Player Matchup

Pele
Pele
Diamond IV
FisH1058
Pele
Diamond IV
Level 176
God Stats
16W - 12L
1,739 SR
Queue Stats
552W - 537L
2,114 MMR
Solo
Odin
Odin
Platinum I
IsseiHyudo
Odin
Platinum I
Level 155
God Stats
0W - 2L
1,614 SR
Queue Stats
147W - 139L
2,057 MMR
Solo
Ne Zha
Ne Zha
Platinum I
KookoftheRuedy
Ne Zha
Platinum I
Level 55
God Stats
50W - 43L
1,611 SR
Queue Stats
353W - 349L
1,943 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Kunugami
Heimdallr
Diamond V
Level 77
God Stats
13W - 12L
1,676 SR
Queue Stats
232W - 225L
1,985 MMR
Solo
Vulcan
Vulcan
Platinum I
Underwood7777
Vulcan
Platinum I
Level 172
God Stats
1W - 3L
1,510 SR
Queue Stats
73W - 64L
2,036 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,630 SR
2,027 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,544 SR
2,027 MMR
Chang'e
Chang'e
Diamond IV
BiGcAmHD
Chang'e
Diamond IV
Level 171
God Stats
189W - 147L
1,693 SR
Queue Stats
373W - 357L
2,087 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
Lvckily
Hou Yi
Diamond IV
Level 143
God Stats
1W - 1L
1,396 SR
Queue Stats
168W - 148L
1,975 MMR
Party 1
Susano
Susano
Platinum III
MinaMango
Susano
Platinum III
Level 143
God Stats
4W - 1L
1,640 SR
Queue Stats
83W - 62L
1,933 MMR
Solo
He Bo
He Bo
Diamond III
YourHeroAngel
He Bo
Diamond III
Level 146
God Stats
3W - 4L
1,518 SR
Queue Stats
158W - 130L
2,134 MMR
Party 1
Horus
Horus
Platinum III
chocobomber
Horus
Platinum III
Level 127
God Stats
8W - 8L
1,476 SR
Queue Stats
91W - 89L
2,006 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 3 / 0
5,463
546
3,823
10,005
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 0 / 1
5,077
508
2,666
8,095
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 4 / 1
4,715
472
5,350
9,425
4,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Kunugami
Heimdallr
11
0 / 1 / 1
5,707
571
4,575
7,250
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 0
6,086
609
3,047
6,596
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Sun WukongThorKaliMerlin

VS

Bans
AthenaAo KuangBastetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BiGcAmHD
Chang'e
11
1 / 1 / 0
6,660
666
6,545
7,521
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Lvckily
Hou Yi
10
1 / 0 / 4
5,984
598
5,928
6,964
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
MinaMango
Susano
10
2 / 2 / 2
5,697
570
5,564
8,963
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 3
6,074
607
6,175
6,311
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
5 / 0 / 2
6,454
645
3,633
8,864
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
10
10
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BiGcAmHD
Chang'e
1
1
0
1
L
Pele
2
3
0
0.67
L
0
0
1
0.5
L
0
4
1
0.13
L
Heimdallr
Kunugami
Heimdallr
0
1
1
0.5
W
Hou Yi
Lvckily
Hou Yi
1
0
4
3
W
Susano
MinaMango
Susano
2
2
2
1.5
L
2
2
0
1
W
1
1
3
2.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,461
Damage
27,845
41,371
Taken
38,623
17,730
Mitigated
16,118
11,892
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BiGcAmHD
Chang'e
6,545
839
105
3,783
7,521
2,439
657
0
7,521
49,808
0
L
Pele
3,823
861
0
2,353
10,005
3,440
0
1,983
8,022
0
43,788
L
2,666
906
0
2,657
8,095
4,535
0
5,447
2,648
0
29,662
L
5,350
2,158
32
1,936
9,425
4,323
0
1,074
8,351
0
17,065
L
Heimdallr
Kunugami
Heimdallr
4,575
2,344
0
4,086
7,250
2,802
0
0
7,250
0
44,744
W
Hou Yi
Lvckily
Hou Yi
5,928
3,593
0
2,624
6,964
2,255
0
0
6,964
0
41,501
W
Susano
MinaMango
Susano
5,564
1,278
0
991
8,963
3,419
0
885
8,078
0
42,149
L
3,047
1,181
0
828
6,596
2,630
0
4,216
2,380
42,873
0
W
6,175
286
0
1,192
6,311
1,999
75
1,175
5,136
47,943
0
W
3,633
1,700
1,000
3,228
8,864
6,006
0
987
7,877
0
14,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,048
Gold Earned
30,869
294
Minions Killed
337
0
Camps Cleared
0
1,024,411
Distance Traveled
1,034,461
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,660
666
95
10
0
181,671
1
L
Pele
5,463
546
68
7
0
240,923
2
L
Odin
5,077
508
53
5
0
198,284
2
L
Ne Zha
4,715
472
10
1
0
210,181
2
L
Heimdallr
5,707
571
80
8
0
176,598
1
W
Hou Yi
5,984
598
73
7
0
181,023
2
W
Susano
5,697
570
62
6
0
225,257
0
L
Vulcan
6,086
609
83
8
0
198,425
0
W
He Bo
6,074
607
85
9
0
206,112
0
W
Horus
6,454
645
22
2
0
240,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role