769
4,508
1,571
0
3,075
1,433
0
21,547
L
Kukulkan
DGE Scoter
Kukulkan
1,665
48
0
698
1,891
662
0
106
1,785
34,362
0
W
Neith
1,508
134
0
776
2,824
942
0
786
2,038
0
31,703
L
Loki
EduRE
Loki
1,268
254
0
3,188
5,838
1,772
0
903
4,935
0
25,974
W
Sol
Fåst
Sol
5,039
3,047
0
2,766
4,586
1,329
80
182
4,404
40,567
0
W
Arachne
Iconuson
Arachne
1,235
561
0
2,516
5,136
2,148
0
466
4,670
0
24,877
W
Camazotz
LordFrelin
Camazotz
4,677
1,538
0
3,444
7,285
2,959
0
0
7,285
0
30,088
L
Jormungandr
Wraiilth
Jormungandr
569
333
0
403
2,365
1,489
0
1,667
698
4,237
0
W
Athena
712
234
0
988
4,727
3,162
0
800
3,927
9,847
0
L
Sun Wukong
joemama111
Sun Wukong
3,491
1,165
0
1,870
7,041
3,485
0
0
7,041
0
28,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,766
Gold Earned
20,881
237
Minions Killed
207
0
Camps Cleared
0
791,690
Distance Traveled
675,172
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,485
641
44
6
0
151,256
0
L
Kukulkan
4,837
691
65
9
0
153,737
0
W
Neith
4,493
642
61
9
0
170,622
3
L
Loki
4,155
594
50
7
0
182,167
1
W
Sol
5,372
767
64
9
0
140,523
0
W
Arachne
4,204
601
43
6
0
170,466
0
W
Camazotz
4,957
708
52
7
0
132,691
1
L
Jormungandr
3,047
435
4
1
0
43,956
0
W
Athena
4,740
677
17
2
0
177,388
6
L
Sun Wukong
4,357
622
44
6
0
144,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role