Player Matchup

Artemis
Artemis
Harley 1Nfz
Artemis
Level 14
God Stats
9W - 12L
1,490 SR
Queue Stats
9W - 17L
1,370 Elo+
Party 1
Anubis
Anubis
Mochachoyas
Anubis
Level 69
God Stats
27W - 27L
1,457 SR
Queue Stats
53W - 58L
1,406 Elo+
Party 1
Thor
Thor
Nfurz
Thor
Level 16
God Stats
11W - 10L
1,731 SR
Queue Stats
18W - 25L
1,392 Elo+
Party 1
Fenrir
Fenrir
eR Monkyz
Fenrir
Level 65
God Stats
7W - 4L
1,800 SR
Queue Stats
15W - 25L
1,390 Elo+
Party 1
The Morrigan
The Morrigan
lKranKo
The Morrigan
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 79L
1,438 Elo+
Party 1
Team Averages
Level 54
1,596 SR
1,399 Elo+

VS

Team Averages
Level 109
1,557 SR
1,528 Elo+
Da Ji
Da Ji
 
Da Ji
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BlinkeredRock32
Ra
Level 129
God Stats
4W - 9L
1,561 SR
Queue Stats
223W - 216L
1,527 Elo+
Party 2
Thanatos
Thanatos
ShadierFkey
Thanatos
Level 108
God Stats
38W - 27L
1,511 SR
Queue Stats
293W - 301L
1,534 Elo+
Party 2
Chiron
Chiron
TheWrightWaffle
Chiron
Level 118
God Stats
3W - 3L
1,654 SR
Queue Stats
34W - 26L
1,583 Elo+
Solo
Cthulhu
Cthulhu
reinventurexit
Cthulhu
Level 141
God Stats
5W - 2L
1,562 SR
Queue Stats
84W - 92L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Harley 1Nfz
Artemis
9
0 / 3 / 5
5,378
448
2,079
6,479
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
5 / 1 / 4
7,422
619
8,671
9,076
4,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
Nfurz
Thor
9
3 / 1 / 3
5,656
471
2,431
7,132
3,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
eR Monkyz
Fenrir
12
7 / 1 / 8
7,626
636
8,527
9,362
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
lKranKo
The Morrigan
12
3 / 2 / 4
7,281
607
6,446
5,500
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
3 / 5 / 2
5,963
497
6,436
10,795
3,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

13
1 / 2 / 0
7,050
588
3,662
8,081
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
ShadierFkey
Thanatos
9
2 / 5 / 2
6,167
514
3,259
10,414
4,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 1
6,394
533
6,390
6,702
2,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 0
6,024
502
3,731
11,878
5,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
18
Kills
8
8
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
5
2
0.8
L
1
2
0
0.5
W
Artemis
Harley 1Nfz
Artemis
0
3
5
0.83
W
Anubis
5
1
4
7
W
Thor
Nfurz
Thor
3
1
3
4.5
L
Thanatos
ShadierFkey
Thanatos
2
5
2
0.6
L
1
2
1
0.75
W
Fenrir
eR Monkyz
Fenrir
7
1
8
11
W
The Morrigan
lKranKo
The Morrigan
3
2
4
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,154
Damage
23,478
37,549
Taken
47,870
15,620
Mitigated
19,103
10,354
Healing
11,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,436
1,486
0
264
10,795
3,616
112
2,454
8,341
0
30,089
L
3,662
275
113
3,694
8,081
2,850
0
3,909
4,172
65,284
0
W
Artemis
Harley 1Nfz
Artemis
2,079
800
0
1,728
6,479
2,041
0
153
6,286
0
27,266
W
Anubis
8,671
316
0
4,391
9,076
4,305
730
2,749
6,253
65,552
0
W
Thor
Nfurz
Thor
2,431
277
0
0
7,132
3,741
0
777
6,289
0
18,345
L
Thanatos
ShadierFkey
Thanatos
3,259
323
0
3,395
10,414
4,986
0
1,434
8,980
0
18,147
L
6,390
2,768
284
1,297
6,702
2,085
650
0
6,702
0
52,486
W
Fenrir
eR Monkyz
Fenrir
8,527
1,714
0
3,700
9,362
3,576
0
1,206
8,051
0
35,160
W
The Morrigan
lKranKo
The Morrigan
6,446
1,077
0
535
5,500
1,957
625
2,005
3,277
45,533
1,202
L
3,731
0
0
2,212
11,878
5,566
0
7,228
4,650
36,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,363
Gold Earned
31,598
295
Minions Killed
333
0
Camps Cleared
0
1,196,382
Distance Traveled
1,174,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,963
497
37
3
0
239,420
0
L
Ra
7,050
588
116
10
0
239,270
0
W
Artemis
5,378
448
46
4
0
209,628
0
W
Anubis
7,422
619
99
8
0
223,344
0
W
Thor
5,656
471
22
2
0
249,749
0
L
Thanatos
6,167
514
23
2
0
242,958
0
L
Chiron
6,394
533
91
8
0
220,092
0
W
Fenrir
7,626
636
45
4
0
280,376
0
W
The Morrigan
7,281
607
83
7
0
233,285
0
L
Cthulhu
6,024
502
66
6
0
232,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role