Player Matchup

Heimdallr
Heimdallr
ECLTRXD
Heimdallr
Level 156
God Stats
14W - 12L
1,731 SR
Queue Stats
435W - 391L
1,547 Elo+
Solo
Persephone
Persephone
SabresOwn
Persephone
Level 194
God Stats
2W - 6L
1,500 SR
Queue Stats
641W - 585L
1,502 Elo+
Solo
Vulcan
Vulcan
SaltedTears
Vulcan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 62L
1,505 Elo+
Party 1
Arachne
Arachne
Trampus Cofer
Arachne
Level 125
God Stats
4W - 2L
1,785 SR
Queue Stats
141W - 110L
1,653 Elo+
Solo
Thanatos
Thanatos
Tuscat
Thanatos
Level 133
God Stats
2W - 3L
1,867 SR
Queue Stats
73W - 60L
1,492 Elo+
Party 1
Team Averages
Level 146
1,677 SR
1,539 Elo+

VS

Team Averages
Level 154
1,455 SR
1,529 Elo+
Xbalanque
Xbalanque
AntonioMorales
Xbalanque
Level 144
God Stats
3W - 3L
1,386 SR
Queue Stats
482W - 432L
1,543 Elo+
Party 2
Eset
Eset
CrowPaladin
Eset
Level 186
God Stats
11W - 15L
1,428 SR
Queue Stats
1,567W - 1,440L
1,508 Elo+
Solo
Chang'e
Chang'e
ElFabø
Chang'e
Level 146
God Stats
90W - 70L
1,569 SR
Queue Stats
436W - 397L
1,541 Elo+
Party 2
King Arthur
King Arthur
PaquitaSWAGGY
King Arthur
Level 128
God Stats
1W - 2L
1,411 SR
Queue Stats
66W - 59L
1,555 Elo+
Solo
Mercury
Mercury
ese355
Mercury
Level 164
God Stats
4W - 6L
1,483 SR
Queue Stats
387W - 417L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ECLTRXD
Heimdallr
14
3 / 6 / 6
9,080
534
13,258
15,786
7,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
SabresOwn
Persephone
16
5 / 4 / 4
10,359
609
10,381
11,548
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
14
1 / 5 / 5
9,078
534
12,733
10,244
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
10
1 / 8 / 3
6,671
392
7,172
18,632
7,844
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Tuscat
Thanatos
14
6 / 7 / 4
9,139
538
9,366
17,545
7,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AntonioMorales
Xbalanque
16
9 / 2 / 4
10,523
619
14,566
13,463
5,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 5 / 7
9,301
547
9,341
13,635
4,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
ElFabø
Chang'e
14
7 / 3 / 10
10,073
593
10,885
19,305
13,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
PaquitaSWAGGY
King Arthur
15
4 / 4 / 7
9,876
581
7,894
16,242
14,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
ese355
Mercury
17
7 / 3 / 7
10,477
616
11,354
15,300
6,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
64
16
Kills
29
30
Deaths
17
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AntonioMorales
Xbalanque
9
2
4
5.5
W
2
5
7
1.1
L
Heimdallr
ECLTRXD
Heimdallr
3
6
6
1
W
Chang'e
ElFabø
Chang'e
7
3
10
4
W
King Arthur
PaquitaSWAGGY
King Arthur
4
4
7
1.88
L
Persephone
SabresOwn
Persephone
5
4
4
1.75
L
Vulcan
1
5
5
0.7
L
Arachne
1
8
3
0.31
L
Thanatos
Tuscat
Thanatos
6
7
4
1.14
W
Mercury
ese355
Mercury
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,910
Damage
54,040
73,755
Taken
77,945
31,560
Mitigated
45,301
14,254
Healing
23,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AntonioMorales
Xbalanque
14,566
7,615
0
4,496
13,463
5,370
3,706
1,038
12,383
0
80,623
W
9,341
302
86
873
13,635
4,978
420
6,744
6,597
63,476
0
L
Heimdallr
ECLTRXD
Heimdallr
13,258
9,135
0
2,932
15,786
7,622
0
2,348
13,370
0
66,738
W
Chang'e
ElFabø
Chang'e
10,885
1,421
5,325
9,962
19,305
13,861
33
4,987
14,178
40,840
0
W
King Arthur
PaquitaSWAGGY
King Arthur
7,894
604
0
2,079
16,242
14,852
0
7,478
8,764
1,137
63,343
L
Persephone
SabresOwn
Persephone
10,381
576
0
1,454
11,548
4,475
0
4,971
6,120
71,194
0
L
Vulcan
12,733
5,002
0
1,000
10,244
4,364
725
1,789
8,455
64,493
0
L
Arachne
7,172
5,765
0
1,754
18,632
7,844
0
6,135
12,389
0
35,211
L
Thanatos
Tuscat
Thanatos
9,366
3,601
0
7,114
17,545
7,255
0
4,847
12,456
0
55,579
W
Mercury
ese355
Mercury
11,354
5,482
0
1,044
15,300
6,240
266
2,785
12,491
0
98,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,327
Gold Earned
50,250
418
Minions Killed
508
0
Camps Cleared
0
1,658,596
Distance Traveled
1,884,565
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,523
619
118
7
0
374,061
3
W
Eset
9,301
547
113
7
0
337,337
3
L
Heimdallr
9,080
534
85
5
0
333,739
1
W
Chang'e
10,073
593
47
3
0
353,560
6
W
King Arthur
9,876
581
98
6
0
339,085
0
L
Persephone
10,359
609
116
7
0
323,386
0
L
Vulcan
9,078
534
99
6
0
335,378
3
L
Arachne
6,671
392
46
3
0
329,345
0
L
Thanatos
9,139
538
72
4
0
336,748
1
W
Mercury
10,477
616
132
8
0
480,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role