Player Matchup

Ne Zha
Ne Zha
EL x Tiburon735
Ne Zha
Level 98
God Stats
0W - 3L
1,464 SR
Queue Stats
131W - 148L
1,394 Elo+
Solo
Nox
Nox
LumpyOctopus429
Nox
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,427 Elo+
Party 3
Cthulhu
Cthulhu
WackyChan69
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,435 Elo+
Party 3
Anubis
Anubis
Yonatanortiz1989
Anubis
Level 65
God Stats
9W - 8L
1,470 SR
Queue Stats
76W - 65L
1,470 Elo+
Solo
Nike
Nike
avataraang2222
Nike
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,429 Elo+
Party 3
Team Averages
Level 91
1,487 SR
1,431 Elo+

VS

Team Averages
Level 49
1,543 SR
1,392 Elo+
Mercury
Mercury
EntityXF69
Mercury
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
333W - 333L
1,402 Elo+
Party 2
Bacchus
Bacchus
Monstrosity07
Bacchus
Level 29
God Stats
7W - 3L
1,583 SR
Queue Stats
169W - 166L
1,405 Elo+
Party 1
Baba Yaga
Baba Yaga
MrHotNBeefy
Baba Yaga
Level 61
God Stats
5W - 7L
1,328 SR
Queue Stats
174W - 181L
1,398 Elo+
Party 1
Izanami
Izanami
TheBeaverSlay
Izanami
Level 48
God Stats
14W - 11L
1,674 SR
Queue Stats
206W - 201L
1,433 Elo+
Party 2
Arachne
Arachne
aj00927
Arachne
Level 45
God Stats
5W - 7L
1,631 SR
Queue Stats
539W - 502L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,744
479
3,227
10,485
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

7
0 / 3 / 1
4,876
406
3,214
4,059
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
WackyChan69
Cthulhu
9
1 / 5 / 1
5,750
479
4,511
8,437
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 0
7,172
598
9,283
6,734
3,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 2 / 0
5,130
428
1,356
5,094
2,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EntityXF69
Mercury
12
2 / 1 / 4
7,486
624
3,370
9,050
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
10
1 / 1 / 7
7,116
593
2,622
8,084
8,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
MrHotNBeefy
Baba Yaga
11
4 / 2 / 3
6,999
583
4,673
5,433
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
12
6 / 0 / 4
7,430
619
6,222
7,026
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
aj00927
Arachne
10
1 / 4 / 1
6,541
545
3,304
11,725
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
14
16
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Mercury
EntityXF69
Mercury
2
1
4
4
L
0
3
1
0.17
W
Bacchus
1
1
7
4.5
W
Baba Yaga
MrHotNBeefy
Baba Yaga
4
2
3
2.75
W
Izanami
6
0
4
8
L
Cthulhu
WackyChan69
Cthulhu
1
5
1
0.3
L
5
2
0
2.5
W
Arachne
aj00927
Arachne
1
4
1
0.38
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,591
Damage
20,191
34,809
Taken
41,318
15,495
Mitigated
19,393
7,317
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,227
595
0
2,269
10,485
3,592
0
1,600
8,885
0
27,116
W
Mercury
EntityXF69
Mercury
3,370
1,561
0
1,011
9,050
2,961
158
2,752
6,258
0
57,214
L
3,214
283
172
261
4,059
1,421
0
1,544
2,515
18,620
0
W
Bacchus
2,622
285
0
2,430
8,084
8,351
0
3,126
4,837
19,390
0
W
Baba Yaga
MrHotNBeefy
Baba Yaga
4,673
301
0
1,365
5,433
1,848
1,424
1,137
4,296
40,795
0
W
Izanami
6,222
5,117
0
3,080
7,026
3,115
2,304
3,227
3,671
0
52,629
L
Cthulhu
WackyChan69
Cthulhu
4,511
201
134
709
8,437
3,705
0
3,493
4,944
33,272
0
L
9,283
49
0
3,524
6,734
3,854
366
137
6,597
50,968
0
W
Arachne
aj00927
Arachne
3,304
2,701
0
4,276
11,725
3,118
0
6,477
5,248
0
28,574
L
1,356
480
0
248
5,094
2,923
0
521
4,573
0
13,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,672
Gold Earned
35,572
245
Minions Killed
316
0
Camps Cleared
0
953,342
Distance Traveled
1,173,657
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,744
479
47
4
0
205,765
5
W
Mercury
7,486
624
90
8
0
298,361
0
L
Nox
4,876
406
33
3
0
181,699
0
W
Bacchus
7,116
593
33
3
0
226,647
4
W
Baba Yaga
6,999
583
62
5
0
210,478
0
W
Izanami
7,430
619
83
7
0
219,377
0
L
Cthulhu
5,750
479
61
5
0
219,152
0
L
Anubis
7,172
598
76
6
0
207,682
0
W
Arachne
6,541
545
48
4
0
218,794
0
L
Nike
5,130
428
28
2
0
139,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role