Player Matchup

Thanatos
Thanatos
BigDaddyMando69
Thanatos
Level 47
God Stats
30W - 12L
1,757 SR
Queue Stats
144W - 85L
1,630 Elo+
Solo
Atlas
Atlas
IDONTGOPOSITIVE
Atlas
Level 129
God Stats
5W - 3L
1,534 SR
Queue Stats
190W - 172L
1,512 Elo+
Party 2
Hades
Hades
Meliodas5993
Hades
Level 75
God Stats
51W - 43L
1,569 SR
Queue Stats
240W - 218L
1,509 Elo+
Solo
Cernunnos
Cernunnos
MrDeadpooI62
Cernunnos
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,524 Elo+
Party 2
King Arthur
King Arthur
puppydog
King Arthur
Level 69
God Stats
9W - 9L
1,470 SR
Queue Stats
72W - 69L
1,452 Elo+
Party 2
Team Averages
Level 68
1,566 SR
1,526 Elo+

VS

Team Averages
Level 99
1,560 SR
1,520 Elo+
Artemis
Artemis
 
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Inei1
Ymir
Level 102
God Stats
11W - 10L
1,704 SR
Queue Stats
225W - 210L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
Pasta Is All
Nu Wa
Level 105
God Stats
14W - 12L
1,564 SR
Queue Stats
258W - 247L
1,522 Elo+
Solo
Lancelot
Lancelot
eaaem
Lancelot
Level 107
God Stats
9W - 11L
1,452 SR
Queue Stats
225W - 210L
1,523 Elo+
Party 1
Ao Kuang
Ao Kuang
plau26
Ao Kuang
Level 63
God Stats
20W - 24L
1,579 SR
Queue Stats
110W - 119L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
5 / 0 / 1
6,554
655
6,771
8,045
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 0 / 3
5,367
537
3,148
6,590
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 3
6,352
635
3,651
6,501
2,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
MrDeadpooI62
Cernunnos
11
4 / 3 / 1
6,660
666
7,555
9,108
3,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
puppydog
King Arthur
10
1 / 0 / 1
6,145
615
4,835
7,594
5,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 3 / 2
5,204
520
6,052
8,654
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Inei1
Ymir
7
1 / 3 / 2
5,019
502
3,129
7,914
4,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 1
5,652
565
3,260
5,292
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
eaaem
Lancelot
10
0 / 2 / 0
5,669
567
4,741
8,910
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
plau26
Ao Kuang
10
1 / 2 / 0
5,482
548
2,958
7,467
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
3
3
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
2
0.67
W
Thanatos
5
0
1
5.5
W
0
0
3
1.5
L
Ymir
Inei1
Ymir
1
3
2
0.67
W
1
0
3
2.5
W
Cernunnos
MrDeadpooI62
Cernunnos
4
3
1
1.5
L
0
2
1
0.25
L
Lancelot
eaaem
Lancelot
0
2
0
0
L
Ao Kuang
plau26
Ao Kuang
1
2
0
0.5
W
King Arthur
puppydog
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,960
Damage
20,140
37,838
Taken
38,237
19,357
Mitigated
15,418
18,615
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,052
2,989
0
3,156
8,654
2,474
0
1,714
6,940
0
29,337
W
Thanatos
6,771
1,899
0
7,507
8,045
3,063
0
1,457
6,588
0
53,428
W
3,148
1,718
0
1,922
6,590
4,463
0
1,704
4,886
19,747
0
L
Ymir
Inei1
Ymir
3,129
1,071
0
1,862
7,914
4,850
0
1,328
6,586
11,463
0
W
3,651
326
254
4,392
6,501
2,595
0
3,366
3,135
53,696
0
W
Cernunnos
MrDeadpooI62
Cernunnos
7,555
4,264
0
3,679
9,108
3,714
0
2,291
6,817
0
53,042
L
3,260
829
0
1,717
5,292
1,558
0
2,701
2,591
45,139
0
L
Lancelot
eaaem
Lancelot
4,741
614
0
2,434
8,910
4,209
0
0
8,910
0
37,573
L
Ao Kuang
plau26
Ao Kuang
2,958
1,067
0
1,792
7,467
2,327
0
1,056
6,411
38,515
0
W
King Arthur
puppydog
King Arthur
4,835
874
0
861
7,594
5,522
0
529
7,065
0
42,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,078
Gold Earned
27,026
374
Minions Killed
288
0
Camps Cleared
0
1,003,484
Distance Traveled
1,024,849
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,204
520
49
5
0
181,638
3
W
Thanatos
6,554
655
68
7
0
246,459
0
W
Atlas
5,367
537
31
3
0
195,746
1
L
Ymir
5,019
502
12
1
0
213,475
1
W
Hades
6,352
635
107
11
0
165,420
0
W
Cernunnos
6,660
666
93
9
0
179,965
0
L
Nu Wa
5,652
565
84
8
0
196,222
0
L
Lancelot
5,669
567
80
8
0
207,112
0
L
Ao Kuang
5,482
548
63
6
0
226,402
1
W
King Arthur
6,145
615
75
8
0
215,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role