Player Matchup

Sol
Sol
Ay_BOTCH23
Sol
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,161 Elo+
Solo
Apollo
Apollo
Knightswife3
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,707 Elo+
Party 1
Ne Zha
Ne Zha
Overlord629
Ne Zha
Level 129
God Stats
1W - 0L
1,387 SR
Queue Stats
16W - 16L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
brybabiex0
Nu Wa
Level 149
God Stats
1W - 0L
1,762 SR
Queue Stats
8W - 7L
1,707 Elo+
Party 1
Ra
Ra
knight stalker
Ra
Level 155
God Stats
1W - 0L
1,285 SR
Queue Stats
11W - 8L
1,588 Elo+
Party 1
Team Averages
Level 101
1,487 SR
1,528 Elo+

VS

Team Averages
Level 19
1,401 SR
1,339 Elo+
Rama
Rama
Alvarezjuan96717
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,301 Elo+
Solo
Pele
Pele
Four455
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,285 Elo+
Solo
Guan Yu
Guan Yu
MarsZhang
Guan Yu
Level 26
God Stats
0W - 2L
1,241 SR
Queue Stats
31W - 31L
1,468 Elo+
Solo
Ullr
Ullr
Pollo8197
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ThePoOfThePoMan
Amaterasu
Level 15
God Stats
0W - 2L
1,266 SR
Queue Stats
12W - 16L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 11
9,646
877
10,369
7,163
2,274
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
14
2 / 2 / 9
8,640
785
4,801
6,014
2,381
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
15
5 / 4 / 8
9,267
842
12,465
11,418
12,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
16
3 / 2 / 15
9,357
851
13,593
10,345
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 2 / 8
10,404
946
15,789
7,196
2,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
6,687
608
2,738
8,195
2,850
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
Four455
Pele
17
9 / 6 / 2
9,796
891
15,279
16,074
7,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
MarsZhang
Guan Yu
13
2 / 4 / 3
7,845
713
2,334
11,540
9,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
11
0 / 4 / 2
6,839
622
2,190
9,830
3,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
ThePoOfThePoMan
Amaterasu
14
1 / 5 / 4
7,467
679
3,706
15,197
7,576
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
24
Kills
12
12
Deaths
24
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
3
2
11
4.25
L
Pele
Four455
Pele
9
6
2
1.67
W
Apollo
2
2
9
3.25
L
Guan Yu
MarsZhang
Guan Yu
2
4
3
0.88
W
Ne Zha
5
4
8
2.25
L
Ullr
0
4
2
0.25
L
Amaterasu
ThePoOfThePoMan
Amaterasu
1
5
4
0.6
W
Nu Wa
3
2
15
5.25
W
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,017
Damage
26,247
42,136
Taken
60,836
23,701
Mitigated
31,065
17,835
Healing
13,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,738
2,031
0
0
8,195
2,850
0
6,279
1,828
0
12,481
W
10,369
2,908
0
1,573
7,163
2,274
3,780
0
7,163
27,162
0
L
Pele
Four455
Pele
15,279
2,375
407
3,976
16,074
7,164
0
9,810
5,803
0
31,229
W
Apollo
4,801
4,010
0
0
6,014
2,381
1,135
0
6,014
0
11,609
L
Guan Yu
MarsZhang
Guan Yu
2,334
156
1,657
2,068
11,540
9,597
0
6,831
4,419
0
6,366
W
Ne Zha
12,465
3,379
689
2,461
11,418
12,732
378
0
11,418
0
18,209
L
Ullr
2,190
793
209
1,307
9,830
3,878
0
7,362
2,271
0
10,251
L
Amaterasu
ThePoOfThePoMan
Amaterasu
3,706
903
361
3,996
15,197
7,576
0
9,141
5,729
0
5,285
W
Nu Wa
13,593
2,541
1,794
3,245
10,345
3,335
1,300
0
10,345
27,918
0
W
15,789
1,538
5,185
2,888
7,196
2,979
1,056
0
7,196
25,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,314
Gold Earned
38,634
109
Minions Killed
82
0
Camps Cleared
0
926,250
Distance Traveled
785,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,687
608
20
2
0
133,525
0
W
Sol
9,646
877
39
4
0
201,804
0
L
Pele
9,796
891
34
3
0
172,068
0
W
Apollo
8,640
785
16
1
0
180,165
0
L
Guan Yu
7,845
713
5
0
0
189,016
0
W
Ne Zha
9,267
842
7
1
0
184,301
0
L
Ullr
6,839
622
21
2
0
149,862
0
L
Amaterasu
7,467
679
2
0
0
140,562
0
W
Nu Wa
9,357
851
17
2
0
185,528
0
W
Ra
10,404
946
30
3
0
174,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role