Player Matchup

Thanatos
Thanatos
Dread__MARLEY__
Thanatos
Level 125
God Stats
7W - 3L
1,721 SR
Queue Stats
171W - 144L
1,524 Elo+
Party 2
Poseidon
Poseidon
RUBENBLEX999
Poseidon
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 34L
1,342 Elo+
Party 2
Jormungandr
Jormungandr
ReneeJR
Jormungandr
Level 69
God Stats
8W - 8L
1,524 SR
Queue Stats
100W - 91L
1,518 Elo+
Solo
Fenrir
Fenrir
badbackguy
Fenrir
Level 64
God Stats
1W - 0L
1,754 SR
Queue Stats
150W - 161L
1,494 Elo+
Solo
Charybdis
Charybdis
kainaluboy808
Charybdis
Level 124
God Stats
137W - 107L
1,632 SR
Queue Stats
1,265W - 1,206L
1,470 Elo+
Solo
Team Averages
Level 87
1,626 SR
1,470 Elo+

VS

Team Averages
Level 110
1,525 SR
1,475 Elo+
Gilgamesh
Gilgamesh
LordFrelin
Gilgamesh
Level 108
God Stats
4W - 6L
1,674 SR
Queue Stats
112W - 105L
1,535 Elo+
Solo
Charybdis
Charybdis
MotherDearest448
Charybdis
Level 129
God Stats
2W - 4L
1,766 SR
Queue Stats
409W - 399L
1,450 Elo+
Party 1
Janus
Janus
Stormie-KiNG
Janus
Level 109
God Stats
0W - 2L
1,182 SR
Queue Stats
10W - 13L
1,447 Elo+
Party 1
Athena
Athena
abstaract
Athena
Level 79
God Stats
34W - 26L
1,579 SR
Queue Stats
119W - 119L
1,503 Elo+
Party 1
Thanatos
Thanatos
sharkking120yt
Thanatos
Level 123
God Stats
6W - 16L
1,426 SR
Queue Stats
361W - 357L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
12 / 1 / 4
9,182
574
13,605
15,322
6,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
RUBENBLEX999
Poseidon
12
2 / 6 / 4
7,377
461
8,923
11,330
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ReneeJR
Jormungandr
14
8 / 3 / 5
9,125
570
10,576
14,504
11,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
badbackguy
Fenrir
12
7 / 0 / 8
8,211
513
10,970
12,806
12,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
kainaluboy808
Charybdis
9
0 / 0 / 3
6,450
403
3,559
4,734
1,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LordFrelin
Gilgamesh
12
1 / 6 / 1
8,064
504
12,155
19,599
11,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
13
1 / 5 / 1
7,816
489
6,079
15,063
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 3
7,715
482
6,916
11,318
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
abstaract
Athena
9
0 / 8 / 1
6,490
406
3,246
18,790
13,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
14
6 / 4 / 1
8,542
534
10,302
15,673
5,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
29
Kills
10
10
Deaths
29
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
12
1
4
14
L
Gilgamesh
LordFrelin
Gilgamesh
1
6
1
0.25
L
Charybdis
1
5
1
0.3
W
Poseidon
RUBENBLEX999
Poseidon
2
6
4
0.67
W
Jormungandr
ReneeJR
Jormungandr
8
3
5
3.5
L
2
6
3
0.58
L
Athena
abstaract
Athena
0
8
1
0.06
W
Fenrir
badbackguy
Fenrir
7
0
8
11
W
Charybdis
kainaluboy808
Charybdis
0
0
3
1.5
L
Thanatos
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,633
Damage
38,698
58,696
Taken
80,443
35,580
Mitigated
39,555
21,858
Healing
22,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
13,605
3,656
0
11,796
15,322
6,089
149
2,607
12,561
0
64,664
L
Gilgamesh
LordFrelin
Gilgamesh
12,155
4,790
0
4,359
19,599
11,427
18
8,085
11,424
0
58,695
L
Charybdis
6,079
3,002
0
5,310
15,063
5,060
3,388
693
13,922
0
68,784
W
Poseidon
RUBENBLEX999
Poseidon
8,923
1,241
0
2,237
11,330
3,506
174
3,404
7,730
49,263
0
W
Jormungandr
ReneeJR
Jormungandr
10,576
2,962
0
4,132
14,504
11,680
266
26
14,478
58,323
71
L
6,916
463
0
396
11,318
3,708
69
2,594
8,520
51,999
0
L
Athena
abstaract
Athena
3,246
953
84
3,191
18,790
13,437
183
3,770
14,784
16,653
0
W
Fenrir
badbackguy
Fenrir
10,970
2,887
0
2,243
12,806
12,675
154
2,193
10,545
0
28,947
W
Charybdis
kainaluboy808
Charybdis
3,559
2,700
0
1,450
4,734
1,630
0
1,514
3,220
0
27,664
L
Thanatos
10,302
3,711
0
9,082
15,673
5,923
0
4,286
11,343
0
54,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,345
Gold Earned
38,627
310
Minions Killed
386
0
Camps Cleared
0
1,423,268
Distance Traveled
1,462,000
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,182
574
83
5
0
364,275
0
L
Gilgamesh
8,064
504
88
6
0
278,261
2
L
Charybdis
7,816
489
101
6
0
275,519
0
W
Poseidon
7,377
461
80
5
0
277,379
0
W
Jormungandr
9,125
570
80
5
0
278,681
0
L
Janus
7,715
482
91
6
0
269,722
0
L
Athena
6,490
406
25
2
0
282,089
0
W
Fenrir
8,211
513
25
2
0
334,325
2
W
Charybdis
6,450
403
42
3
0
168,608
0
L
Thanatos
8,542
534
81
5
0
356,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role