Player Matchup

Sol
Sol
KoRn Capalot
Sol
Level 63
God Stats
11W - 6L
1,654 SR
Queue Stats
298W - 292L
1,487 Elo+
Party 1
Baba Yaga
Baba Yaga
KoRn Swisher
Baba Yaga
Level 62
God Stats
1W - 2L
1,527 SR
Queue Stats
150W - 151L
1,431 Elo+
Party 1
Gilgamesh
Gilgamesh
KoRn Trickzy
Gilgamesh
Level 80
God Stats
2W - 5L
1,459 SR
Queue Stats
355W - 345L
1,489 Elo+
Party 1
Poseidon
Poseidon
Queytao
Poseidon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,486 Elo+
Party 1
Arachne
Arachne
changguito
Arachne
Level 163
God Stats
68W - 57L
1,628 SR
Queue Stats
555W - 560L
1,533 Elo+
Solo
Team Averages
Level 87
1,553 SR
1,485 Elo+

VS

Team Averages
Level 90
1,470 SR
1,443 Elo+
Neith
Neith
Daveinski
Neith
Level 148
God Stats
9W - 12L
1,392 SR
Queue Stats
378W - 382L
1,456 Elo+
Party 2
Cabrakan
Cabrakan
Leybar
Cabrakan
Level 29
God Stats
54W - 58L
1,477 SR
Queue Stats
69W - 76L
1,474 Elo+
Party 2
Arachne
Arachne
Lord Brach I
Arachne
Level 66
God Stats
7W - 8L
1,141 SR
Queue Stats
18W - 25L
1,272 Elo+
Solo
Baron Samedi
Baron Samedi
Mandrilliux700
Baron Samedi
Level 59
God Stats
8W - 2L
1,821 SR
Queue Stats
40W - 33L
1,518 Elo+
Solo
Bakasura
Bakasura
StrawHat_856
Bakasura
Level 146
God Stats
138W - 103L
1,518 SR
Queue Stats
627W - 608L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 2
8,529
569
14,702
9,365
3,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
KoRn Swisher
Baba Yaga
11
0 / 3 / 4
6,806
454
6,379
9,772
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
KoRn Trickzy
Gilgamesh
11
2 / 2 / 6
7,972
531
8,378
15,202
17,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Queytao
Poseidon
13
2 / 4 / 1
7,645
510
9,646
13,170
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
changguito
Arachne
12
1 / 3 / 0
6,833
456
3,544
8,972
3,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Daveinski
Neith
13
2 / 4 / 2
8,020
535
6,913
10,123
4,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cabrakan
Leybar
Cabrakan
10
0 / 5 / 5
6,939
463
3,850
17,297
14,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Lord Brach I
Arachne
13
3 / 2 / 6
8,464
564
8,280
15,519
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Mandrilliux700
Baron Samedi
14
3 / 1 / 5
8,180
545
9,364
7,424
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
StrawHat_856
Bakasura
16
6 / 1 / 3
10,053
670
10,090
14,678
11,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
13
Kills
14
14
Deaths
13
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
Daveinski
Neith
2
4
2
0.75
L
8
2
2
4.5
L
Baba Yaga
KoRn Swisher
Baba Yaga
0
3
4
0.67
L
Gilgamesh
KoRn Trickzy
Gilgamesh
2
2
6
2.5
W
Cabrakan
Leybar
Cabrakan
0
5
5
0.5
W
Arachne
Lord Brach I
Arachne
3
2
6
3
W
Baron Samedi
Mandrilliux700
Baron Samedi
3
1
5
5.5
L
Poseidon
Queytao
Poseidon
2
4
1
0.63
W
Bakasura
StrawHat_856
Bakasura
6
1
3
7.5
L
Arachne
changguito
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,649
Damage
38,497
56,481
Taken
65,041
33,832
Mitigated
40,889
17,344
Healing
16,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Daveinski
Neith
6,913
1,903
0
2,716
10,123
4,147
744
5,185
4,938
0
70,892
L
14,702
8,050
0
3,031
9,365
3,740
1,752
2,169
7,196
58,497
5,207
L
Baba Yaga
KoRn Swisher
Baba Yaga
6,379
267
0
2,226
9,772
4,401
240
4,187
5,163
44,165
0
L
Gilgamesh
KoRn Trickzy
Gilgamesh
8,378
1,458
299
3,580
15,202
17,523
105
5,149
9,983
0
30,298
W
Cabrakan
Leybar
Cabrakan
3,850
857
0
2,410
17,297
14,903
64
9,650
7,617
11,769
213
W
Arachne
Lord Brach I
Arachne
8,280
6,614
0
3,242
15,519
6,262
0
6,074
9,398
0
43,314
W
Baron Samedi
Mandrilliux700
Baron Samedi
9,364
241
1,066
2,248
7,424
3,751
0
4,113
3,292
58,862
0
L
Poseidon
Queytao
Poseidon
9,646
2,482
0
5,377
13,170
4,629
0
1,496
10,902
78,276
0
W
Bakasura
StrawHat_856
Bakasura
10,090
4,799
0
5,290
14,678
11,826
562
5,317
8,917
0
65,731
L
Arachne
changguito
Arachne
3,544
2,719
0
2,831
8,972
3,539
315
0
7,494
0
37,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,785
Gold Earned
41,656
399
Minions Killed
425
0
Camps Cleared
0
1,407,828
Distance Traveled
1,544,686
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,020
535
104
7
0
259,375
2
L
Sol
8,529
569
102
7
0
288,801
1
L
Baba Yaga
6,806
454
74
5
0
279,482
0
L
Gilgamesh
7,972
531
43
3
0
311,664
0
W
Cabrakan
6,939
463
11
1
0
283,622
6
W
Arachne
8,464
564
54
4
0
341,814
4
W
Baron Samedi
8,180
545
97
6
0
299,005
0
L
Poseidon
7,645
510
120
8
0
278,668
0
W
Bakasura
10,053
670
159
11
0
360,870
2
L
Arachne
6,833
456
60
4
0
249,213
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role