Player Matchup

Bacchus
Bacchus
BippyPingus
Bacchus
Level 21
God Stats
3W - 5L
1,363 SR
Queue Stats
8W - 12L
1,431 Elo+
Party 1
Baron Samedi
Baron Samedi
PippyBingus
Baron Samedi
Level 56
God Stats
1W - 2L
1,602 SR
Queue Stats
8W - 12L
1,431 Elo+
Party 1
Pele
Pele
TempestNine
Pele
Level 40
God Stats
8W - 4L
1,717 SR
Queue Stats
49W - 59L
1,482 Elo+
Solo
Danzaburou
Danzaburou
deathbedsdevils
Danzaburou
Level 40
God Stats
11W - 13L
1,561 SR
Queue Stats
23W - 38L
1,424 Elo+
Party 3
King Arthur
King Arthur
xhetta
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 3
Team Averages
Level 32
1,548 SR
1,454 Elo+

VS

Team Averages
Level 78
1,536 SR
1,468 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ChiIIology
Chernobog
Level 128
God Stats
1W - 3L
1,370 SR
Queue Stats
90W - 91L
1,427 Elo+
Party 2
Xbalanque
Xbalanque
Snail n Salt
Xbalanque
Level 29
God Stats
4W - 0L
1,798 SR
Queue Stats
43W - 38L
1,495 Elo+
Party 2
Anubis
Anubis
TheSaleem
Anubis
Level 99
God Stats
3W - 4L
1,552 SR
Queue Stats
44W - 40L
1,473 Elo+
Party 2
Maui
Maui
suaviii5112
Maui
Level 87
God Stats
20W - 23L
1,459 SR
Queue Stats
156W - 153L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BippyPingus
Bacchus
7
0 / 4 / 1
4,994
454
2,321
7,110
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
PippyBingus
Baron Samedi
8
0 / 4 / 1
4,928
448
1,304
6,510
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 3 / 0
6,795
618
5,721
10,791
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
deathbedsdevils
Danzaburou
8
0 / 2 / 2
4,980
453
2,681
6,607
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
xhetta
King Arthur
9
0 / 3 / 0
4,839
440
2,175
8,952
5,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
3 / 1 / 2
7,476
680
5,157
8,483
4,894
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
ChiIIology
Chernobog
11
5 / 1 / 5
7,185
653
6,480
5,180
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xbalanque
Snail n Salt
Xbalanque
11
2 / 1 / 5
6,629
603
3,208
8,870
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
TheSaleem
Anubis
11
5 / 1 / 5
7,065
642
9,046
7,394
3,538
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 1 / 6
6,286
571
1,744
6,041
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
16
16
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
3
1
2
4
L
Bacchus
BippyPingus
Bacchus
0
4
1
0.13
W
Chernobog
ChiIIology
Chernobog
5
1
5
7.5
L
Baron Samedi
PippyBingus
Baron Samedi
0
4
1
0.13
W
Xbalanque
Snail n Salt
Xbalanque
2
1
5
4.5
L
4
3
0
1.33
W
Anubis
TheSaleem
Anubis
5
1
5
7.5
L
Danzaburou
deathbedsdevils
Danzaburou
0
2
2
0.5
W
1
1
6
4
L
King Arthur
xhetta
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,202
Damage
25,635
39,970
Taken
35,968
19,923
Mitigated
18,208
5,964
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
5,157
1,680
0
1,189
8,483
4,894
328
959
7,524
0
57,411
L
Bacchus
BippyPingus
Bacchus
2,321
525
0
1,320
7,110
6,638
0
1,763
5,347
8,509
0
W
Chernobog
ChiIIology
Chernobog
6,480
4,050
0
2,730
5,180
1,726
1,309
919
4,261
0
49,736
L
Baron Samedi
PippyBingus
Baron Samedi
1,304
44
0
680
6,510
1,799
0
4,409
2,101
22,143
0
W
Xbalanque
Snail n Salt
Xbalanque
3,208
1,819
0
1,719
8,870
3,877
0
659
8,211
0
47,970
L
5,721
1,828
0
2,593
10,791
3,510
0
2,510
8,281
0
60,120
W
Anubis
TheSaleem
Anubis
9,046
401
0
2,972
7,394
3,538
477
1,258
6,136
41,195
0
L
Danzaburou
deathbedsdevils
Danzaburou
2,681
1,030
0
1,021
6,607
2,245
0
502
6,105
0
34,459
W
1,744
292
0
812
6,041
4,173
0
1,828
4,213
12,190
0
L
King Arthur
xhetta
King Arthur
2,175
276
0
350
8,952
5,731
0
1,606
7,346
0
20,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,536
Gold Earned
34,641
226
Minions Killed
302
0
Camps Cleared
0
1,083,215
Distance Traveled
1,134,681
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,476
680
83
8
0
243,756
0
L
Bacchus
4,994
454
6
1
0
227,740
0
W
Chernobog
7,185
653
80
7
0
209,967
1
L
Baron Samedi
4,928
448
34
3
0
198,741
3
W
Xbalanque
6,629
603
71
6
0
236,000
1
L
Pele
6,795
618
90
8
0
235,060
0
W
Anubis
7,065
642
57
5
0
205,756
2
L
Danzaburou
4,980
453
68
6
0
195,985
0
W
Maui
6,286
571
11
1
0
239,202
1
L
King Arthur
4,839
440
28
3
0
225,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role