Player Matchup

Lancelot
Lancelot
BTK7oh2
Lancelot
Level 147
God Stats
1W - 2L
1,168 SR
Queue Stats
216W - 203L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
BeefWillingtonII
Baron Samedi
Level 81
God Stats
17W - 7L
1,699 SR
Queue Stats
70W - 72L
1,447 Elo+
Solo
Vulcan
Vulcan
Chief Espi
Vulcan
Level 138
God Stats
11W - 5L
1,472 SR
Queue Stats
310W - 310L
1,505 Elo+
Party 1
Sun Wukong
Sun Wukong
Hennythang
Sun Wukong
Level 146
God Stats
9W - 8L
1,595 SR
Queue Stats
204W - 191L
1,489 Elo+
Party 1
Ishtar
Ishtar
Josemiux
Ishtar
Level 111
God Stats
11W - 1L
1,739 SR
Queue Stats
127W - 117L
1,417 Elo+
Solo
Team Averages
Level 125
1,535 SR
1,465 Elo+

VS

Team Averages
Level 106
1,460 SR
1,496 Elo+
Hera
Hera
DungeonHammy
Hera
Level 118
God Stats
10W - 14L
1,536 SR
Queue Stats
130W - 99L
1,523 Elo+
Party 2
Charon
Charon
RuinaDev
Charon
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
S115 Shiny
Mulan
Level 147
God Stats
7W - 8L
1,491 SR
Queue Stats
108W - 103L
1,550 Elo+
Solo
Jing Wei
Jing Wei
VexedWinner7688
Jing Wei
Level 59
God Stats
27W - 22L
1,507 SR
Queue Stats
43W - 44L
1,473 Elo+
Party 2
Thanatos
Thanatos
yair117god
Thanatos
Level 102
God Stats
1W - 1L
1,268 SR
Queue Stats
71W - 100L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BTK7oh2
Lancelot
14
7 / 1 / 2
8,558
611
10,005
13,009
6,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
BeefWillingtonII
Baron Samedi
14
2 / 0 / 9
8,526
609
6,845
6,972
5,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Chief Espi
Vulcan
14
2 / 0 / 6
8,675
620
12,117
7,009
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Hennythang
Sun Wukong
14
4 / 1 / 2
8,809
629
11,509
15,711
12,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Josemiux
Ishtar
14
6 / 0 / 2
8,757
626
6,684
7,169
2,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,150
511
4,117
7,918
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charon
RuinaDev
Charon
9
0 / 2 / 1
6,296
450
6,849
10,087
6,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
13
1 / 3 / 0
7,909
565
11,470
18,847
10,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
10
0 / 7 / 0
6,068
433
4,005
12,209
3,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
yair117god
Thanatos
10
0 / 5 / 1
6,103
436
4,587
15,292
5,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
21
Kills
2
2
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BTK7oh2
Lancelot
7
1
2
8
W
Baron Samedi
BeefWillingtonII
Baron Samedi
2
0
9
6.5
W
Vulcan
Chief Espi
Vulcan
2
0
6
5
L
1
4
0
0.25
W
Sun Wukong
Hennythang
Sun Wukong
4
1
2
5
W
Ishtar
Josemiux
Ishtar
6
0
2
7
L
Charon
RuinaDev
Charon
0
2
1
0.25
L
Mulan
1
3
0
0.33
L
Jing Wei
0
7
0
0
L
Thanatos
yair117god
Thanatos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,160
Damage
31,028
49,870
Taken
64,353
30,193
Mitigated
28,081
19,489
Healing
21,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BTK7oh2
Lancelot
10,005
1,044
0
4,764
13,009
6,046
0
3,566
9,443
0
64,285
W
Baron Samedi
BeefWillingtonII
Baron Samedi
6,845
607
2,707
3,002
6,972
5,733
445
2,087
4,885
31,810
0
W
Vulcan
Chief Espi
Vulcan
12,117
5,481
0
2,247
7,009
2,908
1,155
3,127
3,882
71,051
0
L
4,117
997
0
421
7,918
2,481
51
4,128
3,790
53,690
0
W
Sun Wukong
Hennythang
Sun Wukong
11,509
3,886
0
4,061
15,711
12,597
331
701
15,010
0
61,893
W
Ishtar
Josemiux
Ishtar
6,684
3,906
0
2,708
7,169
2,909
2,905
2,297
4,872
0
75,066
L
Charon
RuinaDev
Charon
6,849
1,215
1,476
1,146
10,087
6,446
0
4,180
5,907
21,941
0
L
Mulan
11,470
1,641
0
9,034
18,847
10,132
0
4,132
14,715
1,518
66,506
L
Jing Wei
4,005
3,395
0
1,767
12,209
3,762
0
2,961
9,248
0
40,000
L
Thanatos
yair117god
Thanatos
4,587
1,200
0
7,634
15,292
5,260
0
3,561
11,731
0
43,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,325
Gold Earned
33,526
475
Minions Killed
366
0
Camps Cleared
0
1,456,836
Distance Traveled
1,393,384
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,558
611
86
6
0
344,257
0
W
Baron Samedi
8,526
609
36
3
0
263,138
0
W
Vulcan
8,675
620
115
8
0
305,875
6
L
Hera
7,150
511
95
7
0
239,891
0
W
Sun Wukong
8,809
629
107
8
0
274,699
0
W
Ishtar
8,757
626
131
9
0
268,867
0
L
Charon
6,296
450
28
2
0
295,444
0
L
Mulan
7,909
565
115
8
0
274,173
1
L
Jing Wei
6,068
433
65
5
0
274,591
0
L
Thanatos
6,103
436
63
5
0
309,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role