Player Matchup

Danzaburou
Danzaburou
BaddestMRBONES
Danzaburou
Level 109
God Stats
31W - 21L
1,224 SR
Queue Stats
103W - 108L
1,494 Elo+
Party 1
Sobek
Sobek
GIRAFFEBOII
Sobek
Level 24
God Stats
2W - 0L
1,809 SR
Queue Stats
6W - 5L
1,494 Elo+
Party 1
Freya
Freya
madmanQ2323
Freya
Level 85
God Stats
18W - 9L
1,611 SR
Queue Stats
71W - 76L
1,468 Elo+
Solo
Team Averages
Level 73
1,548 SR
1,486 Elo+

VS

Team Averages
Level 79
1,430 SR
1,461 Elo+
Chiron
Chiron
GOTCHA 92
Chiron
Level 120
God Stats
2W - 5L
1,255 SR
Queue Stats
176W - 161L
1,522 Elo+
Solo
Ix Chel
Ix Chel
KMTrickster
Ix Chel
Level 48
God Stats
2W - 4L
1,407 SR
Queue Stats
13W - 25L
1,428 Elo+
Solo
Ymir
Ymir
Kaijulord223
Ymir
Level 69
God Stats
5W - 6L
1,628 SR
Queue Stats
109W - 108L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaddestMRBONES
Danzaburou
13
2 / 2 / 7
10,293
735
14,094
9,337
4,364
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 6
9,996
714
7,077
13,283
16,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
5 / 1 / 2
10,617
758
10,255
9,607
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GOTCHA 92
Chiron
14
2 / 0 / 1
10,321
737
13,424
5,205
2,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
KMTrickster
Ix Chel
12
1 / 5 / 2
9,358
668
8,297
9,990
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 5 / 3
8,839
631
4,486
20,903
20,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
3
3
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BaddestMRBONES
Danzaburou
2
2
7
2.75
W
3
0
6
6
L
Chiron
GOTCHA 92
Chiron
2
0
1
2.5
L
Ix Chel
KMTrickster
Ix Chel
1
5
2
0.4
L
0
5
3
0.3
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,426
Damage
26,207
32,227
Taken
36,098
25,705
Mitigated
26,860
11,058
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BaddestMRBONES
Danzaburou
14,094
8,394
0
2,978
9,337
4,364
0
3,437
5,900
0
64,145
W
7,077
358
0
3,720
13,283
16,688
0
5,966
7,317
10,543
656
L
Chiron
GOTCHA 92
Chiron
13,424
3,016
1,309
1,498
5,205
2,224
284
1,903
2,903
0
51,338
L
Ix Chel
KMTrickster
Ix Chel
8,297
626
608
946
9,990
4,386
0
5,596
3,819
34,970
0
L
4,486
844
500
3,080
20,903
20,250
108
7,447
12,429
11,017
0
W
10,255
2,952
0
4,360
9,607
4,653
0
3,783
5,824
43,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
28,518
164
Minions Killed
140
0
Camps Cleared
0
752,878
Distance Traveled
745,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,293
735
75
5
0
252,391
0
W
Sobek
9,996
714
15
1
0
255,113
0
L
Chiron
10,321
737
90
6
0
248,506
0
L
Ix Chel
9,358
668
40
3
0
261,966
0
L
Ymir
8,839
631
10
1
0
235,091
0
W
Freya
10,617
758
74
5
0
245,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role