Player Matchup

Hercules
Hercules
The_Real_ReZ
Hercules
Level 146
God Stats
18W - 19L
1,544 SR
Queue Stats
326W - 346L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
Wanted27Geoffrey
Nu Wa
Level 122
God Stats
12W - 12L
1,422 SR
Queue Stats
783W - 790L
1,442 Elo+
Solo
Horus
Horus
fruitful-echo5
Horus
Level 100
God Stats
30W - 17L
1,618 SR
Queue Stats
528W - 537L
1,477 Elo+
Party 1
Zhong Kui
Zhong Kui
lordnikkon07
Zhong Kui
Level 148
God Stats
2W - 4L
1,563 SR
Queue Stats
437W - 447L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
shoundrawing
Gilgamesh
Level 101
God Stats
1W - 2L
1,662 SR
Queue Stats
30W - 34L
1,362 Elo+
Solo
Team Averages
Level 123
1,562 SR
1,452 Elo+

VS

Team Averages
Level 80
1,570 SR
1,429 Elo+
Anubis
Anubis
JIGGLEBUTT2000
Anubis
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,393 Elo+
Solo
Kali
Kali
MagikConch
Kali
Level 63
God Stats
4W - 0L
1,838 SR
Queue Stats
131W - 145L
1,412 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Motte_Gamer
Cu Chulainn
Level 88
God Stats
12W - 12L
1,487 SR
Queue Stats
52W - 45L
1,484 Elo+
Solo
Charon
Charon
TheYolkedPriest
Charon
Level 60
God Stats
6W - 6L
1,461 SR
Queue Stats
161W - 165L
1,420 Elo+
Party 2
Chronos
Chronos
hainesworth
Chronos
Level 120
God Stats
35W - 30L
1,565 SR
Queue Stats
386W - 365L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
The_Real_ReZ
Hercules
8
1 / 3 / 1
4,999
454
5,210
11,306
4,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 1
5,288
481
5,290
5,399
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 1 / 2
5,888
535
4,046
10,218
7,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
lordnikkon07
Zhong Kui
9
1 / 2 / 0
5,161
469
4,088
7,059
5,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
shoundrawing
Gilgamesh
8
0 / 2 / 0
4,767
433
1,693
8,667
7,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
6,975
634
6,455
6,546
2,525
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 0
6,508
592
2,130
10,607
4,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Motte_Gamer
Cu Chulainn
12
2 / 0 / 0
7,359
669
6,539
6,620
3,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 2
6,128
557
3,736
6,053
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
hainesworth
Chronos
10
3 / 2 / 1
6,066
551
9,447
7,797
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
10
10
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
W
1
0
0
1
W
Cu Chulainn
Motte_Gamer
Cu Chulainn
2
0
0
2
W
0
2
2
0.5
L
Hercules
The_Real_ReZ
Hercules
1
3
1
0.5
L
1
2
1
0.75
L
2
1
2
3
W
Chronos
hainesworth
Chronos
3
2
1
1.75
L
Zhong Kui
lordnikkon07
Zhong Kui
1
2
0
0.5
L
Gilgamesh
shoundrawing
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,327
Damage
28,307
42,649
Taken
37,623
26,392
Mitigated
16,539
12,398
Healing
12,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,455
553
0
4,106
6,546
2,525
430
3,046
3,500
51,299
0
W
2,130
1,157
0
2,462
10,607
4,187
0
1,235
9,372
0
57,818
W
Cu Chulainn
Motte_Gamer
Cu Chulainn
6,539
2,040
0
2,453
6,620
3,118
0
917
5,703
0
52,905
W
3,736
1,055
0
706
6,053
4,169
200
2,080
3,973
16,236
0
L
Hercules
The_Real_ReZ
Hercules
5,210
2,048
0
2,434
11,306
4,610
0
5,200
6,106
0
30,714
L
5,290
2,184
0
1,468
5,399
1,237
0
3,975
1,424
25,995
0
L
4,046
1,758
1,359
4,662
10,218
7,147
0
5,690
4,528
0
13,095
W
Chronos
hainesworth
Chronos
9,447
3,688
0
2,276
7,797
2,540
924
1,878
5,919
44,370
0
L
Zhong Kui
lordnikkon07
Zhong Kui
4,088
1,054
0
2,209
7,059
5,683
0
4,773
2,286
28,982
4,798
L
Gilgamesh
shoundrawing
Gilgamesh
1,693
528
0
266
8,667
7,715
0
0
8,667
0
20,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,103
Gold Earned
33,036
210
Minions Killed
357
0
Camps Cleared
0
1,059,056
Distance Traveled
1,031,909
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,975
634
82
7
0
198,016
0
W
Kali
6,508
592
91
8
0
212,081
0
W
Cu Chulainn
7,359
669
91
8
0
220,683
2
W
Charon
6,128
557
25
2
0
205,745
0
L
Hercules
4,999
454
46
4
0
231,268
0
L
Nu Wa
5,288
481
43
4
0
186,994
0
L
Horus
5,888
535
13
1
0
231,900
3
W
Chronos
6,066
551
68
6
0
195,384
0
L
Zhong Kui
5,161
469
68
6
0
188,498
0
L
Gilgamesh
4,767
433
40
4
0
220,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role