Player Matchup

Da Ji
Da Ji
CASe2009
Da Ji
Level 80
God Stats
32W - 31L
1,530 SR
Queue Stats
121W - 145L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
Cognaczac
Baron Samedi
Level 17
God Stats
2W - 1L
1,714 SR
Queue Stats
34W - 37L
1,447 Elo+
Solo
Nemesis
Nemesis
Lolimex
Nemesis
Level 7
God Stats
4W - 1L
1,889 SR
Queue Stats
11W - 17L
1,363 Elo+
Party 1
Mercury
Mercury
boxㅁ
Mercury
Level 14
God Stats
16W - 19L
1,608 SR
Queue Stats
204W - 185L
1,396 Elo+
Solo
Cthulhu
Cthulhu
xXKingCrimsonXx
Cthulhu
Level 25
God Stats
6W - 7L
1,709 SR
Queue Stats
115W - 139L
1,411 Elo+
Party 1
Team Averages
Level 29
1,690 SR
1,405 Elo+

VS

Team Averages
Level 13
1,465 SR
1,417 Elo+
Achilles
Achilles
B7R_GreeN
Achilles
Level 23
God Stats
15W - 22L
1,401 SR
Queue Stats
20W - 36L
1,313 Elo+
Solo
Poseidon
Poseidon
GMCYN
Poseidon
Level 12
God Stats
3W - 7L
1,488 SR
Queue Stats
36W - 40L
1,517 Elo+
Solo
Thor
Thor
slimopa
Thor
Level 5
God Stats
12W - 16L
1,480 SR
Queue Stats
73W - 77L
1,339 Elo+
Party 2
Izanami
Izanami
zack5115kcaz
Izanami
Level 23
God Stats
8W - 13L
1,454 SR
Queue Stats
16W - 25L
1,419 Elo+
Solo
Olorun
Olorun
zazaogre
Olorun
Level 2
God Stats
17W - 16L
1,500 SR
Queue Stats
85W - 123L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CASe2009
Da Ji
17
7 / 4 / 9
10,184
849
13,509
14,075
6,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Cognaczac
Baron Samedi
16
3 / 5 / 9
9,376
781
10,544
12,702
6,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Lolimex
Nemesis
17
5 / 2 / 13
9,759
813
13,794
14,948
7,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
boxㅁ
Mercury
19
10 / 2 / 4
11,263
939
10,322
10,814
4,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 11
9,216
768
6,466
8,637
7,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B7R_GreeN
Achilles
13
0 / 3 / 5
7,560
630
4,970
10,352
9,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
GMCYN
Poseidon
16
4 / 7 / 6
9,119
760
13,040
12,544
4,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
slimopa
Thor
17
7 / 5 / 6
10,137
845
12,831
14,966
6,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
zack5115kcaz
Izanami
16
1 / 4 / 6
8,826
736
7,691
13,826
5,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
zazaogre
Olorun
16
2 / 7 / 6
8,963
747
7,741
13,309
5,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
43
26
Kills
14
14
Deaths
26
46
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
B7R_GreeN
Achilles
0
3
5
0.83
W
Da Ji
CASe2009
Da Ji
7
4
9
2.88
W
Baron Samedi
Cognaczac
Baron Samedi
3
5
9
1.5
L
Poseidon
GMCYN
Poseidon
4
7
6
1
W
Nemesis
Lolimex
Nemesis
5
2
13
5.75
W
Mercury
boxㅁ
Mercury
10
2
4
6
L
Thor
slimopa
Thor
7
5
6
2
W
1
1
11
6.5
L
Izanami
zack5115kcaz
Izanami
1
4
6
1
L
Olorun
zazaogre
Olorun
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,635
Damage
46,273
61,176
Taken
64,997
32,348
Mitigated
31,662
10,166
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
B7R_GreeN
Achilles
4,970
522
0
1,952
10,352
9,775
0
2,378
7,521
269
10,488
W
Da Ji
CASe2009
Da Ji
13,509
3,630
0
1,099
14,075
6,993
1,005
4,697
8,768
0
29,404
W
Baron Samedi
Cognaczac
Baron Samedi
10,544
273
752
2,192
12,702
6,003
0
5,351
7,027
27,748
0
L
Poseidon
GMCYN
Poseidon
13,040
1,793
0
2,071
12,544
4,440
114
2,653
9,614
35,278
0
W
Nemesis
Lolimex
Nemesis
13,794
6,987
0
1,609
14,948
7,021
868
5,231
9,445
0
24,535
W
Mercury
boxㅁ
Mercury
10,322
4,213
0
2,763
10,814
4,964
0
2,517
8,211
0
43,397
L
Thor
slimopa
Thor
12,831
3,198
0
1,290
14,966
6,297
0
3,499
11,095
0
32,521
W
6,466
139
0
1,751
8,637
7,367
541
2,324
6,032
23,964
204
L
Izanami
zack5115kcaz
Izanami
7,691
4,693
0
709
13,826
5,571
319
3,016
10,501
0
31,929
L
Olorun
zazaogre
Olorun
7,741
4,009
39
1,199
13,309
5,579
203
3,583
9,460
19,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,798
Gold Earned
44,605
227
Minions Killed
190
0
Camps Cleared
0
1,355,728
Distance Traveled
1,063,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,560
630
9
1
0
172,323
0
W
Da Ji
10,184
849
37
3
0
263,554
0
W
Baron Samedi
9,376
781
43
4
0
237,436
0
L
Poseidon
9,119
760
50
4
0
223,266
0
W
Nemesis
9,759
813
29
2
0
299,966
0
W
Mercury
11,263
939
76
6
0
281,052
0
L
Thor
10,137
845
37
3
0
235,064
0
W
Cthulhu
9,216
768
42
4
0
273,720
0
L
Izanami
8,826
736
64
5
0
240,814
0
L
Olorun
8,963
747
30
3
0
192,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role