Player Matchup

Merlin
Merlin
GAMEGENIUS13
Merlin
Level 67
God Stats
9W - 10L
1,521 SR
Queue Stats
15W - 17L
1,371 Elo+
Party 2
Gilgamesh
Gilgamesh
It Changed
Gilgamesh
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 2
Serqet
Serqet
Jeramiahaha
Serqet
Level 88
God Stats
3W - 5L
1,796 SR
Queue Stats
154W - 160L
1,427 Elo+
Solo
Team Averages
Level 84
1,606 SR
1,433 Elo+

VS

Team Averages
Level 41
1,523 SR
1,455 Elo+
Scylla
Scylla
Illuminor
Scylla
Level 29
God Stats
9W - 15L
1,459 SR
Queue Stats
40W - 46L
1,544 Elo+
Party 1
Bastet
Bastet
Nympheomancer
Bastet
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 31L
1,539 Elo+
Party 1
Sun Wukong
Sun Wukong
temp-81893189
Sun Wukong
Level 40
God Stats
13W - 5L
1,611 SR
Queue Stats
40W - 91L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 3 / 0
8,334
833
5,718
6,209
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
It Changed
Gilgamesh
10
0 / 4 / 2
7,222
722
4,000
9,273
3,361
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
8
0 / 6 / 1
6,955
696
3,236
9,304
3,294
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Illuminor
Scylla
13
5 / 0 / 7
9,310
931
8,929
6,182
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 1 / 5
9,352
935
10,154
7,668
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
temp-81893189
Sun Wukong
7
0 / 1 / 6
7,016
702
1,311
4,007
1,809
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
13
13
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
3
0
0.67
W
Scylla
Illuminor
Scylla
5
0
7
8.5
L
Gilgamesh
It Changed
Gilgamesh
0
4
2
0.25
L
Serqet
0
6
1
0.08
W
8
1
5
10.5
W
Sun Wukong
temp-81893189
Sun Wukong
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,954
Damage
20,394
24,786
Taken
17,857
8,716
Mitigated
6,646
1,994
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,718
48
0
836
6,209
2,061
0
2,422
3,675
35,746
0
W
Scylla
Illuminor
Scylla
8,929
720
0
1,068
6,182
2,083
0
2,211
3,773
34,835
0
L
Gilgamesh
It Changed
Gilgamesh
4,000
871
0
55
9,273
3,361
0
3,379
5,676
0
13,921
L
Serqet
3,236
949
0
1,103
9,304
3,294
0
2,927
6,141
0
21,311
W
10,154
2,904
0
3,416
7,668
2,754
0
1,701
5,823
0
32,547
W
Sun Wukong
temp-81893189
Sun Wukong
1,311
246
0
1,068
4,007
1,809
0
2,123
1,884
0
3,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,511
Gold Earned
25,678
127
Minions Killed
101
0
Camps Cleared
0
555,632
Distance Traveled
523,745
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,334
833
75
8
0
183,720
4
W
Scylla
9,310
931
63
6
0
195,104
1
L
Gilgamesh
7,222
722
28
3
0
207,115
2
L
Serqet
6,955
696
24
2
0
164,797
2
W
Bastet
9,352
935
29
3
0
230,209
1
W
Sun Wukong
7,016
702
9
1
0
98,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role